dw_fluffos_v1/
dw_fluffos_v1/fluffos-1.22c11/
dw_fluffos_v1/fluffos-1.22c11/ChangeLog.old/
dw_fluffos_v1/fluffos-1.22c11/Win32/
dw_fluffos_v1/fluffos-1.22c11/compat/
dw_fluffos_v1/fluffos-1.22c11/compat/simuls/
dw_fluffos_v1/fluffos-1.22c11/include/
dw_fluffos_v1/fluffos-1.22c11/mudlib/
dw_fluffos_v1/fluffos-1.22c11/testsuite/
dw_fluffos_v1/fluffos-1.22c11/testsuite/clone/
dw_fluffos_v1/fluffos-1.22c11/testsuite/command/
dw_fluffos_v1/fluffos-1.22c11/testsuite/data/
dw_fluffos_v1/fluffos-1.22c11/testsuite/etc/
dw_fluffos_v1/fluffos-1.22c11/testsuite/include/
dw_fluffos_v1/fluffos-1.22c11/testsuite/inherit/
dw_fluffos_v1/fluffos-1.22c11/testsuite/inherit/master/
dw_fluffos_v1/fluffos-1.22c11/testsuite/log/
dw_fluffos_v1/fluffos-1.22c11/testsuite/single/
dw_fluffos_v1/fluffos-1.22c11/testsuite/single/tests/compiler/
dw_fluffos_v1/fluffos-1.22c11/testsuite/single/tests/efuns/
dw_fluffos_v1/fluffos-1.22c11/testsuite/single/tests/operators/
dw_fluffos_v1/fluffos-1.22c11/testsuite/u/
dw_fluffos_v1/fluffos-1.22c11/tmp/
dw_fluffos_v1/lib/
dw_fluffos_v1/lib/binaries/cmds/
dw_fluffos_v1/lib/binaries/cmds/creator/
dw_fluffos_v1/lib/binaries/cmds/living/
dw_fluffos_v1/lib/binaries/cmds/player/
dw_fluffos_v1/lib/binaries/d/admin/obj/
dw_fluffos_v1/lib/binaries/d/liaison/
dw_fluffos_v1/lib/binaries/global/virtual/
dw_fluffos_v1/lib/binaries/global/virtual/setup_compiler/
dw_fluffos_v1/lib/binaries/obj/handlers/autodoc/
dw_fluffos_v1/lib/binaries/obj/handlers/terrain_things/
dw_fluffos_v1/lib/binaries/obj/misc/
dw_fluffos_v1/lib/binaries/obj/misc/buckets/
dw_fluffos_v1/lib/binaries/obj/monster/
dw_fluffos_v1/lib/binaries/obj/reactions/
dw_fluffos_v1/lib/binaries/obj/reagents/
dw_fluffos_v1/lib/binaries/secure/cmds/creator/
dw_fluffos_v1/lib/binaries/secure/master/
dw_fluffos_v1/lib/binaries/std/
dw_fluffos_v1/lib/binaries/std/dom/
dw_fluffos_v1/lib/binaries/std/effects/object/
dw_fluffos_v1/lib/binaries/std/guilds/
dw_fluffos_v1/lib/binaries/std/languages/
dw_fluffos_v1/lib/binaries/std/races/
dw_fluffos_v1/lib/binaries/std/room/
dw_fluffos_v1/lib/binaries/std/room/basic/
dw_fluffos_v1/lib/binaries/std/shops/
dw_fluffos_v1/lib/binaries/std/shops/inherit/
dw_fluffos_v1/lib/binaries/www/
dw_fluffos_v1/lib/cmds/guild-race/
dw_fluffos_v1/lib/cmds/guild-race/crafts/
dw_fluffos_v1/lib/cmds/guild-race/other/
dw_fluffos_v1/lib/cmds/playtester/
dw_fluffos_v1/lib/cmds/playtester/senior/
dw_fluffos_v1/lib/d/admin/
dw_fluffos_v1/lib/d/admin/log/
dw_fluffos_v1/lib/d/admin/mapper/31-10-01/mapmaker/event/
dw_fluffos_v1/lib/d/admin/meetings/
dw_fluffos_v1/lib/d/admin/obj/
dw_fluffos_v1/lib/d/admin/room/we_care/
dw_fluffos_v1/lib/d/admin/save/
dw_fluffos_v1/lib/d/dist/
dw_fluffos_v1/lib/d/dist/mtf/
dw_fluffos_v1/lib/d/dist/pumpkin/
dw_fluffos_v1/lib/d/dist/pumpkin/chars/
dw_fluffos_v1/lib/d/dist/pumpkin/desert/
dw_fluffos_v1/lib/d/dist/pumpkin/gumboot/
dw_fluffos_v1/lib/d/dist/pumpkin/hospital/
dw_fluffos_v1/lib/d/dist/pumpkin/inherit/
dw_fluffos_v1/lib/d/dist/pumpkin/map/
dw_fluffos_v1/lib/d/dist/pumpkin/plain/
dw_fluffos_v1/lib/d/dist/pumpkin/pumpkin/
dw_fluffos_v1/lib/d/dist/pumpkin/save/
dw_fluffos_v1/lib/d/dist/pumpkin/squash/
