#DAWNAREADATA Version 11 FromMUD Dawn 1.69r Development Site~ *parent_codebase 1.69r-ReleaseCandiate1 Name Mrem Village~ ShortName Mrem Village~ Builders None~ Credits Anita~ VNUMs 16200 16299 LComment [ ALL ] Security 9 Colour G~ colourcode ` MapScale 9 MapLevel 1 Vnum_offset 0 Continent valarin~ *LastSaved Sat Jan 31 23:48:10 2004~ End #MOBILES #16200 Name lost kitten~ ShortD a lost kitten~ LongD A lost kitten is here.~ Desc This kitten looks sad and meows at your approach. Its large blue eyes peer up at you pleedingly. ~ Race cat~ Align -1 1 Level 5 Hitroll 0 HitDice 2d5+1 ManaDice 10d10+100 DamDice 1d6+1 DamType scratch AC 0 0 0 0 Wealth 10 Act npc dont_wander stay_area~ AffBy dark_vision~ Off dodge fast~ Form edible animal sentient biped mountable mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16201 Name Mrem guard~ ShortD a mrem guard~ LongD A mrem guard is here.~ Desc The Mrem guard has small whiskers across his upper lip, and a tail protruding from a hole in his pants. ~ Race mrem~ Align 2 2 Level 53 Hitroll 0 HitDice 6d9+300 ManaDice 10d10+100 DamDice 10d4+23 DamType punch AC -200 -200 -200 -150 Wealth 400 Act npc dont_wander no_tame stay_area warrior~ AffBy haste dark_vision~ Off disarm dodge dirt_kick parry trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg GREET 16241 100~ MProg SPEECH 16231 talisman~ END #16202 Name mrem leader guard~ ShortD a mrem guard leader~ LongD The leader of the mrem guard's is here.~ Desc This mrem is quite large for his race. Thick fur covers his entire body. ~ Race mrem~ Align 3 2 Level 70 Hitroll 2 HitDice 7d10+360 ManaDice 10d10+100 DamDice 8d8+33 DamType punch AC -400 -400 -400 -350 Wealth 500 Act npc dont_wander no_tame stay_area warrior~ AffBy detect_invis detect_hidden haste dark_vision~ Off bash disarm dirt_kick parry trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg SPEECH 16231 talisman~ END #16203 Name mrem archer~ ShortD a mrem archer~ LongD A mrem archer is here, tightening his bow.~ Desc This mrem looks quite small, but has sharp piercing eyes. Light colored furr covers its body. ~ Race mrem~ Align 2 1 Level 35 Hitroll 1 HitDice 5d6+210 ManaDice 10d10+100 DamDice 4d7+11 DamType punch AC -100 -100 -100 -80 Wealth 250 Act npc dont_wander no_tame stay_area warrior~ AffBy haste dark_vision~ Off dodge fast dirt_kick parry trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg GREET 16241 100~ MProg SPEECH 16231 talisman~ END #16204 Name wild cat~ ShortD a wild cat~ LongD A wild cat prowls about here.~ Desc This cat looks very lean and has blood all over its furr. ~ Race cat~ Align -3 1 Level 10 Hitroll 0 HitDice 2d5+18 ManaDice 10d10+100 DamDice 2d4+2 DamType scratch AC 0 0 0 0 Wealth 1 Act npc stay_area~ AffBy dark_vision~ Off dodge fast~ Form edible animal sentient biped mountable mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16205 Name cat domesticated~ ShortD a domesticated cat~ LongD A domesticated cat is here, licking its paws.~ Desc This cat has long furr, with various colors to it. It looks very clean, plump and contented. ~ Race cat~ Align 2 1 Level 7 Hitroll 0 HitDice 2d5+5 ManaDice 10d10+100 DamDice 1d8+1 DamType scratch AC 0 0 0 0 Wealth 2 Act npc stay_area~ AffBy dark_vision~ Off dodge fast~ Form edible animal sentient biped mountable mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16206 Name young male mrem~ ShortD a young male mrem~ LongD A young male mrem is wandering about here.~ Desc This mrem is showing off as much of his chest as possible, and moves with an easy boasting grace. ~ Race mrem~ Align -1 2 Level 17 Hitroll 0 HitDice 4d5+110 ManaDice 10d10+100 DamDice 2d10+7 DamType punch AC -30 -30 -30 -10 Wealth 170 Act npc no_tame stay_area warrior~ AffBy haste dark_vision~ Off dodge fast dirt_kick parry trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex neutral~ Material flesh MProg SPEECH 16231 talisman~ END #16207 Name mrem female young~ ShortD a young female mrem~ LongD A young female mrem blushes seductively.