#AREA EFHQ~ #VERSION 1 #AUTHOR Vegeta~ #RANGES 0 115 0 115 $ #RESETMSG &YThe ship rocks slightly as it dodges the asteroids~ #FLAGS 0 10 #ECONOMY 2147483644 855957999 #CLIMATE 2 2 2 #MOBILES #2010 Elevator Attendant~ an Elevator Attendant~ An Elevator Attendant is sitting here being useless ~ ~ 67108867 0 -1000 S 1 0 0 0d0+0 0d0+0 0 5000 112 112 0 > greet_prog 100~ if clan($n) == Elite Forces nod $n sa Hello $n, welcome back to the HQ. else yell INTRUDERS AT THE ELEVATOR! spit $n endif ~ | #2011 Asshole Training~ The Asshole training mob~ The Asshole training mob is standing here teaching dickheads how not to die! ~ ~ 3 0 -1000 C 1 0 0 0d0+0 0d0+0 5 500000 112 112 0 5 5 5 5 5 5 5 0 0 0 0 0 0 3 0 0 1 1 0 0 0 0 0 0 0 0 0 > death_prog 100~ mpmload 2011 ~ > greet_prog 100~ slap $n sa Hey $n, I heard you cant fight for shit! taunt $n ~ | #2018 Maintence Dude~ a Maintence Dude~ A Maintence Dude sits here trying to fix things ~ ~ 67108867&0&8388608 0 -1000 S 1 0 0 0d0+0 0d0+0 0 5000 112 112 0 > greet_prog 100~ if clan($n) == Elite Forces nod sa Hey $n, need something? else bah yell Intruders in the Maintence Room sa GET OUT! endif ~ | #2022 Elite Guard~ The Elite Guard~ An Elite Guard is standing here looking for intruders. ~ ~ 3&0&8388608 0 -1000 C 1 0 0 0d0+0 0d0+0 0 800000000 112 112 0 18 18 13 18 13 13 18 0 0 0 0 0 0 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > greet_prog 100~ if clan($n) == Elite Forces sa Welcome back $n bow else yell $n is RAIDING THE HQ!!!!! yell INTRUDERS!!!! RAIDERS IN THE HQ!!! RAIDERS IN THE HQ!!!!! mpkill $n endif ~ | #2024 Seraphim Metatron~ Seraphim Metatron~ Seraphim Metatron is standing here with his wings shimmering brightly ~ ~ 3&0&8388608 0 -1000 C 1 0 0 0d0+0 0d0+0 0 2000000000 112 112 0 20 15 13 15 13 13 15 0 0 0 0 0 0 3 0 0 1 1 3 0 0 0 0 0 0 0 0 > death_prog 100~ yell INTRUDERS ARE IN LOWER AREA! sa Thou art Elite, you may pass. mptrans $n 2025 mpat $n mpforce $n look ~ > rand_prog 10~ cackle sa You think your worthy? sa You need to get thru me in order to enter this door! evilgrin ~ | #2031 Lucius~ Lucius the Shopkeeper~ Lucius stands here leaning on the counter ~ ~ 67108867 0 -1000 C 1 0 0 0d0+0 0d0+0 0 0 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 1 3 0 0 1 1 0 0 0 0 0 0 0 0 0 > greet_prog 100~ if clan($n) == Elite Forces nod sa Welcome to the shop $n kneel else yell INTRUDERS AT THE SHOP! roar endif ~ | #2039 Wicked Shopkeeper~ A Wicked Shopkeeper~ A Wicked Shopkeeper is standing here ~ ~ 3 0 -1000 C 1 0 0 0d0+0 0d0+0 0 100000000 112 112 0 25 25 25 25 25 25 25 0 0 0 0 0 0 3 0 0 1 1 0 0 0 0 0 0 0 0 0 > entry_prog 100~ mpoload 2039 mpoload 2040 mpoload 2041 mpoload 2042 ~ > greet_prog 100~ if clan($n) == Elite Forces nod sa Welcome to the secret shop $n! bow else yell INTRUDERS IN THE SECRET SHOP! Spit $n endif ~ | #0 #OBJECTS #2039 Sandals~ &r-=&CFu&cu&wj&ci&Cns&r=- &CHu&crr&wi&cca&Cne &CL&ca&wc&ce&Cd &CSa&cn&wd&ca&Cls&D~ &CHu&crr&wi&cca&Cne &CL&ca&wc&ce&Cd &CSa&cn&wd&ca&Cls are laying here humming~ ~ 9 0 65 0 45 45 0 75000000 125000000 1 4500 450 > wear_prog 100~ mea $n _whi You tie the last strap to your legs. The wind begins to pick up mea $n _whi blowing from behind your back, you feel like you can move fast as mea $n _whi lightning! The wind god Fuujin speaks through your mind "This is mea $n _whi just a remnant of me, use this equipment wisely." The wind dies mea $n _whi down as the voice fades away. mer $n _whi You watch as $n is feriously swept up by the wind and gently mer $n _whi put back down some distance away..... ~ > remove_prog 100~ mea $n _whi As you untie the last strap on your sandals, you wonder mea $n _whi what will happen... but alas, nothing does. You breathe a mea $n _whi sigh of relief. mer $n _whi You see sweat beads forming on the forehead of $n as he starts mer $n _whi to take off his