dw_fluffos_v1/lib/d/dist/pumpkin/terrain/
dw_fluffos_v1/lib/d/dist/pumpkin/woods/
dw_fluffos_v1/lib/d/dist/start/
dw_fluffos_v1/lib/d/learning/TinyTown/buildings/
dw_fluffos_v1/lib/d/learning/TinyTown/map/
dw_fluffos_v1/lib/d/learning/TinyTown/roads/
dw_fluffos_v1/lib/d/learning/add_command/
dw_fluffos_v1/lib/d/learning/arms_and_weps/
dw_fluffos_v1/lib/d/learning/chars/
dw_fluffos_v1/lib/d/learning/cutnpaste/
dw_fluffos_v1/lib/d/learning/examples/npcs/
dw_fluffos_v1/lib/d/learning/examples/player_houses/npcs/
dw_fluffos_v1/lib/d/learning/examples/terrain_map/basic/
dw_fluffos_v1/lib/d/learning/functions/
dw_fluffos_v1/lib/d/learning/handlers/
dw_fluffos_v1/lib/d/learning/help_topics/npcs/
dw_fluffos_v1/lib/d/learning/help_topics/objects/
dw_fluffos_v1/lib/d/learning/help_topics/rcs_demo/
dw_fluffos_v1/lib/d/learning/help_topics/rooms/
dw_fluffos_v1/lib/d/learning/help_topics/rooms/crowd/
dw_fluffos_v1/lib/d/learning/help_topics/rooms/situations/
dw_fluffos_v1/lib/d/learning/items/
dw_fluffos_v1/lib/d/learning/save/
dw_fluffos_v1/lib/d/liaison/
dw_fluffos_v1/lib/d/liaison/NEWBIE/doc/
dw_fluffos_v1/lib/d/liaison/NEWBIE/save/oldlog/
dw_fluffos_v1/lib/db/
dw_fluffos_v1/lib/doc/
dw_fluffos_v1/lib/doc/creator/
dw_fluffos_v1/lib/doc/creator/autodoc/include/reaction/
dw_fluffos_v1/lib/doc/creator/autodoc/include/ritual_system/
dw_fluffos_v1/lib/doc/creator/autodoc/include/talker/
dw_fluffos_v1/lib/doc/creator/autodoc/include/terrain_map/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/baggage/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/clock/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/clothing/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/cont_save/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/corpse/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/money/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/monster/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/scabbard/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/service_provider/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/state_changer/
dw_fluffos_v1/lib/doc/creator/autodoc/obj/wand/
dw_fluffos_v1/lib/doc/creator/autodoc/std/book_dir/
dw_fluffos_v1/lib/doc/creator/autodoc/std/key/
dw_fluffos_v1/lib/doc/creator/autodoc/std/learning/
dw_fluffos_v1/lib/doc/creator/autodoc/std/map/
dw_fluffos_v1/lib/doc/creator/autodoc/std/race/
dw_fluffos_v1/lib/doc/creator/autodoc/std/weapon_logic/
dw_fluffos_v1/lib/doc/creator/files/
dw_fluffos_v1/lib/doc/creator/policy/
dw_fluffos_v1/lib/doc/creator/room/
dw_fluffos_v1/lib/doc/effects/
dw_fluffos_v1/lib/doc/ideas/
dw_fluffos_v1/lib/doc/known_command/
dw_fluffos_v1/lib/doc/lpc/basic_manual/
dw_fluffos_v1/lib/doc/lpc/intermediate/
dw_fluffos_v1/lib/doc/new/add_command/
dw_fluffos_v1/lib/doc/new/handlers/
dw_fluffos_v1/lib/doc/new/living/
dw_fluffos_v1/lib/doc/new/living/race/
dw_fluffos_v1/lib/doc/new/living/spells/
dw_fluffos_v1/lib/doc/new/player/
dw_fluffos_v1/lib/doc/new/room/guild/
dw_fluffos_v1/lib/doc/new/room/outside/
dw_fluffos_v1/lib/doc/new/room/storeroom/
dw_fluffos_v1/lib/doc/object/
dw_fluffos_v1/lib/doc/playtesters/
dw_fluffos_v1/lib/doc/policy/
