key0-96/
key0-96/doc/key/
key0-96/doc/key/credits/
key0-96/doc/key/developers/
key0-96/doc/key/developers/resources/
key0-96/setup/caves/
key0-96/setup/help/
key0-96/setup/ruins/
key0-96/src/
key0-96/src/commands/
key0-96/src/events/
key0-96/src/hack/
key0-96/src/sql/
key0-96/src/swing/
key0-96/src/talker/forest/
key0-96/src/talker/objects/
key0-96/src/terminals/
/*
**               j###t  ########## ####   ####
**              j###t   ########## ####   ####
**             j###T               "###L J###"
**          ######P'    ##########  #########
**          ######k,    ##########   T######T
**          ####~###L   ####
**          #### q###L  ##########   .#####
**          ####  \###L ##########   #####"
**
**  $Id$
**
**  Class History
**
**  Date        Name         Description
**  ---------|------------|-----------------------------------------------
**  22Jul97     exile        player gets passed to the rooms aspect so
**                           that the room knows who the obsever is.
**  24Aug98     subtle       start of recorded history
**
*/

package key.commands;

import key.*;
import java.io.IOException;
import java.util.StringTokenizer;

public class Look extends Command
{
	public Look()
	{
		setKey( "look" );
		usage = "[<object>]";
	}

	public void run( Player p, StringTokenizer args, String fullLine, CategoryCommand caller, InteractiveConnection ic, Flags flags ) throws IOException
	{
		if( args.hasMoreTokens() )
		{
			String nt = args.nextToken();
			
			if( nt.equals( "-" ) )
			{
				if( p.connected() && p.located() )
					ic.send( p.getLocation().who( p ), false );
				else
					ic.sendError( "You can't see a thing." );
			}
			else
			{
				Thing t = null;
				
				if( nt.equalsIgnoreCase( "my" ) && args.hasMoreTokens() )
				{
					nt = args.nextToken();
					t = getObjectFromInventory( p, ic, nt );
				}
				else
					t = getObjectFromLocation( p, ic, nt );
				
				if( t != null )
					t.look( p, args, ic, flags, (Atom) t );
				else
					ic.sendFeedback( "(You can use 'look my <obj>' to look at something in your inventory." );
			}
		}
		else
		{
			if( p.connected() && p.located() )
				ic.send( p.getLocation().aspect( p ), false );
			else
				ic.sendError( "You can't see a thing." );
		}
	}
}