~ Desc This female mrem is batting her eyelashes, and her cheeks are a rosey shade of red. ~ Race mrem~ Align 3 3 XPMod 80 Level 20 Hitroll 0 HitDice 3d5+88 ManaDice 10d10+100 DamDice 2d8+5 DamType slap AC -40 -40 -40 -20 Wealth 150 Act npc no_tame stay_area wimpy~ AffBy haste dark_vision~ Off fast~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex neutral~ Material flesh MProg SPEECH 16231 talisman~ END #16208 Name mrem elder~ ShortD a mrem elder~ LongD A mrem elder is here, watching the younger mrem.~ Desc This mrem looks very old, and wise. Lines are creased into its long shaggy furr. ~ Race mrem~ Align 3 3 XPMod 90 Level 35 Hitroll 0 HitDice 5d6+210 ManaDice 10d10+100 DamDice 4d7+11 DamType none AC -110 -110 -110 -100 Wealth 350 Act npc dont_wander no_tame stay_area~ AffBy dark_vision~ Off kick dirt_kick trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg SPEECH 16231 talisman~ END #16209 Name mrem wizard~ ShortD a mrem wizard~ LongD A mrem wizard is here, reading a book.~ Desc This mrem has pale white fur, and acid scarrs all over its body. A look of pure insanity is in its eyes. ~ Race mrem~ Align -2 3 Level 65 Hitroll 0 HitDice 6d10+340 ManaDice 10d10+200 DamDice 7d7+32 DamType magic AC -350 -350 -350 -300 Wealth 400 Act npc dont_wander no_tame stay_area mage~ AffBy protect_evil haste dark_vision~ Off berserk dodge fast~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg SPEECH 16231 talisman~ END #16210 Name mrem cleric~ ShortD a mrem cleric~ LongD A mrem cleric is here, tending to the wounded.~ Desc This female mrem looks very serene. Her green eyes are clear and strong. Her hair cascades over her furr in a contrasting color of red. ~ Race mrem~ Align 3 3 Level 80 Hitroll 2 HitDice 8d11+400 ManaDice 10d10+250 DamDice 9d9+41 DamType punch AC -500 -500 -500 -450 Wealth 600 Act npc dont_wander no_tame stay_area cleric~ AffBy sanctuary dark_vision~ Off dodge fast kick~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex female~ Material flesh MProg SPEECH 16293 delhor~ MProg GIVE 16276 amalgum~ MProg SPEECH 16291 talismans~ MProg SPEECH 16292 holder~ MProg SPEECH 16293 lust~ MProg SPEECH 16293 seduction~ MProg SPEECH 16294 humility~ MProg GIVE 16295 matrix~ MProg SPEECH 16291 talisman~ END #16211 Name mrem female~ ShortD a female mrem~ LongD A female mrem is here, cleaning her fur.~ Desc This plain looking female mrem has a very long tail that swishes along the ground behind her. She has pale green eyes and blistered paws. ~ Race mrem~ Align 3 2 Level 18 Hitroll 0 HitDice 5d5+125 ManaDice 10d10+100 DamDice 2d12+8 DamType slap AC -30 -30 -30 -10 Wealth 180 Act npc no_tame stay_area~ AffBy haste dark_vision~ Off fast kick dirt_kick trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex female~ Material flesh MProg SPEECH 16231 talisman~ END #16212 Name male mrem~ ShortD a male mrem~ LongD A male mrem is here, looking for something to do.~ Desc This mrem appears to be in his middle years, he has frown lines across his brow and smiling lines around his mouth. ~ Race mrem~ Align 0 3 Level 34 Hitroll 0 HitDice 5d6+205 ManaDice 10d10+100 DamDice 4d7+10 DamType punch AC -110 -110 -110 -80 Wealth 300 Act npc no_tame stay_area warrior~ AffBy haste dark_vision~ Off dodge fast kick~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg SPEECH 16231 talisman~ END #16213 Name mrem librarian~ ShortD a mrem librarian~ LongD A mrem librarian is sorting books here.~ Desc This mrem is muttering to itself and scratching at his head. Furr has been pulled out is clumps. ~ Race mrem~ Align 3 0 Level 33 Hitroll 0 HitDice 5d6+195 ManaDice 10d10+100 DamDice 6d4+10 DamType punch AC -110 -110 -110 -80 Wealth 330 Act npc dont_wander no_tame stay_area mage~ AffBy haste dark_vision~ Off dodge parry trip~ Imm summon charm magic sound~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16214 Name mrem cook~ ShortD a mrem cook~ LongD A mrem cook is here, stirring a pot.