dw_fluffos_v1/lib/doc/weapons/
dw_fluffos_v1/lib/global/handlers/
dw_fluffos_v1/lib/global/virtual/setup_compiler/
dw_fluffos_v1/lib/include/
dw_fluffos_v1/lib/include/cmds/
dw_fluffos_v1/lib/include/effects/
dw_fluffos_v1/lib/include/npc/
dw_fluffos_v1/lib/include/shops/
dw_fluffos_v1/lib/net/daemon/chars/
dw_fluffos_v1/lib/net/inherit/
dw_fluffos_v1/lib/net/intermud3/
dw_fluffos_v1/lib/net/intermud3/services/
dw_fluffos_v1/lib/net/obj/
dw_fluffos_v1/lib/net/save/
dw_fluffos_v1/lib/net/smnmp/
dw_fluffos_v1/lib/net/snmp/
dw_fluffos_v1/lib/obj/amulets/
dw_fluffos_v1/lib/obj/b_day/
dw_fluffos_v1/lib/obj/examples/
dw_fluffos_v1/lib/obj/food/alcohol/
dw_fluffos_v1/lib/obj/food/chocolates/
dw_fluffos_v1/lib/obj/food/fruits/
dw_fluffos_v1/lib/obj/food/meat/
dw_fluffos_v1/lib/obj/food/nuts/
dw_fluffos_v1/lib/obj/food/seafood/
dw_fluffos_v1/lib/obj/food/vegetables/
dw_fluffos_v1/lib/obj/fungi/
dw_fluffos_v1/lib/obj/furnitures/artwork/
dw_fluffos_v1/lib/obj/furnitures/bathroom/
dw_fluffos_v1/lib/obj/furnitures/beds/
dw_fluffos_v1/lib/obj/furnitures/cabinets/
dw_fluffos_v1/lib/obj/furnitures/chairs/
dw_fluffos_v1/lib/obj/furnitures/chests/
dw_fluffos_v1/lib/obj/furnitures/clocks/
dw_fluffos_v1/lib/obj/furnitures/crockery/
dw_fluffos_v1/lib/obj/furnitures/cupboards/
dw_fluffos_v1/lib/obj/furnitures/cushions/
dw_fluffos_v1/lib/obj/furnitures/fake_plants/
dw_fluffos_v1/lib/obj/furnitures/lamps/
dw_fluffos_v1/lib/obj/furnitures/mirrors/
dw_fluffos_v1/lib/obj/furnitures/outdoor/
dw_fluffos_v1/lib/obj/furnitures/safes/
dw_fluffos_v1/lib/obj/furnitures/shelves/
dw_fluffos_v1/lib/obj/furnitures/sideboards/
dw_fluffos_v1/lib/obj/furnitures/sofas/
dw_fluffos_v1/lib/obj/furnitures/stoves/
dw_fluffos_v1/lib/obj/furnitures/tables/
dw_fluffos_v1/lib/obj/furnitures/wardrobes/
dw_fluffos_v1/lib/obj/handlers/
dw_fluffos_v1/lib/obj/handlers/autodoc/
dw_fluffos_v1/lib/obj/jewellery/anklets/
dw_fluffos_v1/lib/obj/jewellery/bracelets/
dw_fluffos_v1/lib/obj/jewellery/earrings/
dw_fluffos_v1/lib/obj/jewellery/misc/
dw_fluffos_v1/lib/obj/jewellery/necklaces/
dw_fluffos_v1/lib/obj/jewellery/rings/
dw_fluffos_v1/lib/obj/media/
dw_fluffos_v1/lib/obj/misc/buckets/
dw_fluffos_v1/lib/obj/misc/jars/
dw_fluffos_v1/lib/obj/misc/papers/
dw_fluffos_v1/lib/obj/misc/player_shop/
dw_fluffos_v1/lib/obj/misc/shops/
dw_fluffos_v1/lib/obj/misc/traps/
dw_fluffos_v1/lib/obj/monster/
dw_fluffos_v1/lib/obj/monster/godmother/
dw_fluffos_v1/lib/obj/monster/transport/
dw_fluffos_v1/lib/obj/plants/inherit/
dw_fluffos_v1/lib/obj/potions/
dw_fluffos_v1/lib/open/boards/
dw_fluffos_v1/lib/save/autodoc/
dw_fluffos_v1/lib/save/bank_accounts/
dw_fluffos_v1/lib/save/boards/frog/
dw_fluffos_v1/lib/save/books/bed_catalog/
dw_fluffos_v1/lib/save/creators/
dw_fluffos_v1/lib/save/mail/
dw_fluffos_v1/lib/save/mail/p/
dw_fluffos_v1/lib/save/newsrc/b/
dw_fluffos_v1/lib/save/newsrc/c/
dw_fluffos_v1/lib/save/newsrc/d/
dw_fluffos_v1/lib/save/newsrc/f/
dw_fluffos_v1/lib/save/newsrc/p/
dw_fluffos_v1/lib/save/newsrc/s/
dw_fluffos_v1/lib/save/newsrc/w/
dw_fluffos_v1/lib/save/players/c/
dw_fluffos_v1/lib/save/players/d/
dw_fluffos_v1/lib/save/players/g/
dw_fluffos_v1/lib/save/players/p/
