<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML> <HEAD> <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> <META NAME="GENERATOR" CONTENT="Mozilla/4.06 [en] (X11; I; Linux 2.0.35 i586) [Netscape]"> <META NAME="Author" CONTENT="Paul Mclachlan"> <META NAME="Keywords" CONTENT="key"> <TITLE>Key Project</TITLE> </HEAD> <BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#CD853F" VLINK="#55188A" ALINK="#008000"> <CENTER> <H2> <U><FONT COLOR="#800000">Key Administration Guide</FONT></U></H2></CENTER> <CENTER><B><FONT COLOR="#008000">December 1998</FONT></B></CENTER> <HR> <H3> Overview</H3> This section covers the basics of the entire Key system. <UL> <LI> The Building Blocks: Atoms, Properties, Containers and Primitives.</LI> <LI> The Infrastructure: Scapes, Rooms, Groups and Players.</LI> <LI> Location: Reference Containers and the Layout of the system.</LI> <LI> Advanced Naming: Collections and Transients.</LI> <LI> Daemons: Daemons, Events and Scheduling.</LI> </UL> <H3> Talker Architecture</H3> This section covers the way in which the talker was build on top of the Key system. <UL> <LI> Line by Line: Terminals, Colour codes.</LI> <LI> Commands: Commands, CommandSets and Scapes.</LI> <LI> Effects: Effects and splashing.</LI> <LI> Permissions: Actions, PermissionLists and Ranks.</LI> <LI> Objects: Thing, Material, MaterialContainer, Prop and Inventory.</LI> </UL> </BODY> </HTML>