.DT commercial Discworld room help commercial .SH Name .SI 5 commercial - the base inherit for the commercial properties .EI .SH Syntax .SI 5 collect royalties royalty measure property Owner commands: royalty list collect royalties of <amount> status room status room hint name property <name> set sign <ob> set use expression <expr> remove sign purchase stuff add room function <function> as <expression> remove room function <function> functions room help <function name> functions room internal functions room help list functions room functions room hints .EI .SH Description .SP 5 5 This is a player house that allows a player to add commercial properties and elements to it. You can make people have entry fees, run commercial enterprises. Commercial enterprises will have different commercial objects in them. The commercial objects will all have their own help associatd with them. The use expression controls the access to all the elements in the commercial property. It will be called with a specified 'type' which can be used to turn on and off various elements of the shop. User defined functions can also be enabled in the room. The 'purchase' stuff command makes an npc turn up that you can then buy equipment for your commercial property off. The commercial property can be 'terminated' at any time using your housing agreement. This will put the property up for auction again. .EP .SH Example .SI 5 > help blackjack .EI .SH See also .SP 5 5 None .EP