dw_fluffos_v1/lib/save/players/s/
dw_fluffos_v1/lib/save/soul/data/
dw_fluffos_v1/lib/save/tasks/
dw_fluffos_v1/lib/save/vaults/
dw_fluffos_v1/lib/secure/cmds/lord/
dw_fluffos_v1/lib/secure/config/
dw_fluffos_v1/lib/secure/items/
dw_fluffos_v1/lib/secure/player/
dw_fluffos_v1/lib/soul/
dw_fluffos_v1/lib/soul/i/
dw_fluffos_v1/lib/soul/j/
dw_fluffos_v1/lib/soul/k/
dw_fluffos_v1/lib/soul/o/
dw_fluffos_v1/lib/soul/q/
dw_fluffos_v1/lib/soul/to_approve/
dw_fluffos_v1/lib/soul/u/
dw_fluffos_v1/lib/soul/v/
dw_fluffos_v1/lib/soul/wish_list/
dw_fluffos_v1/lib/soul/y/
dw_fluffos_v1/lib/soul/z/
dw_fluffos_v1/lib/std/creator/
dw_fluffos_v1/lib/std/effects/
dw_fluffos_v1/lib/std/effects/attached/
dw_fluffos_v1/lib/std/effects/external/
dw_fluffos_v1/lib/std/effects/fighting/
dw_fluffos_v1/lib/std/effects/other/
dw_fluffos_v1/lib/std/environ/
dw_fluffos_v1/lib/std/guilds/
dw_fluffos_v1/lib/std/hospital/
dw_fluffos_v1/lib/std/house/
dw_fluffos_v1/lib/std/house/onebedhouse/
dw_fluffos_v1/lib/std/house/onebedhut/
dw_fluffos_v1/lib/std/house/tworoomflat/
dw_fluffos_v1/lib/std/languages/
dw_fluffos_v1/lib/std/liquids/
dw_fluffos_v1/lib/std/nationality/
dw_fluffos_v1/lib/std/nationality/accents/
dw_fluffos_v1/lib/std/nationality/accents/national/
dw_fluffos_v1/lib/std/nationality/accents/regional/
dw_fluffos_v1/lib/std/npc/goals/
dw_fluffos_v1/lib/std/npc/goals/basic/
dw_fluffos_v1/lib/std/npc/goals/misc/
dw_fluffos_v1/lib/std/npc/inherit/
dw_fluffos_v1/lib/std/npc/plans/
dw_fluffos_v1/lib/std/npc/plans/basic/
dw_fluffos_v1/lib/std/outsides/
dw_fluffos_v1/lib/std/races/shadows/
dw_fluffos_v1/lib/std/room/basic/topography/
dw_fluffos_v1/lib/std/room/controller/
dw_fluffos_v1/lib/std/room/controller/topography/
dw_fluffos_v1/lib/std/room/furniture/games/
dw_fluffos_v1/lib/std/room/furniture/inherit/
dw_fluffos_v1/lib/std/room/inherit/carriage/
dw_fluffos_v1/lib/std/room/inherit/topography/
dw_fluffos_v1/lib/std/room/punishments/
dw_fluffos_v1/lib/std/room/topography/area/
dw_fluffos_v1/lib/std/room/topography/iroom/
dw_fluffos_v1/lib/std/room/topography/milestone/
dw_fluffos_v1/lib/std/shadows/
dw_fluffos_v1/lib/std/shadows/attached/
dw_fluffos_v1/lib/std/shadows/curses/
dw_fluffos_v1/lib/std/shadows/disease/
dw_fluffos_v1/lib/std/shadows/fighting/
dw_fluffos_v1/lib/std/shadows/room/
dw_fluffos_v1/lib/std/shops/controllers/
dw_fluffos_v1/lib/std/shops/objs/
dw_fluffos_v1/lib/std/shops/player_shop/
dw_fluffos_v1/lib/std/shops/player_shop/office_code/
dw_fluffos_v1/lib/std/socket/
dw_fluffos_v1/lib/www/
dw_fluffos_v1/lib/www/external/autodoc/
dw_fluffos_v1/lib/www/external/java/telnet/Documentation/
dw_fluffos_v1/lib/www/external/java/telnet/Documentation/images/
dw_fluffos_v1/lib/www/external/java/telnet/examples/
dw_fluffos_v1/lib/www/external/java/telnet/tools/
dw_fluffos_v1/lib/www/pics/
dw_fluffos_v1/lib/www/secure/creator/
dw_fluffos_v1/lib/www/secure/editors/
dw_fluffos_v1/lib/www/secure/survey_results/
/******************************************************************************
 * This file contains log handling functions
 *****************************************************************************/