~ Desc This mrem is covered in food scrapes and moves very quickly. Her hair and furr are tangled together and have come loose from their binding. ~ Race mrem~ Align 2 2 Level 25 Hitroll 0 HitDice 4d5+110 ManaDice 10d10+100 DamDice 2d10+7 DamType slap AC -70 -70 -70 -50 Wealth 200 Act npc dont_wander no_tame stay_area warrior~ AffBy haste dark_vision~ Off dodge fast kick~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex female~ Material flesh MProg SPEECH 16231 talisman~ END #16215 Name mrem kit~ ShortD a mrem kit~ LongD A mrem kit is playing here.~ Desc This baby mrem is tiny and completely covered in fur. If it weren't for its fingers and feet it would be a cat. ~ Race mrem~ Align -3 3 XPMod 80 Level 9 Hitroll 0 HitDice 2d5+12 ManaDice 10d10+100 DamDice 1d8+2 DamType bite AC 0 0 0 0 Wealth 10 Act npc dont_wander no_tame stay_area~ AffBy haste dark_vision~ Off fast~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size small~ Sex random~ Material flesh END #16216 Name mrem druid~ ShortD a mrem druid~ LongD A mrem druid is mixing a brew here.~ Desc This mrem has bits of leaves and plants all through her hair and fur ~ Race mrem~ Align 3 3 Level 38 Hitroll 0 HitDice 5d6+235 ManaDice 10d10+100 DamDice 4d8+10 DamType punch AC -130 -130 -130 -110 Wealth 350 Act npc dont_wander no_tame stay_area mage~ AffBy protect_evil haste dark_vision~ Off dodge fast kick parry~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex female~ Material flesh MProg SPEECH 16231 talisman~ END #16217 Name student ranger junior~ ShortD a junior ranger student~ LongD A junior ranger student is studying here.~ Desc This student appears to have a purpetually humble look on their face. ~ Race mrem~ Align 3 3 Level 48 Hitroll 0 HitDice 5d9+275 ManaDice 10d10+100 DamDice 5d8+19 DamType punch AC -180 -180 -180 -160 Wealth 480 Act npc dont_wander no_tame stay_area mage~ AffBy haste dark_vision~ Off area_attack disarm dodge fast trip assist_race~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg SPEECH 16231 talisman~ END #16218 Name intermediate ranger student~ ShortD an intermediate ranger student~ LongD An intermediate ranger student is teasing the junior students here.~ Desc This ranger student looks reasonably adept in woodlore skills. ~ Race mrem~ Align 3 3 Level 53 Hitroll 0 HitDice 5d9+300 ManaDice 10d10+100 DamDice 10d4+23 DamType punch AC -230 -230 -230 -210 Wealth 530 Act npc dont_wander no_tame stay_area mage~ AffBy haste dark_vision~ Off area_attack disarm dodge fast kick trip assist_race~ Res poison~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16219 Name senior ranger mrem student~ ShortD a senior ranger student~ LongD A senior ranger student is bossing the intermediate students around.~ Desc This ranger student is lithe and firmly muscled. A strong sense of confidence eminates from them. ~ Race mrem~ Align -3 3 Level 60 Hitroll 0 HitDice 6d9+320 ManaDice 10d10+100 DamDice 8d6+27 DamType punch AC -300 -300 -300 -270 Wealth 600 Act npc dont_wander no_tame stay_area mage warrior~ AffBy haste dark_vision~ Off area_attack bash disarm dodge fast parry assist_race~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16220 Name master mrem ranger~ ShortD the master of mrem rangers~ LongD The master of mrem rangers is here, teaching others.~ Desc This mrem appears to be middle aged for a mrem. He has a hard yet supple body and a very clear look to his gaze. ~ Race mrem~ Align 3 3 Level 90 Hitroll 2 HitDice 9d13+440 ManaDice 10d10+300 DamDice 10d11+46 DamType punch AC -610 -610 -610 -590 Wealth 900 Act npc dont_wander no_tame stay_area mage warrior~ AffBy haste dark_vision~ Off bash disarm dodge fast dirt_kick parry~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg GRALL 16247 100~ MProg DELAY 16248 100~ MProg SPEECH 16224 shadow~ MProg SPEECH 16224 cloak~ END #16221 Name gnoll prisoner~ ShortD an arrogant gnoll~ LongD An arrogant looking gnoll prisoner is here.