sandals, then he breathes a sigh of relief. ~ | #2040 Electrified Chainmail~ &r-=&YRa&Oi&wj&Oi&Yns&r=- &YEle&Oct&wr&Oif&Yied &YCh&Oai&wn&Oma&Yil&D~ &YEle&Oct&wr&Oif&Yied &YCh&Oai&wn&Oma&Yil is laying on the ground~ ~ 9 0 9 0 45 45 0 95000000 125000000 1 10000 1000 > wear_prog 100~ mea $n _whi You slip the Chainmail over your body and your arms through mea $n _whi the arm holes. Suddenly your body begins to tingle and burn! mea $n _whi The Thundar God Raijin begins to speak through your mind, mea $n _whi This is but a remnant of me, use this chainmail wisely." mea $n _whi The tingling burning sensation dies down as the voice fades away. mer $n _whi You glance over at $n and see him in erradic positions, with a mer $n _whi grimicing look of pain on his face... after a minute his face mer $n _whi returns to normal. ~ > remove_prog 100~ mea $n _whi Slipping off the Chainmail you hope that you don't experience mea $n _whi the pain when you first put it on, Lucky for you.... you felt mea $n _whi nothing. mer $n _whi As $n begins to remove his Chainmail you can hear him start to mer $n _whi whimper as he doesn't know what to expect next... Lucky for him mer $n _whi Nothing. ~ | #2041 Sea Greaves~ &r-=&bSu&Bi&wj&Bi&bns&r=- &bS&we&ba &bGr&Be&we&Bv&bes&D~ &r-=&bSu&Bi&wj&Bi&bns&r=- &bS&we&ba &bGr&Be&wa&Bv&bes was left here on the ground~ ~ 9 0 33 0 45 45 0 75000000 125000000 1 8000 800 > wear_prog 100~ mea $n _whi Strapping the last strap of your greaves to your leg, you mea $n _whi see a trickle of water streaming between your legs and you mea $n _whi hear a faint noise of running water. You turn around to see a mea $n _whi huge wave come out of no where and douse you. The voice of the mea $n _whi Water God Suijin speaks through your mind! "This is but a remnant mea $n _whi of me, use these greaves wisely." After the water passes your mea $n _whi standing there thinking what the hell just happened. mer $n _whi $n ties the last strap to his leg, suddenly to your suprise the mer $n _whi poor bastard is washed away by a wave. ~ > remove_prog 100~ mea $n _whi Undoing the last strap on your Greaves you gulp nervously mea $n _whi wondering if there will be another tidal wave, breathing mea $n _whi eradically you pull the strap.... Nothing, your breathing mea $n _whi returns to normal... mer $n _whi $n begins to look around quickly as he rips off the Greaves and mer $n _whi throws them as far away as he can! ~ | #2042 Nunchaku~ &r-=&zIz&Wa&wn&Wa&zgi&r=- &zJu&Wdg&we&Wme&znt &zNu&Wn&wc&Wha&zku&D~ &r-=&zIz&Wa&wn&Wa&zgi&r=- &zJu&Wdg&we&Wme&znt &zNu&Wn&wc&Wha&zku is laying on the floor~ ~ 5 0 8193 0 45 0 0 75000000 125000000 1 14000 1400 > wear_prog 100~ mea $n _whi Picking up what looks to be a Bo Staff in three pieces connected mea $n _whi by an unbreakable chain, you feel invigorated and at the same time mea $n _whi very weak. You feel your on the brink of immortality and at the mea $n _whi same time Death. Suddenly the God of Life and Death Izanagi speaks mea $n _whi through your mind "Now you have the power to Save Life and Take it mea $n _whi away, The choice is yours and yours alone..." The voice fades away mea $n _whi and you feel normal again. mer $n _whi $n picks up the Nunchaku suddenly a bright light fills him and the mer $n _whi room, it seems someone is speaking to him, after a minute the mer $n _whi bright light fades and $n stands there with a half way smile. ~ > remove_prog 100~ mea $n _whi You begin to set down the Nunchaku, as you do you can hear mea $n _whi the voices of those saved and slained by your weapon.... mea $n _whi A single tear runs down your cheek. mer $n _whi $n sets down the Nunchaku and bows his head seemingly reminicing... mer $n _whi You notice a single tear running down his cheek... ~ | #0 #ROOMS #2000 &YMain Docking Bay &R(E.F.)