/* Created at Thu Jun 22 04:14:19 2000 */ #undef CITY #define CITY "/d/dist/pumpkin/" #define CITYROOM (CITY "inherit/cityroom") #define RABBIT CITY + "rabbit/" #define STABLE CITY + "stable/" #define PUMPKIN CITY + "pumpkin/" #define GUMBOOT CITY + "gumboot/" #define FRUITBAT CITY + "fruitbat/" #define STABLE CITY + "stable/" #define CRUMPT CITY + "crumpt/" #define PLAIN CITY + "plain/" #define DESERT CITY + "desert/" #define SQUASH CITY + "squash/" #define WOODS CITY + "woods/" #define HOSPITAL (CITY "hospital") #define HOSPITAL_INC (CITY "handler/hostpial.h") #define SAVE CITY + "save/" #define CHARS (CITY + "chars/") #define TERRAIN_HANDLER (CITY + "terrain/terrain_handler")