~ Desc This gnoll appears to be in high spirits. He looks about as if the whole realm was his to roam free in. ~ Race gnoll~ Align -3 -3 Level 88 Hitroll 4 HitDice 9d12+435 ManaDice 10d10+100 DamDice 10d11+44 DamType claw AC -590 -590 -590 -500 Wealth 400 Act npc dont_wander no_tame stay_area warrior~ AffBy detect_invis detect_hidden~ Off area_attack bash berserk disarm dodge fast kick dirt_kick parry crush~ Res bash cold disease~ Vuln fire~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg COMMAND 16296 free gnoll~ END #16222 Name wizard's familiar~ ShortD a wizard's familiar~ LongD A wizard's familiar is looking at you inquisitively.~ Desc An intellegent looking feline looks at you inquisitively. ~ Race cat~ Align 0 0 XPMod 50 Level 25 Hitroll 0 HitDice 4d5+110 ManaDice 10d10+100 DamDice 2d10+7 DamType scratch AC -70 -70 -70 -50 Wealth 100 Act npc dont_wander stay_area~ AffBy dark_vision~ Off dodge fast~ Form edible animal sentient biped mountable mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16223 Name mrem worshipper~ ShortD a mrem worshipper~ LongD A mrem worshipper is kneeling here.~ Desc This mrem has scarrs on their knees from constantly kneeling in homage. ~ Race mrem~ Align 3 3 XPMod 90 Level 36 Hitroll 0 HitDice 5d6+235 ManaDice 10d10+100 DamDice 4d8+13 DamType punch AC -120 -120 -120 -100 Wealth 360 Act npc dont_wander no_tame stay_area cleric~ AffBy haste dark_vision~ Off bash disarm fast~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16224 Name junior druid student~ ShortD a junior druid student~ LongD A junior druid student is sorting through its pockets here.~ Desc This mrem looks more interested in the plants in their pocket than the world around them. ~ Race mrem~ Align 3 3 Level 52 Hitroll 0 HitDice 5d9+285 ManaDice 10d10+100 DamDice 6d6+20 DamType punch AC -220 -220 -220 -200 Wealth 500 Act npc dont_wander no_tame stay_area mage~ AffBy haste dark_vision~ Off dodge kick assist_race~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16225 Name intermediate druid student~ ShortD an intermediate druid student~ LongD An intermediate mrem druid is crushing plants in a mortar here.~ Desc This mrem looks more interested in the plants in their pocket than the world around them. ~ Race mrem~ Align 2 2 Level 57 Hitroll 0 HitDice 6d9+305 ManaDice 10d10+100 DamDice 6d7+24 DamType punch AC -270 -270 -270 -250 Wealth 400 Act npc dont_wander no_tame stay_area mage~ AffBy haste dark_vision~ Off dodge fast kick assist_race~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16226 Name senior druid student~ ShortD a senior druid student~ LongD A senior druid student is supervising here.~ Desc This mrem has an intellegent look in their eyes, a strong smell of herbs comes from them. ~ Race mrem~ Align 3 3 Level 62 Hitroll 0 HitDice 6d10+325 ManaDice 10d10+200 DamDice 8d7+28 DamType punch AC -320 -320 -320 -300 Wealth 500 Act npc dont_wander no_tame stay_area mage~ AffBy haste dark_vision~ Off dodge fast kick assist_race~ Res magic~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16227 Name master druid mrem~ ShortD the master of the mrem druids~ LongD The master of the mrem druids is here teaching the young ones.~ Desc This mrem looks completely at one with the world, she walks with an alarming grace. ~ Race mrem~ Align 3 3 XPMod 150 Level 92 Hitroll 0 HitDice 9d13+450 ManaDice 10d10+300 DamDice 10d11+48 DamType punch AC -630 -630 -630 -610 Wealth 700 Act npc dont_wander no_tame stay_area mage warrior~ AffBy haste dark_vision regeneration~ Off bash fast kick dirt_kick~ Res magic weapon~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex female~ Material flesh MProg DELAY 16244 100~ MProg GRALL 16242 100~ MProg SPEECH 16231 talisman~ END #16228 Name sly looking mrem inexperienced~ ShortD an inexperienced, sly looking mrem~ LongD A sly looking mrem tries to slip by without being noticed.~ Desc This mrem looks a little unsure of themself, but a devious look in their eyes shows there is more to them than first galnces. ~ Race mrem~ Align -3 2 Level 48 Hitroll 0 HitDice 5d8+265 ManaDice 10d10+100 DamDice 6d6+18 DamType none AC -180 -180 -180 -150 Wealth 480 Act npc dont_wander no_tame stay_area thief~ AffBy haste dark_vision~ Off dodge fast kick dirt_kick parry assist_race~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16229 Name sly looking mrem rogue~ ShortD a sly looking mrem rogue~ LongD A sly looking mrem rogue is peering about nervously.