~ &zStretching the length of the floor is the EF insignia glowing bright and giving off an evil aura. The docking bay is huge and ships are neatly in their designated areas. The maintence crews linger to and from each Spaceship performing routine maintence. Each one holding a clipboard checking off the various tasks. To the north is the main corridor which leads deeper into the ship. ~ 0 67108864 1 D4 ~ ~ 0 -1 2001 S #2001 &YMain Corridor&D~ &zThe main corridor is dim and barely visable, and it seems to be the only entrance into the HQ. The steel grate that makes up the floor is old and rusted, and with every step it feels as if it will give way at any time. The sounds of screams and laughter is coming from the belly of the ship below. But be warned death will come to all intruders. ~ 0 67108864 1 D0 ~ ~ 0 -1 2002 D5 ~ ~ 0 -1 2000 > act_prog p below.~ mplog $n has begun a raid on Elite Forces! ~ | S #2002 &YMain Corridor~ &zThe main corridor is dim and barely visable, and it seems to be the only entrance into the HQ. The steel grate that makes up the floor is old and rusted, and with every step it feels as if it will give way at any time. The sounds of screams and laughter is coming from the belly of the ship below. But be warned death will come to all intruders. ~ 0 67108868 1 D0 ~ ~ 0 -1 2003 D2 ~ ~ 0 -1 2001 S #2003 &YMain Corridor~ &zThe main corridor is dim and barely visable, and it seems to be the only entrance into the HQ. The steel grate that makes up the floor is old and rusted, and with every step it feels as if it will give way at any time. The sounds of screams and laughter is coming from the belly of the ship below. But be warned death will come to all intruders. ~ 0 67108868 1 D0 ~ ~ 0 -1 2004 D2 ~ ~ 0 -1 2002 S #2004 &YSplit Corridor~ &zThe corridor all of a sudden splits to the east and west. Its still very difficult to see so using your hands to guide you wouldnt be a bad idea. The corridor to the west leads to the main elevator. The the east will take you to the maintence corridor. Or you can turn around and go south to head bac to the main docking bay. ~ 0 67108868 1 D1 ~ ~ 0 -1 2011 D2 ~ ~ 0 -1 2003 D3 ~ ~ 0 -1 2005 S #2005 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be the only entrance into the HQ. The steel grate that makes up the floor is old and rusted, and with everystep it feels as if it will give way at any time. The sounds of screams and laughter is coming from the belly of the ship below. ~ 0 67108868 1 D1 ~ ~ 0 -1 2004 D3 ~ ~ 0 -1 2006 S #2006 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be the only entrance into the HQ. The steel grate that makes up the floor is old and rusted, and with everystep it feels as if it will give way at any time. The sounds of screams and laughter is coming from the belly of the ship below. ~ 0 67108868 1 D1 ~ ~ 0 -1 2005 D3 ~ ~ 0 -1 2007 S #2007 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be the only entrance into the HQ. The steel grate that makes up the floor is old and rusted, and with everystep it feels as if it will give way at any time. The sounds of screams and laughter is coming from the belly of the ship below. ~ 0 67108868 1 D0 ~ ~ 0 -1 2008 D1 ~ ~ 0 -1 2006 S #2008 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be the only entrance into the HQ. The steel grate that makes up the floor is old and rusted, and with everystep it feels as if it will give way at any time. The sounds of screams and laughter is coming from the belly of the ship below. ~ 0 67108868 1 D0 ~ ~ 0 -1 2009 D2 ~ ~ 0 -1 2007 S #2009 &YBefore the elevator~ &zThis is the room just before the main elevator. The sound of music is heard just to the north along with the grinding gears of a pulley. The walls are a bit closer together and seem to be closing in on you. ~ 0 67108868 1 D0 ~ ~ 0 -1 2010 D2 ~ ~ 0 -1 2008 S #2010 &RElevator~ &zThis is