#DAWNAREADATA Version 11 FromMUD Dawn 1.69r Development Site~ *parent_codebase 1.69r-ReleaseCandiate1 Name Brigand Camp~ ShortName Brigand Camp~ Builders None~ Credits Reave~ VNUMs 21500 21549 LRange 10 30 Security 9 Colour G~ colourcode ` MapScale 7 MapLevel 1 Vnum_offset 0 Continent valarin~ *LastSaved Sat Jan 31 23:48:10 2004~ End #MOBILES #21500 Name brigand guard~ ShortD a brigand guard~ LongD A brigand guard is here, doing the rounds.~ Desc This wiry fellow is cloaked in dark clothing and seems to be human. He carries his weapon close to his side, with one hand absently holding the handle. He walks to and fro through the camp, keeping watch for anything suspicious. ~ Race human~ Align -1 -2 Level 24 Hitroll 0 HitDice 4d5+105 ManaDice 4d5+105 DamDice 2d10+6 DamType punch AC -60 -60 -60 -54 Wealth 0 Act npc no_tame stay_area~ Off dodge~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #21501 Name young brigand soldier~ ShortD a young brigand soldier~ LongD A young brigand soldier sits near the fire, cooking meat on a stick.~ Desc This scruffy human is wrapped in a dark cloak. He is sitting near the large campfire roasting some meat on a stick. ~ Race human~ Align 0 -2 Level 11 Hitroll 0 HitDice 2d5+22 ManaDice 3d5+60 DamDice 1d10+2 DamType punch AC 10 10 10 10 Wealth 75 Act npc dont_wander no_tame stay_area~ Off parry~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #21502 Name veteran brigand soldier~ ShortD a veteran soldier~ LongD A veteran brigand soldier is here, sharpening his weapon.~ Desc This veteran brigand has many scars on his body, a tell-tale sign that he is an experienced soldier, having fought many battles. His face is somewhat grim, with a furrowed brow. ~ Race human~ Align -1 -2 Level 17 Hitroll 0 HitDice 3d5+72 ManaDice 3d5+70 DamDice 3d4+4 DamType punch AC -30 -30 -30 -24 Wealth 110 Act npc dont_wander no_tame stay_area~ Off dodge parry~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #21503 Name brown horse~ ShortD a horse~ LongD A brown horse is eating from a bucket here.~ Desc A plain old brown horse. It is eating from a bucket or oats. ~ Race horse~ Align 0 0 Level 3 Hitroll 0 HitDice 1d5+3 ManaDice 1d5+3 DamDice 1d6+0 DamType chomp AC 70 70 70 80 Wealth 0 Act npc dont_wander docile stay_area~ Off fast kick~ Form edible animal sentient biped mountable mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size large~ Sex random~ Material flesh END #21504 Name brigand archer~ ShortD a brigand archer~ LongD A brigand archer is here, practicing his skills.~ Desc This tall wiry human is dressed in dark clothes and is holding a bow. He is here plunking arrows at some straw dummy targets. ~ Race human~ Align 0 -2 Level 20 Hitroll 0 HitDice 3d5+88 ManaDice 3d5+85 DamDice 2d8+5 DamType punch AC -40 -40 -40 -34 Wealth 101 Act npc dont_wander no_tame stay_area~ Off dodge fast~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex neutral~ Material flesh END #21505 Name brigand leader~ ShortD the brigand leader~ LongD The leader of the brigands is here, scowling at your presence.~ Desc This powerful looking human is very well built and in great shape, and unlike most of the other brigands this one has a look of intelligence in his eyes. He is wearing drab clothing the color of the forest. ~ Race human~ Align 0 -2 Level 30 Hitroll 1 HitDice 5d6+150 ManaDice 5d6+150 DamDice 4d6+9 DamType punch AC -100 -100 -100 -80 Wealth 150 Act npc dont_wander no_tame stay_area warrior~ Off dodge parry~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #21506 Name brigand cook~ ShortD the brigand cook~ LongD The brigand cook is here, stirring a pot of stew.