/**
 * @ignore yes 
 * Display the shop's logs.
 */
int do_logs(mixed *args, string pattern)
{
    string start, end, file, *files, words;

    add_succeeded_mess("");
    switch (pattern)
    {   
    case LOG_BLANK :
        /* Display available logs */
        files = get_dir(_savedir +"general.log*");
        words = "Available logs:\n\n";
        if (sizeof(files))
            words += " 1: current log\n";
        for (int i = sizeof(files); i > 1; i--)
        {
            sscanf(unguarded((: read_file, _savedir + files[i-1], 2, 1 :)),
              "%*s, %s:", start);
            sscanf(unguarded((: read_file, _savedir + files[i-1],
                  file_length(_savedir + files[i-1]), 1 :)), 
              "%*s, %s: %*s", end );
            if (start == end)
                words += sprintf("%2d: %s\n",
                  sizeof(files)-(i-2), start);
            else
                words += sprintf("%2d: %s to %s\n",
                  sizeof(files)-(i-2), start, end);
        }
        words += "\nUse \"logs <number>\" to read one of them, or \"logs ";
        if ((_employees[this_player()->query_name()] && 
            _employees[this_player()->query_name()][EMP_POINTS] & MANAGER) ||
          this_player()->query_creator())
        {
            words += "{personnel|accounts|chart}\" to view "
            "those logs.\n";
        }
        else
        {
            words += "chart\" to view that log.\n";
        }
        tell_object(this_player(),"$P$Logs$P$"+ words);
        break;
    case LOG_NUMBER :
        /* Display specific log */
        files = get_dir(_savedir +"general.log*");
        if ((args[0] < 1) || (args[0] > sizeof(files)))
        {
            tell_object(this_player(), "There are "+ sizeof(files) +
              " logs.  Use \"logs\".\n");
            return 1;
        }
        if (args[0] == 1)
            sscanf(unguarded((: read_file, _savedir +
                  files[0] :)), "%*s\n%s", words);
        else
            sscanf(unguarded((: read_file, _savedir +
                  files[sizeof(files) - (args[0]-1)] :)), "%*s\n%s", words);
        tell_object(this_player(),"$P$Log "+ args[0]+ "$P$"+ words);
        break;
    case LOG_CHART :
        /* Display chart log */
        file = _savedir + "chart.log";
        if (file_size(file) > 0)
        {
            sscanf(unguarded((: read_file, file :)), "%s", words);
            tell_object(this_player(),"$P$Chart log$P$"+ words);
        }
        else
        {
            tell_object(this_player(), "The chart log is empty.\n");
            return 1;
        }
        break;
    case LOG_MGR :
        /* Display special log */
        file = _savedir + args[0] + ".log";
        if (file_size( file ) > 0)
        {
            sscanf(unguarded((: read_file, file :)), "%s", words);
            tell_object(this_player(),"$P$"+ capitalize(args[0])+
              " log$P$"+ words);
        }
        else
        {
            tell_object(this_player(), "The "+ args[0]+ " log is empty.\n");
            return 1;
        }
        break;
    }
    return 1;
}
/* do_logs() */