the main elevator of the ship. It will take you to all level as long as you have clearence. At the left of the elevator door is a small &YControl Panel &z with buttons. The sound of Rock music is piped thru the ships speaker system and you notice its never the same song. ~ 0 67108868 1 D2 ~ ~ 0 -1 2009 E panel~ &z==================================================== &Y Main Level - Lower Level - Members Only &z==================================================== ~ > speech_prog p Lower Level~ if isfight($n) mea $n Finish fighting first! else mea $n The elevator shakes and rattles as it takes you to the Lower Level mer $n _yel $n steps into the elevator. mptransfer $n 2020 mpat $n mpforce $n look endif ~ | S #2011 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be taking you around the ship. There is debri and moister all along the floor. Pieces of paper seem to be hovering at your feet. This part of the ship is becoming very loud and it seems there is voices coming from all directions. ~ 0 67108868 1 D1 ~ ~ 0 -1 2012 D3 ~ ~ 0 -1 2004 S #2012 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be taking you around the ship. There is debri and moister all along the floor. Pieces of paper seem to be hovering at your feet. This part of the ship is becoming very loud and it seems there is voices coming from all directions. ~ 0 67108868 1 D1 ~ ~ 0 -1 2013 D3 ~ ~ 0 -1 2011 S #2013 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be taking you around the ship. There is debri and moister all along the floor. Pieces of paper seem to be hovering at your feet. This part of the ship is becoming very loud and it seems there is voices coming from all directions. ~ 0 67108868 1 D0 ~ ~ 0 -1 2014 D3 ~ ~ 0 -1 2012 S #2014 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be taking you around the ship. There is debri and moister all along the floor. Pieces of paper seem to be hovering at your feet. This part of the ship is becoming very loud and it seems there is voices coming from all directions. ~ 0 67108868 1 D0 ~ ~ 0 -1 2015 D1 ~ ~ 0 -1 2019 D2 ~ ~ 0 -1 2013 S #2015 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be taking you around the ship. There is debri and moister all along the floor. Pieces of paper seem to be hovering at your feet. This part of the ship is becoming very loud and it seems there is voices coming from all directions. ~ 0 67108868 1 D0 ~ ~ 0 -1 2016 D1 ~ ~ 0 -1 2018 D2 ~ ~ 0 -1 2014 S #2016 &YCorridor~ &zThe corridor is dim and barely visable, and it seems to be taking you around the ship. There is debri and moister all along the floor. Pieces of paper seem to be hovering at your feet. This part of the ship is becoming very loud and it seems there is voices coming from all directions. ~ 0 67108868 1 D1 ~ ~ 0 -1 2017 D2 ~ ~ 0 -1 2015 S #2017 &REscape Hatch~ &z The room is small enough and there is a small hatch on the eastern wall. The lever to the right of the hatch has a pin going thru it so noone accidently pulls it. There is a huge insignia of &YE.F. &zon the hatch itself. I wonder what would happen if someone did pull the lever? ~ 0 67108868 1 D3 ~ ~ 0 -1 2016 S #2018 &RMaintence Room~ &zThis room must be where all the maintence personal keep their tools. All along the outer walls there is huge tool boxes. In the middle of the floor there is a small engine that is laying in pieces. A huge sink sits on the middle wall and is caked with grease and film. The only other exit is back the way you came. ~ 0 67108868 1 D3 ~ ~ 0 -1 2015 S #2019 &RStaff Lounge~ &zThe staff lounge has a huge sectional on the eastern wall and a flat screen t.v. on the adjacent wall. There is a soda and vending machine is giving the room most of the light. A small lamp by the sectional also gives off a soft glow. This must be where the staff of the ship come to relax. ~ 0 