Category: OLC Topic: affect_mov Used to affect the Movement (up or down) of a particular victim. This command can be used by scripting mobs and immortals, objects, and rooms. syntax: affect_mov <i_th> [victim] [dice_count] [up/down] [dice_sides] example: affect_mov 2.guard 5 down 4 # Lower guard's MOV by 5d4 example: affect_mov guard 5 up 4 # Raise guard's MOV by 5d4 See also: affect_hp affect_mana add_mob_script roll