~ Desc This human has a face smeared with grease. His hair is stringy and dangles over his eyes. He is cooking up a stew in a large pot. ~ Race human~ Align -2 -2 Level 13 Hitroll 0 HitDice 2d5+50 ManaDice 2d5+50 DamDice 2d5+3 DamType punch AC -10 -10 -10 -8 Wealth 75 Act npc dont_wander no_tame stay_area~ Off dodge~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #21507 Name brigand officer~ ShortD a brigand officer~ LongD A brigand officer is here, looking important.~ Desc This tall officer walks and talks with a slight air of arrogance. His hair is cut close to his head, and his face is clean-shaven. ~ Race human~ Align -1 -2 Level 27 Hitroll 0 HitDice 4d5+120 ManaDice 4d5+120 DamDice 5d4+7 DamType punch AC -80 -80 -80 -68 Wealth 0 Act npc dont_wander no_tame stay_area~ Off dodge~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #0 #OBJECTS #21500 Name camoflauged cloak~ Short a `#`yc`ga`ym`gou`yf`gl`yage`gd`^ cloak~ Desc A `#`yc`ga`ym`gou`yf`gl`yage`gd`^ cloak has been left here.~ Level 24 ItemType armor~ Cost 158 Asize 0 Rsize 50 Values 6 6 6 4 0 Weight 14 Material cloth~ Extra nonmetal nodegrade~ Wear take about~ Affect modifier -1 24 -1 hp 2 0 Affect modifier -1 24 -1 hitroll 2 0 ExtraDesc camoflauge cloak~ This cloak is colored green and black, to help the wearer blend into the terrain. ~ End #21501 Name wicked little shortsword sword~ Short a wicked little shortsword~ Desc A wicked little shortsword has been left here.~ Level 24 ItemType weapon~ Cost 155 Asize 0 Rsize 50 Values sword 4 6 slash 0 Weight 19 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ Affect modifier -1 24 -1 hp 2 0 ExtraDesc wicked little shortsword~ This nasty little sword is fairly sharp, and in the right hands could be quite deadly. ~ End #21502 Name suit padded armor~ Short a suit of padded armor~ Desc A suit of padded armor has been left here.~ Level 11 ItemType armor~ Cost 257 Asize 0 Rsize 50 Values 4 4 5 3 0 Weight 6 Material cloth~ Extra nonmetal nodegrade~ Wear take torso~ ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~ Affect modifier -1 11 -1 strength 2 0 Affect modifier -1 11 -1 presence -1 0 ExtraDesc padded armour suit~ This armour isn't really much more than heavily padded clothing. Most leather armour would probably be better. ~ End #21503 Name sharp stick~ Short a sharp stick~ Desc A sharp stick has been left here.~ Level 11 ItemType weapon~ Cost 21 Asize 0 Rsize 50 Values staff 4 3 thrust 0 Weight 3 Material wood~ Extra nonmetal nodegrade~ Wear take wield~ ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~ ExtraDesc sharp stick~ This sturdy stick has been sharpened to a point at one end, and blackened by fire. ~ End #21504 Name thin copper ring~ Short a thin `#`ycopper`^ ring~ Desc A thin `#`ycopper`^ ring is lying here.~ Level 11 ItemType jewelry~ Cost 289 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 1 Material copper~ Extra magic nodegrade burnproof~ Wear take finger~ Affect modifier -1 11 -1 hp 2 0 ExtraDesc thin copper ring~ This old ring is thin and made of copper. ~ End #21505 Name bone-hilted dagger~ Short a `#`Wbone-hilted`^ dagger~ Desc A `#`Wbone-hilted`^ dagger has been left here.~ Level 17 ItemType weapon~ Cost 384 Asize 0 Rsize 50 Values dagger 2 7 pierce 0 Weight 0 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances mage thief warrior paladin ranger barbarian spellfilcher~ Affect modifier -1 17 -1 hitroll 1 0 ExtraDesc bone-hilted dagger~ This sharp steel dagger has a hilt made of bone. ~ End #21506 Name old leather armor~ Short some old leather armor~ Desc Some old leather armor has been left here.~ Level 17 ItemType armor~ Cost 380 Asize 0 Rsize 50 Values 6 6 8 4 0 Weight 0 Material leather~ Extra nonmetal nodegrade~ Wear take torso~ ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~ Affect modifier -1 17 -1 hp 2 0 ExtraDesc old leather armour~ This old suit of leather armour has seen better days, but is still serviceable. ~ End #21507 Name dim blue ball of light~ Short a `#`cdim blue`^ ball of light~ Desc A `#`cdim blue`^ ball of light floats here.