#include "path.h" inherit "/std/shops/item_shop"; void setup() { set_short("Squiggles Clothing Store"); set_long( "You are standing in a veritable forest of clothes, they hang off racks " "and almost completely hide the floor. Unfortunately they seem to be " "reall limited in the type clothes they sell, obviously they belive in " "volume rather than breadth of stock.\n"); set_light(70); add_exit("east", PATH + "gumboot2", "door"); add_object("green bathrobe", 1 + random(10)); add_object("green cloak", 1 + random(10)); add_object("green pants", 1 + random(10)); add_object("green peaked hat", 1 + random(10)); add_object("green silk sash", 1 + random(10)); add_object("green wool shirt", 1 + random(10)); add_object("white apron", 1 + random(10)); add_object("white burnous", 1 + random(10)); add_object("white cotton bodice", 1 + random(10)); add_object("white cotton robe", 1 + random(10)); add_object("white cotton shirt", 1 + random(10)); add_object("white cotton toga", 1 + random(10)); add_object("white cotton tunic", 1 + random(10)); add_object("white linen tunic", 1 + random(10)); add_object("white linen skirt", 1 + random(10)); add_object("white short-sleeved shirt", 1 + random(10)); add_object("white silk lace bodice", 1 + random(10)); add_object("white silk pinafore", 1 + random(10)); add_object("white silk sash", 1 + random(10)); add_object("white socks", 1 + random(10)); add_property("place", "Pumpkin"); } /* setup() */