/** * Block: * * When a player leaves a room * */ package key.effect; import key.*; import java.util.StringTokenizer; public class BlockNotification extends Blocking { protected PlayerGroup loc; protected String message; /** * Creates a new movement * @param from the player who sent it */ public BlockNotification( Player from, PlayerGroup left, String msg ) { super( from ); loc = left; message = msg; } public String getMessage( Player receiver ) { return( message ); } public void cause() { loc.splashExcept( this, originator, null ); } }