67108868 1 D3 ~ ~ 0 -1 2014 S #2020 &RElevator~ &zThis is the main elevator of the ship. It will take you to back to the main level or to the Upper level. At the left of the elevator door is a small &YControl Panel &zwith buttons. The sound of Voice can be heard coming from the southwest. You have entered the main area of EF. ~ 0 67108868 1 D9 ~ ~ 0 -1 2021 E panel~ &z==================================================== &YMain Level -Main Corridor Lower Level - &z==================================================== ~ > speech_prog p Main Level~ if isfight($n) mea $n Finish fighting first! else mea $n The elevator shakes and rattles as it takes you to the Main Level. mer $n _yel $n steps into the elevator. mptransfer $n 2010 mpat $n mpforce $n look endif ~ | S #2021 &YLower Level~ &zThis is the clan area of the ship. All EF members hang out here to relax and enjoy themselfs. The floor is shining and seems to be made of solid Titanium. There are screams and moans coming from all directions and the walls are sprayed with what seems to be blood. Your can go in any direction but be carefuly you dont get lost. ~ 0 67108868 1 D0 ~ ~ 0 -1 2021 D1 ~ ~ 0 -1 2021 D2 ~ ~ 0 -1 2021 D3 ~ ~ 0 -1 2021 D6 ~ ~ 0 -1 2020 D7 ~ ~ 0 -1 2022 D8 ~ ~ 0 -1 2021 D9 ~ ~ 0 -1 2021 S #2022 &YLower Level~ &zThis is the clan area of the ship. All EF members hang out here to relax and enjoy theselfs. The floor is shining and seems to be made of solid Titanium. There are screams and moans coming from all directions and the walls are sprayed with what seems to be blood. You can go in any direction but be careful, you might not return. ~ 0 67108868 1 D2 ~ ~ 0 -1 2023 D8 ~ ~ 0 -1 2021 S #2023 &YLower Level~ &zThis is the clan area of the ship. All EF members hang out here to relax and enjoy themselfs. The floor is shining and seems to be made of solid Titanium. There are screams and moans coming from all directions and the walls are sprayed with what seems to be blood. You can continue SE but be careful, you might not return. ~ 0 67108868 1 D0 ~ ~ 0 -1 2022 D8 ~ ~ 0 -1 2024 S #2024 &RE.F. Main Entrance~ &zThis is the Main Entrance to the E.F. Members area. There is a huge steel door keeping all unwanted visitors away. In the middle of the giant door is the &YE.F. &zinsignia. Getting thru the door you will have to speak the secret code. You see a small tattered piece of &Ypaper &zhanging from the top of the door. Next to the door there is a huge figure etched into the wall with Shimmering Metal Wings. ~ 0 67108868 1 D7 ~ ~ 0 -1 2023 E paper~ speak these words if you dare to enter! \_____ \ ____ | | ___.__. _/ |_| |__ ____ / | \ / \| |< | | \ __\ | \_/ __ \ / | \ | \ |_\___ | | | | Y \ ___/ \_______ /___| /____/ ____| |__| |___| /\___ > \/ \/ \/ \/ \/ .__ .__ __ .__ .__ .__ ____ | | |__|/ |_ ____ _____| |__ _____ | | | | / __ \| | | \ __\/ __ \ / ___/ | \\__ \ | | | | \ ___/| |_| || | \ ___/ \___ \| Y \/ __ \| |_| |__ \___ >____/__||__| \___ > /____ >___| (____ /____/____/ \/ \/ \/ \/ \/ ___________ ______ ______ \____ \__ \ / ___// ___/ | |_> > __ \_\___ \ \___ \ | __(____ /____ >____ > |__| \/ \/ \/ ~ > speech_prog p Only the elite shall pass~ if mobcount(2024) == 0 mpecho The etched figure begins to glow, bursting from the mpecho wall, it flys out of sight then lands directly infront mpecho of YOU!!! mpmload 2024 endif ~ > speech_prog p Let me in~ if isfight($n) mea $n _yel Finish your fight first! else if clan($n) == Elite Forces mea $n _yel You are taken thru the door! mer $n _yel $n is taken thru the doors! mptrans $n 2025 mpat $n mpforce $n look else mea $n You are not Elite! endif endif ~ | S #2025 &YClan Area~ &zThis is the Main Entrance to the E.F. members area. There is a huge steel door keeping all unwanted visitors away. In the middle of the giant door is the &YE.F. &zinsignia. Getting thru the door you will have to speak the secret code. You see a small tattered piece of &Ypaper &zhanging from the top of the door. ~ 0 67108868 1 D2 ~ ~ 0 -1 2026 E paper~ &RSpeak these words if you with to leave! &Y \_____ \ ____ | | ___.