~ Level 10 ItemType light~ Cost 198 Asize 0 Rsize 50 Values 0 0 100 0 0 Weight 0 Material glass~ Extra nonmetal nodegrade~ Wear take~ Affect modifier -1 10 -1 mana 10 0 End #21508 Name leather saddle~ Short a leather saddle~ Desc A leather saddle has been left here.~ Level 1 ItemType clothing~ Cost 42 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 50 Material leather~ Extra nonmetal nodegrade~ Wear take torso~ ExtraDesc leather saddle~ . A plain leather saddle, for a horse. ~ End #21510 Name old cooking apron~ Short an old cooking apron~ Desc An old cooking apron has been left here.~ Level 1 ItemType clothing~ Cost 21 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 3 Material cloth~ Extra nonmetal nodegrade~ Wear take about~ End #21511 Name bone-hilted longsword sword~ Short a `#`Wbone-hilted`^ longsword~ Desc A `#`Wbone-hilted`^ longsword lies here.~ Level 30 ItemType weapon~ Cost 602 Asize 0 Rsize 50 Values sword 6 5 slash 0 Weight 40 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ ExtraDesc bone-hilted longsword sword~ This longsword is very well made, and quite sharp. The hilt is made of strong bone. ~ End #21512 Name thick leather leggings~ Short some thick leather leggings~ Desc Thick leather leggings are lying here.~ Level 30 ItemType armor~ Cost 585 Asize 0 Rsize 50 Values 7 8 8 6 0 Weight 20 Material leather~ Extra nonmetal nodegrade~ Wear take legs~ ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~ Affect modifier -1 30 -1 hitroll 2 0 Affect modifier -1 30 -1 damroll 2 0 ExtraDesc thick leather leggings~ A pair of nice thick leather pants, very warm and protective. ~ End #21513 Name thick leather belt~ Short a thick leather belt~ Desc A thick leather belt has been left here.~ Level 30 ItemType armor~ Cost 550 Asize 0 Rsize 50 Values 6 6 6 5 0 Weight 10 Material leather~ Extra nonmetal nodegrade~ Wear take waist~ ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~ Affect modifier -1 30 -1 hp 2 0 Affect modifier -1 30 -1 ac 10 0 Affect modifier -1 30 -1 intuition -1 0 ExtraDesc thick leather belt~ This sturdy and protective belt is made of thick leather. ~ End #21514 Name shiny bracelet~ Short a `#`Wshiny`^ bracelet~ Desc A `#`Wshiny`^ bracelet has been left here.~ Level 30 ItemType jewelry~ Cost 622 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 0 Material gemstone~ Extra nodegrade burnproof~ Wear take wrist~ Affect modifier -1 30 -1 hitroll 2 0 Affect modifier -1 30 -1 hp 2 0 ExtraDesc shiny bracelet~ This bracelet is made of silver or some other shiny metal, and has a few gemstones set in it. ~ End #21515 Name black leather pants~ Short a pair of `#`Sblack`^ leather pants~ Desc A pair of `#`Sblack`^ leather pants have been left here.~ Level 27 ItemType armor~ Cost 180 Asize 0 Rsize 50 Values 2 2 3 1 0 Weight 8 Material leather~ Extra nonmetal nodegrade~ Wear take legs~ Affect modifier -1 27 -1 agility 1 0 Affect modifier -1 27 -1 quickness 1 0 ExtraDesc black leather pants~ These black leather pants are dirty, but wel made and generally in good condition. ~ End #21516 Name dirty black shirt~ Short a dirty `#`Sblack`^ shirt~ Desc A dirty `#`Sblack`^ shirt lies in a crumpled heap here.~ Level 1 ItemType clothing~ Cost 18 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 5 Material cotton~ Extra nonmetal nodegrade~ Wear take torso~ ExtraDesc dirty black shirt~ This shirt is cotton, and black in color. It is quite dirty. ~ End #21517 Name tiny emerald~ Short a tiny `#`Gemerald`^~ Desc A tiny `#`Gemerald`^ has been left here.~ Level 27 ItemType gem~ Cost 100 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 2 Material emerald~ Extra nonmetal nodegrade burnproof~ Wear take float~ Affect modifier -1 27 -1 mana 40 0 ExtraDesc tiny emerald~ A very small green gem. Might be worth a bit at the jeweler's. ~ End #21518 Name sturdy longbow~ Short a sturdy longbow~ Desc A sturdy longbow made of wood and horsehair.