~ Desc This mrem has a sly look in their eye and they seem to be watching you and the surrounding at the same time. ~ Race mrem~ Align -3 3 Level 53 Hitroll 0 HitDice 5d9+290 ManaDice 10d10+100 DamDice 6d7+21 DamType punch AC -230 -230 -230 -200 Wealth 530 Act npc dont_wander no_tame stay_area thief~ AffBy sneak haste dark_vision~ Off area_attack dodge fast kick dirt_kick parry trip assist_race~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16230 Name dangerous looking mrem sly~ ShortD a dangerous and sly looking mrem~ LongD A dangerous looking mrem rogue is watching others here.~ Desc This mrem stands completely still. They always seem to find a shadow to stand in, and attract very little attention. ~ Race mrem~ Align -3 3 Level 58 Hitroll 0 HitDice 6d9+310 ManaDice 10d10+100 DamDice 5d10+25 DamType punch AC -280 -280 -280 -250 Wealth 580 Act npc dont_wander no_tame stay_area thief~ AffBy sneak hide haste dark_vision~ Off area_attack backstab dodge fast kick dirt_kick parry assist_race~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #16231 Name master mrem rogue~ ShortD the master of mrem rogues~ LongD The master of mrem rogues is hiding in the shadows here.~ Desc This mrem looks like a cat crouched ready to pounce on its prey. His eyes are alert and he seems to move in a glide. ~ Race mrem~ Align -3 3 Level 88 Hitroll 4 HitDice 9d12+435 ManaDice 10d10+100 DamDice 10d11+44 DamType punch AC -880 -880 -880 -850 Wealth 880 Act npc dont_wander no_tame stay_area thief~ AffBy sneak hide haste dark_vision~ Off disarm dodge fast kick dirt_kick parry trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg SPEECH 16231 talisman~ MProg GRALL 16245 100~ MProg DELAY 16246 100~ END #16233 Name broad shouldered mrem blacksmith~ ShortD the mrem blacksmith~ LongD A broad shouldered mrem blacksmith is hammering here.~ Desc This mrem is disproportionately large. Huge arms extend from a barrel chest that leads into a thick set waist. ~ Race mrem~ Align 2 2 Level 60 Hitroll 2 HitDice 6d10+350 ManaDice 10d10+200 DamDice 8d7+30 DamType crush AC -300 -300 -300 -250 Wealth 600 Act npc dont_wander no_tame stay_area warrior~ AffBy detect_invis detect_hidden dark_vision~ Off bash disarm dodge parry crush assist_race~ Res bash~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh MProg GIVE 16275 3300~ MProg GIVE 16274 814~ MProg DELAY 16272 100~ MProg GIVE 16271 3312~ MProg SPEECH 16270 amalgum~ MProg GIVE 16273 1925~ MProg BRIBE 16277 500~ END #16234 Name burly mrem soldier shopkeeper~ ShortD a mrem shopkeeper~ LongD A burly mrem soldier is selling supplies here.~ Desc ~ Race mrem~ Align 1 1 Level 110 Hitroll 4 HitDice 11d15+535 ManaDice 4d5+120 DamDice 11d14+65 DamType punch AC -800 -800 -800 -640 Wealth 800 Act npc dont_wander no_tame stay_area warrior~ AffBy detect_invis detect_hidden haste dark_vision~ Off bash berserk disarm dodge fast parry assist_race~ Imm summon charm~ Res magic weapon~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg FIGHT 16251 30~ END #16235 Name mrem footman~ ShortD a mrem footman~ LongD A mrem footman is standing at the edge of the path here.~ Desc This mrem footman has thick set legs and is quite short. ~ Race mrem~ Align 3 2 Level 70 Hitroll 2 HitDice 7d10+360 ManaDice 10d10+200 DamDice 8d8+34 DamType punch AC -400 -400 -400 -350 Wealth 400 Act npc no_tame stay_area warrior~ AffBy dark_vision~ Off bash disarm dodge fast parry assist_race~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg FIGHT 16250 10~ END #16236 Name skillful looking mrem soldier~ ShortD a mrem soldier~ LongD A skillful looking mrem soldier is sparring with an imaginary enemy here.~ Desc This mrem looks quick and skillfull. ~ Race mrem~ Align 3 2 Level 75 Hitroll 4 HitDice 7d11+380 ManaDice 10d10+200 DamDice 8d9+38 DamType punch AC -450 -450 -450 -400 Wealth 400 Act npc no_tame stay_area warrior~ AffBy haste dark_vision~ Off bash berserk disarm fast parry trip assist_race~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg FIGHT 16251 10~ END #16237 Name mrem general~ ShortD the mrem general~ LongD The mrem general is standing at attention here.