#include "path.h"; inherit CITYROOM; void setup() { set_short("Crumpet Circle"); set_long("This is Crumpet Circle at the junction with Pumpkin Way. \n"); set_light( 80 ); add_exit("northeast", PUMPKIN + "pumpkin1", "road"); add_exit("southwest", CRUMPT + "crumpt2", "road"); add_exit("south", CRUMPT + "crumpt3", "road"); set_monster( 1, "city" ); }