~ Level 20 ItemType weapon~ Cost 200 Asize 0 Rsize 50 Values exotic 2 12 pierce 0 Weight 16 Material wood~ Extra nonmetal nodegrade~ Wear take wield~ ExtraDesc sturdy longbow~ A nice wooden longbow with a strong string. ~ End #21519 Name tattered cloak~ Short a tattered cloak~ Desc A tattered cloak has been left here.~ Level 20 ItemType armor~ Cost 99 Asize 0 Rsize 50 Values 5 5 5 4 0 Weight 2 Material cloth~ Extra nonmetal nodegrade~ Wear take about~ ExtraDesc tattered cloak~ An old black cloak, with some tears in the fabric. It looks like it used to be a very fine cloak. ~ End #21520 Name leather ankle wrap~ Short a `#`yleather`^ ankle wrap~ Desc A `#`yleather`^ ankle wrap lies here.~ Level 30 ItemType jewelry~ Cost 145 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material leather~ Extra nonmetal nodegrade~ Wear take ankle~ Affect modifier -1 30 -1 quickness 1 0 End #0 #ROOMS #21500 Name Dense Forest~ Desc This part of the forest is quite dark and gloomy. The growth is very thick, making travel in any direction difficult. It is especially dense to the east because of some thorny thickets, but you might be able to squeeze between two of them. In fact, it seems like there is a faint path in that direction. ~ RoomFlags no_mob~ Sector forest~ ExtraDesc growth thicket thorny path~ The growth is extremely thick. A faint path does cut through it to the east though. ~ Exit east 21501 Exit west 30508 End #21501 Name Path through Heavy Growth~ Desc You are on a faint path running east and west through some heavy undergrowth. Tall leafy trees block the sky, and thorny bushes surround you. The smell of smoke is in the air. ~ RoomFlags no_mob~ Sector forest~ ExtraDesc path undergrowth growth leafy trees thorny bushes~ The forest and undergrowth are very thick around this faint path. ~ Exit east 21502 Exit west 21500 End #21502 Name Path through Heavy Brush~ Desc The path runs east and west through the heavy brush. It seems to get thicker to the west, but opens into a clearing to the east. You can see some dark tents in that direction, and the smell of smoke hangs in the air. ~ Sector forest~ ExtraDesc tents clearing dark~ You can't get a good look from here. ~ ExtraDesc heavy brush path~ The path runs east and west through heavy undergrowth. ~ Exit east 21503 Exit west 21501 End #21503 Name A Wide Path through the Camp~ Desc Along the path here someone has set up a place to leave horses. There is a wooden log to tether them to, and some buckets of grain and water. The brush is extremely thick, but you can see a clearing to the south where a campfire is burning. ~ Sector field~ ExtraDesc faint path~ The path leads west fromt he clearing. ~ ExtraDesc tent ~ The tents are thick green material,a nd stand all around the edges of the clearing. ~ ExtraDesc unique ~ There is a place to tether horses to the north. ~ ExtraDesc wood cut~ The firewood is stacked next tot he fire. ~ ExtraDesc pots ~ The pots are full of water. ~ ExtraDesc campfire fire~ The campfire is burning brightly. ~ ExtraDesc kegs sacks~ The kegs and sacks are full of food and drink, probably stolen by the brigands. ~ Exit east 21506 Exit south 21509 Exit west 21502 End #21504 Name Campfire amongst Several Tents~ Desc This wide clearing in the midst of the forest has been made into an encampment of sorts. There is a large campfire with some pots hanging over it in the center, and a pile of cut wood next to it. Some large kegs and piles of sacks sit nearby. There are dark green tents all around. ~ Sector field~ Exit east 21515 EFlags door closed~ EKeywords flap~ Exit south 21506 Exit west 21516 EFlags door closed~ EKeywords flap~ Exit