~ Desc This Mrem looks highly intelligent, and strong, and skillfull.... ~ Race mrem~ Align 3 3 Level 95 Hitroll 6 HitDice 10d13+460 ManaDice 10d10+100 DamDice 10d12+50 DamType punch AC -660 -660 -660 -550 Wealth 700 Act npc dont_wander no_tame stay_area warrior~ AffBy detect_evil detect_invis detect_hidden detect_good haste dark_vision~ Off area_attack bash berserk disarm fast parry assist_race~ Res magic weapon~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg FIGHT 16251 15~ END #16238 Name motherly looking mrem shopkeeper furrball~ ShortD a motherly mrem shopkeeper~ LongD A motherly looking mrem is selling medicinal items here.~ Desc This mrem, known by the others as Furrball, operates a mobile medicinal store. She has a soft, motherly look to her. ~ Race mrem~ Align 3 3 Level 110 Hitroll 2 HitDice 11d14+530 ManaDice 11d15+734 DamDice 11d14+64 DamType slap AC -800 -800 -800 -640 Wealth 550 Act npc no_tame stay_area cleric~ AffBy detect_invis detect_hidden sanctuary dark_vision~ Off bash dodge kick~ Res magic weapon~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex female~ Material flesh MProg FIGHT 16265 50~ END #16239 Name male mrem shopkeeper thin built lyster~ ShortD a male mrem shopkeeper~ LongD A thin built male mrem is selling exotic items here.~ Desc This mrem fellow is thinly built, with long arms and legs. He is selling exotic items here. ~ Race mrem~ Align -1 1 XPMod 90 Level 70 Hitroll 6 HitDice 7d10+400 ManaDice 10d10+100 DamDice 8d8+40 DamType punch AC -400 -400 -400 -350 Wealth 700 Act npc dont_wander no_tame stay_area warrior~ AffBy detect_invis detect_hidden haste dark_vision~ Off fast trip~ Vuln sound~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye tail claws fangs~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #0 #OBJECTS #16200 Name desk~ Short a desk~ Desc A desk stands here.~ Level 1 ItemType furniture~ Cost 100 Asize 0 Rsize 50 Values 2 100 EH 100 100 Weight 100 Material wood~ Extra nonmetal nodegrade~ End #16201 Name chair~ Short a chair~ Desc A chair is here.~ Level 0 ItemType furniture~ Cost 100 Asize 0 Rsize 50 Values 1 -1 EH 100 100 Weight 50 Material wood~ Extra nonmetal nodegrade~ End #16202 Name hard green leather vest~ Short a`#`g green`^ hard leather vest~ Desc A `#`ggreen`^ hard leather vest has been left here.~ Level 27 ItemType armor~ Cost 400 Asize 0 Rsize 50 Values 9 9 9 7 0 Weight 10 Material leather~ Extra magic bless nonmetal nodegrade burnproof~ Wear take torso~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 27 -1 hp 2 0 Affect modifier -1 27 -1 selfdiscipline 2 0 End #16203 Name hard green leather arm guards~ Short some`#`g green`^ hard leather arm guards~ Desc Some `#`ggreen`^ hard leather arm guards lie here.~ Level 27 ItemType armor~ Cost 400 Asize 0 Rsize 50 Values 7 7 7 5 0 Weight 5 Material leather~ Extra magic nonmetal nodegrade burnproof~ Wear take arms~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 27 -1 hp 2 0 Affect modifier -1 27 -1 strength 2 0 End #16204 Name green hard leather leggings~ Short some`#`g green`^ hard leather leggings~ Desc Some `#`ggreen`^ hard leather leggings lie here.~ Level 27 ItemType armor~ Cost 400 Asize 0 Rsize 50 Values 7 7 7 5 0 Weight 10 Material leather~ Extra nonmetal nodegrade burnproof~ Wear take legs~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 27 -1 hitroll 2 0 Affect modifier -1 27 -1 quickness 2 0 End #16205 Name green hard leather helm~ Short a`#`g green`^ hard leather helm~ Desc A `#`ggreen`^ hard leather helm rests here.~ Level 27 ItemType armor~ Cost 400 Asize 0 Rsize 50 Values 7 7 7 5 0 Weight 5 Material leather~ Extra magic nonmetal nodegrade burnproof~ Wear take head~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 27 -1 saves -2 0 Affect modifier -1 27 -1 reasoning 2 0 End #16206 Name silver short-sword~ Short a`#`s silver`^ short-sword~ Desc A `#`Ssilver`^ short-sword lies here.