__. _/ |_| |__ ____ / | \ / \| |< | | \ __\ | \_/ __ \ / | \ | \ |_\___ | | | | Y \ ___/ \_______ /___| /____/ ____| |__| |___| /\___ > \/ \/ \/ \/ \/ .__ .__ __ .__ .__ .__ ____ | | |__|/ |_ ____ _____| |__ _____ | | | | / __ \| | | \ __\/ __ \ / ___/ | \\__ \ | | | | \ ___/| |_| || | \ ___/ \___ \| Y \/ __ \| |_| |__ \___ >____/__||__| \___ > /____ >___| (____ /____/____/ \/ \/ \/ \/ \/ ___________ ______ ______ \____ \__ \ / ___// ___/ | |_> > __ \_\___ \ \___ \ | __(____ /____ >____ > |__| \/ \/ \/ ~ > speech_prog p Only the elite shall pass~ if isfight($n) mea $n Finish your fight first! else mea $n _yel You get pushed thru the door by some unknown force. mer $n _yel $n is engulfed in white light and disappears mptransfer $n 2024 mpat $n mpforce $n l endif ~ | S #2026 &YClan Area~ &z This hallway is remarkable. The smell of fresh paint mixed with pot smoke lingers through this whole area. You can hear fighting and music coming from up ahead. The floor is made of black marble and the walls are lined with pictures of combat. The hallway is well lit from the fluorescence lights above. You can hear yelling coming from the office to the West. To the east is another office, belonging to the 2nd in command. ~ 0 67108868 1 D0 ~ ~ 0 -1 2025 D1 ~ ~ 0 -1 2037 D2 ~ ~ 0 -1 2027 D3 ~ ~ 0 -1 2036 S #2027 &YClan Area~ &z This hallway is remarkable. The smell of fresh paint mixed with pot smoke lingers through this whole area. You can hear fighting and music coming from up ahead. The floor is made of black marble and the walls are lined with pictures of combat. The hallway is well lit from the fluorescence lights above. You hear a whisper beckoning you to go east. ~ 0 67108868 1 D0 ~ ~ 0 -1 2026 D2 ~ ~ 0 -1 2035 D3 ~ ~ 0 -1 2028 S #2028 &YClan Area~ &z This hallway is remarkable. The smell of fresh paint mixed with pot smoke lingers through this whole area. You can hear fighting and music coming from up ahead. The floor is made of black marble and the walls are lined with pictures of combat. The hallway is well lit from the fluorescene lights above. ~ 0 67108868 1 D1 ~ ~ 0 -1 2027 D3 ~ ~ 0 -1 2029 S #2029 &YClan Area~ &z This hallway is remarkable. The smell of fresh paint mixed with pot smoke lingers through this whole area. You can hear fighting and music coming from up ahead. The floor is made of blac marble and the walls are lined with pictures of Combat. The hallway is well lit from the fluorescene lights above. ~ 0 67108868 1 D1 ~ ~ 0 -1 2028 D3 ~ ~ 0 -1 2030 S #2030 &YClan Area~ &z This hallway is a little worn down. The smell of fresh paint and pot smoke no longer linger. The smell of stinky cigs and smelly socks now engulf you. The walls are discolored and the sounds of cue balls can be heard coming from the north. You can see a shop to the south or you can head back the way you came. &RYou can also see a strange light coming from an unknown doorway. ~ 0 67108868 1 D0 ~ ~ 0 -1 2032 D1 ~ ~ 0 -1 2029 D2 ~ ~ 0 -1 2031 D3 ~ Door~ 2059 -1 2039 D5 ~ ~ 0 2030 2033 > leave_prog 100~ close door ~ > speech_prog p vault key~ if clan($n) == Elite Forces mpoload 2030 give key $n mea $n You recieve the Vault Key mer $n $n receives the Vault Key. else mea $n _yel Nice try dick head! endif ~ | S #2031 &YShop~ &zThis room is a complete mess. The owner of this shop is not a very clean person. There is blasters and armors and unknown debris littering the floor. The counter stretches the length of the room and has 4 cash registers on it. The smell of chicken mixed with cabage lingers in the room and the two together gives off a disgusting smell. ~ 0 67108868 1 D0 ~ ~ 0 -1 2030 