northeast 21517 EFlags door closed~ EKeywords flap~ Exit northwest 21518 EFlags door closed~ EKeywords flap~ End #21505 Name Inside a Small Tent~ Desc You are inside a small dark green tent. Two cots have been set up along the edge, and a few personal possessions lie about. The exit is southeast. ~ RoomFlags no_mob indoors imm_only~ Sector inside~ ExtraDesc cots ~ Plain old cots. ~ ExtraDesc personal possessions~ Just some old clothing mostly. ~ End #21506 Name A Grassy Path through the Camp~ Desc The path runs east and west through the brush which has been roughly cleared to make a path. You can see some dark tents to the north, and the smell of smoke hangs in the air. ~ Sector field~ Exit north 21504 Exit east 21519 Exit west 21503 End #21507 Name Inside a Large Tent~ Desc This large tent is mostly empty, except for some sleeping pallets scattered about. There is a barrel cut in half filled with clean water, and a few empty crates. The exit is through a flap to the southwest. ~ RoomFlags indoors imm_only~ Sector inside~ ExtraDesc empty crates~ Empty wooden crates. ~ ExtraDesc barrel water clean~ A barrel cut in half, dilled with water. ~ End #21508 Name Leader's Tent~ Desc This tent is larger that it looked from the outside. There is some nice furniture scattered about, including a bed, table, and chairs. The exit is through a flap to the northwest. ~ RoomFlags indoors imm_only~ Sector inside~ ExtraDesc furniture bed table chairs~ The furniture is all nicely made from pine wood. ~ End #21509 Name Campfire amongst Several Tents~ Desc This wide clearing in the midst of the forest has been made into an encampment of sorts. There is a large campfire with some pots hanging over it in the center, and a pile of cut wood next to it. Some large kegs and piles of sacks sit nearby. There are dark green tents pitched all around here. ~ Sector field~ Exit north 21503 Exit east 21511 EFlags door closed~ EKeywords flap~ Exit west 21512 EFlags door closed~ EKeywords flap~ Exit southeast 21513 EFlags door closed~ EKeywords flap~ Exit southwest 21514 EFlags door closed~ EKeywords flap~ End #21510 Name Storage Tent~ Desc This tent is packed full of supplies and containers of various items. It is so full that it is difficult to even move around. Crates of everything from clothing to dried food are stacked about, along with some barrels of unknown liquids. The only exit is through a flap to the northeast. ~ RoomFlags indoors imm_only~ Sector inside~ ExtraDesc barrels liquids~ These barrels are full of water and wine, but are too heavy too be easily moved. ~ ExtraDesc crates clothing dried food~ Lots of large crates are stacked here, filled with everythign from fine clothing to dried foods. Most bear the insignia of the city of Mekali. ~ End #21511 Name Inside a Brigand Archer's Tent~ Desc In this tent there are some straw dummies that have been set up as targets. They are humanoid shaped, and have a number of arrows stuck in them. The flap to the east opens up to a clearing surrounded by other green tents. ~ Sector inside~ Exit west 21509 EFlags door closed~ End #21512 Name Inside a Brigand Archer's Tent~ Desc In this tent there are some straw dummies that have been set up as targets. They are humanoid shaped, and have a number of arrows stuck in them. The flap to the east opens up to a clearing surrounded by other green tents. ~ Sector inside~ Exit east 21509 EFlags door closed~ End #21513 Name Inside a Soldier's Tent~ Desc You are inside a small dark green tent. Two cots have been set up along the edge, and a few personal possessions lie about. The exit is through a flap to the northwest. ~ Sector inside~ Exit northwest 21509 EFlags door closed~ End #21514 Name Inside a Soldier's Tent~ Desc You are inside a small dark green tent. Two cots have been set up along the