/* ** j###t ########## #### #### ** j###t ########## #### #### ** j###T "###L J###" ** ######P' ########## ######### ** ######k, ########## T######T ** ####~###L #### ** #### q###L ########## .##### ** #### \###L ########## #####" */ package key.commands.clan; import key.*; import java.util.StringTokenizer; import java.io.IOException; import java.util.Enumeration; /** * Just an advanced create command intended for those * intended to make clans, of such... */ public class Create_rank extends key.commands.Create { public Create_rank() { setKey( "rank" ); usage = "<rank>"; } public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException { String type; String targetRank = nextArgument( args, ic ); Clan currentClan = p.getClan(); Rank tempRank = (Rank) currentClan.ranks.getElement( targetRank ); if( tempRank != null ) { ic.sendError( "That rank exists already." ); return; } Rank newRank = (Rank) Factory.makeAtom( Rank.class, targetRank ); // we do this, to catch BadKeyException errors // and NonUniqueKeyException errors add( ic, newRank, currentClan.ranks, "You make a new rank inside your clan named '" + newRank.getName() + "'" ); // logging Log.log( "clans/" + currentClan.getName() + ".notes", "'" + p.getName() + "' made new rank '" + newRank.getName() + "'" ); } }