S #2032 &YEntertainment Room~ &zIn the center of the room is the white Marble Pool table. On the eastern wall sits Vending machines and a few pop machines. The north wall holds a huge flat screen t.v. Over in the corner the bartenders sits waiting to make someone a drink. The stage sits next to the bar and the girls are waiting to give you that private lap dance. If you want to get back to the dock just say so! ~ 0 67108868 1 D0 ~ ~ 0 -1 2041 D1 ~ ~ 0 -1 2042 D2 ~ ~ 0 -1 2030 > speech_prog p Control room~ if isfight($n) mea $n Finish your fight first! else if clan($n) == Elite Forces mea $n _yel A small laser scans your DNA. mea $n _yel DNA Match! Welcome $n! mptrans $n 2034 mpat $n mer $n $n suddenly arrives mpat $n mpforce $n look else mea $n _yel Nice try dick! mpdamage $n 15 mptrans $n 2024 endif endif ~ > speech_prog p Dock~ if isfight($n) mea $n Finish your fight first! else mea $n _yel You are taken back to the dock! mer $n _ $n is engulfed with yellow light and is taken away! mptrans $n 2000 mpat $n mer $n $n has made it onto the dock! mpat $n mpforce $n look endif ~ | S #2033 &RVault~ ~ 0 67633156 1 D4 ~ ~ 0 2030 2030 > leave_prog 100~ close up mpforce $n lock up ~ > entry_prog 100~ close up mpforce $n lock up ~ | S #2034 &RCommand Room~ &zThe control room has a huge panel that basically takes up the whole room. There are camera's in the key points of the HQ. Speak the phrase to see certain areas of the ship. There is a control panel with a ton of levers and switches. &R There is a sign hanging above the control panel. ~ 0 67108868 1 D4 ~ ~ 0 -1 2032 E panel~ &z============================================================= &YDock -Will transfer you to the dock Take me to the Jail &z============================================================= ~ E Sign~ &RTo see certain views type the following: &Ysay Dock View say Jail view say view shop1 say view shop2 say view ship say Take me to the jail = this will transfer you to the jail say to the dock to get back to the dock ~ > speech_prog p Take me to the jail~ mea $n _yel You get transfered to the Jail. mer $n _yel $n is engulfed with a white aura before disappearing. mptrans $n 2038 mpat $n mpforce $n look ~ > speech_prog p to the dock~ mea $n _yel You get transfered to the dock. mer $n _yel $n is transfered to the Dock. mptrans $n 2000 mpat $n mpforce $n look ~ > speech_prog p dock view~ mea $n _yel viewing the dock.... mptrans $n 2000 mpat 2000 mpforce $n look mpat 200 mptrans $n 2034 ~ > speech_prog p jail view~ mea $n _yel Now viewing the Jail..... mptrans $n 2038 mpat 2038 mpforce $n look mpat 2038 mptrans $n 2034 ~ > speech_prog p view shop1~ mea $n _yel Now viewing the Room of Unknown.... mptrans $n 2039 mpat 2039 mpforce $n look mpat 2039 mptrans $n 2034 ~ > speech_prog p view shop2~ mea $n _yel Now viewing Lucius... mptrans $n 2031 mpat 2031 mpforce $n look mpat 2031 mptrans $n 2034 ~ > speech_prog p view ship~ mea $n _yel Now viewing Luceid.... mptrans $n 2040 mpat 2040 mpforce $n look mpat 2040 mptrans $n 2034 ~ | S #2035 &YClan Area~ ~ 0 67108868 1 D0 ~ ~ 0 -1 2027 > entry_prog 100~ mea $n _yel HaHaHa Dumbass! How you gonna get out now? mptrans $n 2038 mpat $n mpforce $n look ~ | S #2036 &YKatsuya's Office~ &zYou walk to this door it has a Silver Plate that has Katsuya engraved on it, walking into this office you notice there is thich blac shagg carpeting covering every square inch of the floor. As you walk in the door slams shut behind you, the Pulp Fiction Theme ques up. A poster of the band Disturbed is on the bac of the door. You instantly feel the need to turn and leave but there is no handle on the door, you turn back and on your right is a coat hanger with a holster on it. Looking closer you see a Colt Python with Mr. 45 engraved on the gun, on the walls are various game posters. On the left side of