~ Level 27 ItemType weapon~ Cost 400 Asize 0 Rsize 50 Values sword 2 13 slash A Weight 20 Material silver~ Extra magic bless nodegrade burnproof~ Wear take wield~ ClassAllowances thief warrior paladin ranger spellfilcher~ End #16207 Name silver broad-sword~ Short a`#`s silver`^ broad-sword~ Desc A `#`Ssilver`^ broad-sword lies here.~ Level 55 ItemType weapon~ Cost 1000 Asize 0 Rsize 50 Values sword 3 18 slash E Weight 30 Material silver~ Extra magic bless nodegrade burnproof~ Wear take wield~ ClassAllowances thief warrior paladin ranger spellfilcher~ End #16208 Name bow composite silver~ Short a`#`s silver`^ composite bow~ Desc A `#`Ssilver`^ composite bow lies here.~ Level 35 ItemType weapon~ Cost 600 Asize 0 Rsize 50 Values exotic 2 21 pierce F Weight 30 Material silver~ Extra magic bless nodegrade burnproof~ Wear take wield~ ClassAllowances thief warrior druid paladin ranger barbarian spellfilcher~ End #16209 Name silver shield~ Short a`#`s silver`^ shield~ Desc A `#`Ssilver`^ shield lies here.~ Level 70 ItemType armor~ Cost 1400 Asize 0 Rsize 50 Values 23 23 23 16 0 Weight 40 Material silver~ Extra magic bless nodegrade burnproof~ Wear take shield~ ClassAllowances thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 70 -1 hp 4 0 Affect modifier -1 70 -1 saves -4 0 Affect modifier -1 70 -1 ac -10 0 End #16210 Name silk jade-colored dress~ Short a silk`#`G jade-colored`^ dress~ Desc A silk `#`Gjade-coloured`^ dress has been left here.~ Level 5 ItemType clothing~ Cost 100 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material silk~ Extra bless nonmetal nodegrade~ Wear take about~ End #16211 Name marble fountain~ Short a`#`W marble`^ fountain~ Desc A `#`Wmarble`^ fountain is here.~ Level 0 ItemType fountain~ Cost 0 Asize 0 Rsize 50 Values -1 -1 milk 0 0 Weight 0 Material marble~ Extra nonmetal nodegrade~ ExtraDesc fountain marble~ This fountain has a naked statue of a lithe female mrem in the middle of it, with milk coming out her breasts. ~ End #16212 Name jade-colored cleric robes~ Short some`#`G jade-colored`^ clerics robes~ Desc Some `#`Gjade-coloured clerics robes lie here.~ Level 80 ItemType clothing~ Cost 1600 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material cotton~ Extra magic bless nonmetal nodegrade burnproof~ Wear take about~ ClassAllowances cleric~ Affect modifier -1 80 -1 mana 60 0 Affect modifier -1 80 -1 reasoning 5 0 End #16213 Name silver quarter-staff~ Short a`#`s silver`^ quarter-staff~ Desc A `#`Ssilver`^ quarter-staff lies here.~ Level 80 ItemType weapon~ Cost 1600 Asize 0 Rsize 50 Values exotic 4 21 pound FI Weight 30 Material silver~ Extra magic bless nodegrade burnproof~ Wear take wield~ ClassAllowances cleric druid paladin ranger~ End #16214 Name jade-colored mages cloak~ Short a`#`G jade-colored`^ mages cloak~ Desc A `#`Gjade-coloured`^ mages cloak lies here.~ Level 60 ItemType clothing~ Cost 1200 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material cotton~ Extra magic bless nonmetal nodegrade burnproof~ Wear take about~ ClassAllowances mage~ Affect modifier -1 60 -1 hp 2 0 Affect modifier -1 60 -1 mana 100 0 End #16215 Name silver dagger~ Short a`#`S silver`^ dagger~ Desc A `#`Ssilver`^ dagger has been left here.~ Level 60 ItemType weapon~ Cost 1200 Asize 0 Rsize 50 Values dagger 3 16 stab BD Weight 5 Material silver~ Extra magic bless nodegrade burnproof~ Wear take wield~ ClassAllowances mage thief paladin spellfilcher~ End #16216 Name jade-colored librarian robes~ Short some`#`G jade-colored`^ librarian robes~ Desc Some `#`Gjade-coloured`^ librarian robes lie in a heap here.~ Level 20 ItemType clothing~ Cost 400 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material silk~ Extra nonmetal nodegrade~ Wear take about~ Affect modifier -1 20 -1 reasoning 1 0 Affect modifier -1 20 -1 memory 1 0 End #16217 Name statue mrem female lithe~ Short a statue of a lithe, female mrem~ Desc A statue of a lithe, female mrem.