edge, and a few personal possessions lie about. The exit is through a flap to the northeast. ~ Sector inside~ Exit northeast 21509 EFlags door closed~ End #21515 Name Inside the Cook's Tent~ Desc This tent is packed full of supplies and containers of various items. It is so full that it is difficult to even move around. Crates of everything from clothing to dried food are stacked about, along with some barrels of unknown liquids. The only exit is through a flap to the west. ~ Sector inside~ Exit west 21504 EFlags door closed~ End #21516 Name Inside a Brigand Archer's Tent~ Desc In this tent there are some straw dummies that have been set up as targets. They are humanoid shaped, and have a number of arrows stuck in them. The flap to the east opens up to a clearing surrounded by other green tents. ~ Sector inside~ Exit east 21504 EFlags door closed~ End #21517 Name Inside a Soldier's Tent~ Desc You are inside a small dark green tent. Two cots have been set up along the edge, and a few personal possessions lie about. The exit is through a flap to the southwest. ~ Sector inside~ Exit southwest 21504 EFlags door closed~ End #21518 Name Inside a Soldier's Tent~ Desc You are inside a small dark green tent. Two cots have been set up along the edge, and a few personal possessions lie about. The exit is southeast. ~ Sector inside~ Exit southeast 21504 EFlags door closed~ End #21519 Name A Well-Trodden Path~ Desc The path runs east and west through the brush which has been roughly cleared to make a path. The grass is almost flat, its been trodden over so much. You can see some dark tents off the path to the north and south, and the smell of smoke hangs in the air. ~ Sector field~ Exit east 21521 Exit west 21506 End #21520 Name Campfire Amongst Several Tents~ Desc This wide clearing in the midst of the forest has been made into an encampment of sorts. There is a large campfire with some pots hanging over it in the center, and a pile of cut wood next to it. Some large kegs and piles of sacks sit nearby. There are dark green tents all around. ~ Sector field~ Exit north 21521 Exit east 21522 EFlags door closed~ EKeywords flap~ Exit west 21523 EFlags door closed~ EKeywords flap~ Exit southeast 21524 EFlags door closed~ EKeywords flap~ Exit southwest 21525 EFlags door closed~ EKeywords flap~ End #21521 Name A Path through the Camp~ Desc Along the path here someone has set up a place to leave horses. There is a wooden log to tether them to, and some buckets of grain and water. The brush is extremely thick, but you can see a clearing to the south where a campfire is burning. ~ Sector field~ Exit east 21526 Exit south 21520 Exit west 21519 End #21522 Name Inside an Officer's Tent~ Desc This large tent is mostly empty, except for some sleeping pallets scattered about. There is a barrel cut in half filled with clean water, and a few empty crates. The exit is through a flap to the west. ~ Sector inside~ Exit west 21520 EFlags door closed~ End #21523 Name Inside an Officer's Tent~ Desc This large tent is mostly empty, except for some sleeping pallets scattered about. There is a barrel cut in half filled with clean water, and a few empty crates. The exit is through a flap to the east. ~ Sector inside~ Exit east 21520 EFlags door closed~ End #21524 Name Inside an Officer's Tent~ Desc This large tent is mostly empty, except for some sleeping pallets scattered about. There is a barrel cut in half filled with clean water, and a few empty crates. The exit is through a flap to the northwest. ~ Sector inside~ Exit northwest 21520 EFlags door closed~ End #21525 Name Inside an Officer's Tent~ Desc This large tent is mostly empty, except for some sleeping pallets scattered about. There is a barrel cut in half filled with clean water, and a few empty crates. The exit is through a flap to the