/**
 * @ignore yes 
 * Adds an entry to the employee's history.
 * This method is intended to log relevant personnel issues such as
 * applications, hirings, promotions etc.  The normal day-to-day
 * stuff is logged in the shop's logs themselves.
 * @param employee The employee.
 * @param note The note to log.
 */
private void employee_log(string employee, string note)
{
    load_history();
    if (!sizeof(_history)) _history = ([employee:({({}),({}),})]);
    else if (!_history[employee]) _history += ([employee:({({}),({}),})]);

    _history[employee][0] += ({time()});
    _history[employee][1] += ({note});
    save_hist();

    remove_call_out(_call_times);
    if (!sizeof(_times)) _times = ([employee:0]);
    else if (!_times[employee]) _times += ([ employee:0 ]);

    _times[employee] = time();   // Update employee record
    _call_times = call_out((: save_times() :), PERS_DELAY);
}
/* employee_log() */

/**
 * @ignore yes 
 * This function adds an entry to the logs & pays employees.
 * Logs record a full day's (3 DW days) activity, apart from the
 * chart, accounts & personnel logs which use log_file.<br>
 * @param logtype The type of log entry - see <player_shop.h>
 * @param word The employee making the entry.
 * @param words The log entry text.
 * @param paid Should the employee be paid for this entry
 */
void shop_log(int logtype, string word, string words, int paid)
{
    string date, month, colour;

    sscanf(amtime(time()), "%*s %*s %*s %s %*s", month);
    if (file_size(_savedir +"general.log") > 0)
    {
        date = ctime(time())[0 .. 9];

        /*
         * Are we on a new day yet?  If so, do the daily review.
         */
        if (date != unguarded((: read_file,
              _savedir +"general.log", 1, 1 :))[0 .. 9])
        {
            string logfile = _savedir +"general.log-"+ time(),
            summary = sprintf( "%sFor the period ending %s:%s\n",
              "%^BOLD%^", amtime(time()), "%^RESET%^" ),
            sign = "";

