#ifndef __SYS__LIVING /** @ignore yes */ #define __SYS__LIVING /** The property used to determing if someone is passed out. */ #define PASSED_OUT "passed out" #define TRANCE "trance" #define UNKNOWN_MOVE "unknown move" #define RUNNING_MOVE "running move" #define MAX_INVEN 10 #define MAX_CREATOR_INVEN 25 #define WILL_POWER 338 #define MIN_TIMES 20 #define GP_ADVANCE_MOD 5 #define OUT_COLD 1 #define ASLEEP 2 /** * This is the class used for nationality data. * @member nationality the path to the nationality object * @member region the region specialisation for the nationality * @member data any extra data associated with the nationality */ class living_nationality { string nationality; string region; mixed data; } #endif /* __SYS__LIVING */