northeast. ~ Sector inside~ Exit northeast 21520 EFlags door closed~ End #21526 Name A Trodden Path~ Desc The path runs east and west through the brush which has been roughly cleared to make a path. You can see some dark tents to the south, and a larger tent in the distant north and the smell of smoke hangs in the air. ~ Sector field~ Exit east 21527 Exit west 21521 End #21527 Name A Path through the Brush~ Desc The path has been cleared turning to the north, where you can see a large tent has been pitched. Further along to the west, you see other small encampments of tents, blending into the greens of the surrounding brush. ~ Sector field~ Exit north 21528 Exit west 21526 End #21528 Name Before a Large Tent~ Desc The path here leads up to a large tent with a closed flap. A few guards wander about protectively, keeping watch. The brush on either side of the path is dense, and cutting a path through it seems a little impossible. ~ Sector field~ Exit north 21529 EFlags door closed~ EKeywords flap~ Exit south 21527 End #21529 Name Inside the Brigand Leader's Tent~ Desc This tent is larger that it looked from the outside. There is some nice furniture scattered about, including a bed, table, and chairs. The exit is through a flap to the south. ~ Sector inside~ Exit south 21528 EFlags door closed~ End #0 #SPECIALS S #RESETS2 O 0 19 -1 21504 M 0 21501 10 21504 3 E 0 21504 -1 rfinger~ E 0 21503 -1 wielded~ E 0 21502 -1 torso~ M 0 21501 10 21504 3 E 0 21503 -1 wielded~ E 0 21502 -1 torso~ M 0 21501 10 21504 3 E 0 21502 -1 torso~ O 0 19 -1 21509 M 0 21501 10 21509 2 E 0 21504 -1 rfinger~ E 0 21503 -1 wielded~ E 0 21502 -1 torso~ M 0 21501 10 21509 2 E 0 21503 -1 wielded~ E 0 21502 -1 torso~ M 0 21504 10 21511 2 E 0 21519 -1 about~ E 0 21518 -1 wielded~ M 0 21504 10 21512 2 E 0 21519 -1 about~ E 0 21518 -1 wielded~ M 0 21504 10 21512 2 E 0 21519 -1 about~ E 0 21518 -1 wielded~ M 0 21502 10 21513 2 E 0 21505 -1 wielded~ E 0 21506 -1 torso~ E 0 21507 -1 light~ M 0 21502 10 21513 2 E 0 21505 -1 wielded~ E 0 21506 -1 torso~ E 0 21507 -1 light~ M 0 21502 10 21514 1 E 0 21505 -1 wielded~ E 0 21506 -1 torso~ E 0 21507 -1 light~ M 0 21506 1 21515 1 E 0 21510 -1 about~ M 0 21504 10 21516 2 E 0 21518 -1 wielded~ E 0 21519 -1 about~ M 0 21504 10 21516 2 E 0 21519 -1 about~ E 0 21518 -1 wielded~ M 0 21502 10 21517 1 E 0 21505 -1 wielded~ E 0 21506 -1 torso~ E 0 21507 -1 light~ M 0 21502 10 21518 3 E 0 21506 -1 torso~ E 0 21507 -1 light~ E 0 21505 -1 wielded~ M 0 21502 10 21518 3 E 0 21505 -1 wielded~ E 0 21506 -1 torso~ E 0 21507 -1 light~ M 0 21502 10 21518 3 E 0 21507 -1 light~ E 0 21506 -1 torso~ E 0 21505 -1 wielded~ M 0 21500 10 21519 2 E 0 21500 -1 about~ E 0 21501 -1 wielded~ M 0 21500 10 21519 2 E 0 21500 -1 about~ E 0 21501 -1 wielded~ O 0 19 -1 21520 M 0 21501 10 21520 2 E 0 21504 -1 rfinger~ E 0 21503 -1 wielded~ E 0 21502 -1 torso~ M 0 21501 10 21520 2 E 0 21503 -1 wielded~ E 0 21502 -1 torso~ M 0 21503 10 21521 2 E 0 21508 -1 torso~ M 0 21503 10 21521 2 E 0 21508 -1 torso~ M 0 21507 10 21522 1 G 0 21517 -1 E 0 21516 -1 torso~ E 0 21515 -1 legs~ M 0 21507 10 21523 2 G 0 21517 -1 E 0 21516 -1 torso~ E 0 21515 -1 legs~ M 0 21507 10 21523 2 E 0 21516 -1 torso~ E 0 21515 -1 legs~ G 0 21517 -1 M 0 21507 10 21524 1 E 0 21515 -1 legs~ G 0 21517 -1 E 0 21516 -1 torso~ M 0 21507 10 21525 1 E 0 21516 -1 torso~ G 0 21517 -1 E 0 21515 -1 legs~ M 0 21500 10 21526 2 E 0 21500 -1 about~ E 0 21501 -1 wielded~ M 0 21500 10 21526 2 E 0 21501 -1 wielded~ E 0 21500 -1 about~ M 0 21500 10 21527 2 E 0 21500 -1 about~ E 0 21501 -1 wielded~ M 0 21500 10 21527 2 E 0 21501 -1 wielded~ E 0 21500 -1 about~ M 0 21505 1 21529 1 E 0 21514 -1 rwrist~ E 0 21513 -1 waist~ E 0 21512 -1 legs~ E 0 21511 -1 wielded~ E 0 21520 -1 lankle~ M 0 21503 10 21503 2 E 0 21508 -1 torso~ S #SHOPS #0 #MOBPROGS #0 #$