key0-96/
key0-96/doc/key/
key0-96/doc/key/credits/
key0-96/doc/key/developers/
key0-96/doc/key/developers/resources/
key0-96/setup/caves/
key0-96/setup/help/
key0-96/setup/ruins/
key0-96/src/
key0-96/src/commands/
key0-96/src/events/
key0-96/src/hack/
key0-96/src/sql/
key0-96/src/swing/
key0-96/src/talker/forest/
key0-96/src/talker/objects/
key0-96/src/terminals/
/*
**               j###t  ########## ####   ####
**              j###t   ########## ####   ####
**             j###T               "###L J###"
**          ######P'    ##########  #########
**          ######k,    ##########   T######T
**          ####~###L   ####
**          #### q###L  ##########   .#####
**          ####  \###L ##########   #####"
*/

package key.commands.clan;

import key.*;
import java.util.StringTokenizer;
import java.io.IOException;

import java.util.Enumeration;

/**
  *  Just an advanced create command intended for those
  *  intended to make clans, of such...
 */
public class Create_rank extends key.commands.Create
{
	public Create_rank()
	{
		setKey( "rank" );
		usage = "<rank>";
	}
	
	public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException
	{
		String type;
		String targetRank = nextArgument( args, ic );
		
		Clan currentClan = p.getClan();
		
		Rank tempRank = (Rank) currentClan.ranks.getElement( targetRank );
		
        if( tempRank != null )
        {
            ic.sendError( "That rank exists already." );
            return;
        }
		
		Rank newRank = (Rank) Factory.makeAtom( Rank.class, targetRank );
		
			// we do this, to catch BadKeyException errors
			// and            NonUniqueKeyException errors
		
		add( ic, newRank, currentClan.ranks, "You make a new rank inside your clan named '" + newRank.getName() + "'" );
		
			// logging
		Log.log( "clans/" + currentClan.getName() + ".notes", "'" + p.getName() + "' made new rank '" + newRank.getName() + "'" );
	}
}