            _storeroom->force_load();
            call_out((: update_averages() :), 60);
            unguarded((: rename, _savedir +"general.log", logfile :));
            call_out((: review_employees() :), 5 );
            foreach (string item in m_indices(_list))
            {
                summary += sprintf(" %s - Bought %d, Sold %d\n", capitalize(item),
                  _list[item][CHART_BOUGHT], _list[item][CHART_SOLD]);
                _list[item][CHART_AVESALE] = (_list[item][CHART_AVESALE] +
                  _list[item][CHART_SOLD] + random(2)) / 2;
                _list[item][CHART_SOLD] = 0;
                _list[item][CHART_BOUGHT] = 0;
            }
            save_list();
            if (_net_takings < 0)
            {
                _net_takings = -_net_takings;
                sign = "-";
            }
            summary += sprintf("%sThe net takings of the shop were %s%s.%s\n\n",
              "%^BOLD%^", sign, MONEY_HAND->money_value_string(_net_takings,
                _place), "%^RESET%^");
            _net_takings = 0;
            save_me();
            unguarded((: write_file, _savedir +"general.log",
                date +"\n" + summary :));

            /*
             * Remove old logs.
             */
            foreach (string file in get_dir(_savedir +"general.log-*"))
            {
                sscanf(file, "%*s-%s", date);
                if (time() - to_int(date) > (60*60*24*LOG_DAYS))
                    unguarded((: rm, _savedir + "general.log-"+ date :));
            }
        }
    }

    /*
     * Are we in a new month yet?  If so do the monthly review.
     */
    if (month != _last_month && !_call_review)
    {
        if (member_array(month, ({"Offle", "February", "March",
              "April", "May", "June", "Grune", "August", "Spune",
              "Sektober", "Ember", "December", "Ick"})) != -1)
        {
            _review_month = month;
            remove_call_out(_call_review);
            _call_review = call_out((: monthly_review() :), 60);
        }
    }

    /*
     * Only pay employees if clocked in & this is a paid action
     */
    if (_employees[word])
    {
        if (!(_employees[word][EMP_POINTS] & NPC))
            _employees[word][EMP_EOM]++;
        if (paid && _employees[word][EMP_POINTS] & CLOCKED_IN)
        {
            if (_employees[word][EMP_POINTS] & MANAGER)
                _employees[word][EMP_PAY] += (_pay_val * 2);
            else if (_employees[word][EMP_POINTS] & SUPERVISOR ||
              _eom == word)
            {
                _employees[word][EMP_PAY] += to_int(_pay_val * 1.5);
                _employees[word][EMP_POINTS] += 32;
            }
            else
            {
                _employees[word][EMP_PAY] += _pay_val;
                _employees[word][EMP_POINTS] += 32;
            }
        }
        set_emp_time(word);
        save_emps();
    }

    /*
     * Write entry to the appropriate log.
     */
    switch (logtype)
    {
    case PURCHASE :
        colour = "%^GREEN%^";
        break;
    case SALE :
        colour = "%^RED%^";
        break;
    case GENERAL :
        colour = "%^CYAN%^";
        break;
    case PERSONNEL :
        log_file(_savedir+ "personnel.log", "%s: %s - %s\n",
          amtime(time()), cap_name(word), words);
        return;
        break;
    case ACCOUNTS :
        log_file(_savedir+ "accounts.log", "%s: %s - %s\n",
          amtime(time()), cap_name(word), words);
        return;
        break;
    case CHARTLOG :
        log_file(_savedir+ "chart.log", "%s: %s - %s\n",
          amtime(time()), cap_name(word), words);
        return;
        break;
    default :
        colour = "%^RESET%^";
        break;
    }
    unguarded((: write_file, _savedir +"general.log", colour + amtime(time())+
        ": "+ cap_name(word) +"%^RESET%^ - "+ words +"\n" :));
}
/* shop_log() */