/* ** j###t ########## #### #### ** j###t ########## #### #### ** j###T "###L J###" ** ######P' ########## ######### ** ######k, ########## T######T ** ####~###L #### ** #### q###L ########## .##### ** #### \###L ########## #####" ** ** $Id$ ** ** Class History ** ** Date Name Description ** ---------|------------|----------------------------------------------- ** 24Aug98 subtle start of recorded history ** */ package key.commands; import key.*; import java.io.IOException; import java.util.StringTokenizer; public class Save extends Command { public Save() { setKey( "save" ); usage = ""; } public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException { if( p.getCanSave() ) { if( p.hasPassword() ) { try { // deliberate - it stops them over-using it, // I hope. Thread.sleep( 3000 ); p.sync(); } catch( IOException e ) { ic.sendError( "An error occurred trying to save your character" ); Log.debug( this, e.toString() + " while saving player " + p.getName() ); return; } catch( InterruptedException e ) { } } else ic.sendError( "You don't have a password set." ); } else ic.sendError( "You haven't been given permission to save." ); } }