the office is a Black reclining chair, you hit a button on the chair and a Huge T.V. decends from the ceiling. After a brief rest, the desk in the back of the room catches your attention, the desk is large and is made of solid oak. The name plate on the desk reads Mr. White/Katsuya, rounding to the other side you notice a comfortable chair behind the desk, there is a door behind you thinking nothing of it you sit in the chair. After browsing the newest issue of PSM on the desk, the door you entered through mysteriously opens, you get up to leave you glance to your right and notice that holster isn't holding Mr.45 anymore you hear a gun cock the door slam shut again and the Pulp fiction theme ques up again..... ~ 0 67108868 1 D1 ~ ~ 0 -1 2026 S #2037 &YNR 1 Office~ ~ 0 67108868 1 D3 ~ ~ 0 -1 2026 S #2038 &YJail~ &zThis cell is small and cramped. There is a Laser hanging from the corner and tracks your every movement. The floor is cold and wet and the small cot that is laying in the corner looks half eatin. The toilet seems to be the only thing not affected. On further examination you can see a small &RBox &zright by the Laser. ~ 0 67108868 1 E Box~ If you want out then just say the following commands: Let me out ~ > speech_prog p Let me out~ if isfight($n) mea $n Finish your fight first! else if rand(15) mea $n _whi The voice prompt has been accepted by the computer.... mea $n _whi The Lasers power down and suddenly you are released. mptrans $n 2027 mpat $n mpforce $n look else mea $n _blu The Laser moves into posistion and fires a Ki beam at you! mpdamage $n 15 endif endif ~ > speech_prog p Control Room~ if isfight($n) mea $n Finish your fight first! else if clan($n) == Elite Forces mea $n _yel Your are being taken to the Control Room. mptrans $n 2034 mpat $n mpforce $n look else mea $n _yel Your not Elite f00! mpdamage $n 15 endif endif ~ | S #2039 &YRoom of Unknown~ &zThis room is mysterious and very dark. The Aura coming from the floor is dark and evil. The smell of rotten corpses fill this romm with a nasty overwhelming odor. Maybe you should say why your here and you never know what will happen. ~ 0 67108868 1 D1 ~ ~ 2051 -1 2030 > leave_prog 100~ close east ~ | S #2041 &RGravity Room~ &zIn this room the gravity is extreme. The tiles that once made up the floor are now all cracked and busted up, jagged pieces are sticking up and there is dried blood smeered all over them. The walls seem to be made of some padded material. This must be the place where only the toughest warriors come to train. Be warned, TRAIN AT YOUR OWN RISK! ~ 0 67108868&8 1 D2 ~ ~ 0 -1 2032 S #2042 &RHealing Chamber~ &zThere are large chambers that are filled with strange red liquid linning every wall. The pumps that keep the pods filled are humming and generate alot of heat. On the side of the pods there is a sign that reads: Regeneration Pod. The light in this room is soft but its enough so you can see your way around. The floor is all steal with a drain in the middle, so that when the red liquid is drained the room wont flood. ~ 0 67108900 1 D3 ~ ~ 0 -1 2032 D4 ~ ~ 0 -1 2044 S #2043 NBLO's Room~ ~ 0 4 1 S #2044 &Yn00b Room~ &zI wouldn't have to put this room in if you bitches didnt die! STOP DYIN YOU DIRTY WHORES! ~ 0 67108868 1 D5 ~ ~ 0 -1 2042 S #2045 Floating in a void~ ~ 0 4 1 S #2046 Floating in a void~ ~ 0 4 1 S #2047 Floating in a void~ ~ 0 4 1 S #2048 Floating in a void~ ~ 0 4 1 S #2049 Floating in a void~ ~ 0 4 1 S #2050 Floating in a void~ ~ 0 4 1 S #0 #RESETS M 1 2031 1 2031 G 1 2039 1 G 1 2042 1 G 1 3216 1 M 1 2022 3 2009 M 1 2022 3 2001 M 1 2018 1 2018 M 1 2039 1 2039 G 1 2039 1 G 1 2040 1 G 1 2041 1 G 1 2042 1 G 1 3216 1 D 0 2039 1 1 M 1 2011 1 2044 S #SHOPS 2031 0 0 0 0 0 120 90 0 23 ; Lucius the Shopkeeper 2039 0 0 0 0 0 120 90 0 23 ; A Wicked Shopkeeper 0 #REPAIRS 0 #SPECIALS S #$