~ Level 1 ItemType furniture~ Cost 0 Asize 0 Rsize 50 Values 1 200 DGJ 120 120 Weight 0 Material stone~ Extra noremove nonmetal nodegrade~ ExtraDesc lithe mrem statue female~ The statue depicts a lithe female mrem, smiling michieviously at you. ~ End #16218 Name golden lithe female mrem figurine tiny~ Short a tiny`#`Y golden`^ lithe female mrem figurine~ Desc A tiny `#`Ygolden`^ female mrem figurine stands here.~ Level 30 ItemType gem~ Cost 1000 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 1 Material gold~ Extra glow nolocate nodegrade~ Wear take hold~ End #16219 Name oak barrel~ Short an oak barrel~ Desc An oak barrel is here.~ Level 0 ItemType container~ Cost 0 Asize 0 Rsize 50 Values 500 0 0 100 100 Weight 0 Material wood~ Extra nonmetal nodegrade~ ExtraDesc barrel ~ The barrels are made of oak, tightly bound with flax and sealed on top with an oak and silver lid. ~ End #16220 Name kitty snack~ Short a kitty snack~ Desc A kitty snack is here.~ Level 1 ItemType food~ Cost 5 Asize 0 Rsize 50 Values 5 5 0 0 0 Weight 1 Material food~ Extra nonmetal~ Wear take~ End #16221 Name all-in-one jade-colored apron~ Short an all-in-one`#`G jade-colored`^ apron~ Desc An all-in-one `#`Gjade-coloured`^ apron lies here.~ Level 25 ItemType clothing~ Cost 500 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material cotton~ Extra bless nonmetal nodegrade~ Wear take about~ End #16222 Name silver key~ Short a`#`S silver`^ key~ Desc A `#`Ssilver`^ key lies here.~ Level 0 ItemType key~ Cost 0 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 1 Material silver~ Wear take hold~ End #16223 Name shelf~ Short a shelf~ Desc A shelf hangs on the wall here.~ Level 0 ItemType container~ Cost 0 Asize 0 Rsize 50 Values 100 E 0 20 100 Weight 0 Material wood~ Extra nonmetal nodegrade~ End #16224 Name red biscuit~ Short a`#`R red`^ biscuit~ Desc A `#`Rred`^ biscuit is here.~ Level 25 ItemType pill~ Cost 100 Asize 0 Rsize 50 Values 40 poison plague '' '' Weight 1 Material food~ Extra magic nonmetal~ Wear take~ End #16225 Name yellow biscuit~ Short a `#`yyellow`^ biscuit~ Desc A `#`yyellow`^ biscuit lies here.~ Level 25 ItemType pill~ Cost 100 Asize 0 Rsize 50 Values 40 'faerie fire' weaken '' '' Weight 1 Material food~ Extra magic nonmetal~ Wear take~ End #16226 Name green biscuit~ Short a`#`g green`^ biscuit~ Desc A `#`ggreen`^ biscuit lies here.~ Level 25 ItemType pill~ Cost 100 Asize 0 Rsize 50 Values 25 '' '' '' '' Weight 1 Material food~ Extra magic nonmetal~ Wear take~ End #16227 Name white biscuit~ Short a`#`w white`^ biscuit~ Desc A `#`wwhite`^ biscuit is here.~ Level 25 ItemType pill~ Cost 100 Asize 0 Rsize 50 Values 25 haste '' '' '' Weight 1 Material food~ Extra magic nonmetal~ Wear take~ End #16228 Name silver sickle~ Short a`#`S silver`^ sickle~ Desc A `#`Ssilver`^ sickle has been left here.~ Level 40 ItemType weapon~ Cost 800 Asize 0 Rsize 50 Values exotic 2 22 cleave 0 Weight 5 Material silver~ Extra magic bless nodegrade burnproof~ Wear take wield~ ClassAllowances cleric druid paladin ranger spellfilcher~ End #16229 Name green rucksac~ Short a`#`g green`^ rucksac~ Desc A `#`ggreen`^ rucksac lies in a heap here.~ Level 30 ItemType container~ Cost 600 Asize 0 Rsize 50 Values 50 0 0 50 100 Weight 5 Material leather~ Extra magic bless nonmetal nodegrade burnproof~ Wear take about~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ End #16230 Name silver ring mrem ranger~ Short the`#`S silver`^ ring of the mrem~ Desc A `#`Ssilver`^ ring lies here.~ Level 50 ItemType jewelry~ Cost 1000 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 1 Material silver~ Extra magic bless nodegrade burnproof~ Wear take finger~ ClassAllowances cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 50 -1 ac 5 0 Affect modifier -1 50 -1 agility 3 0 Affect modifier -1 50 -1 quickness 3 0 End #16231 Name silver bracer mrem ranger~ Short the`#`S silver`^ bracer of the mrem~ Desc A `#`Ssilver`^ bracer lies here.~ Level 45 ItemType armor~ Cost 900 Asize 0 Rsize 50 Values 7 7 7 5 0 Weight 5 Material silver~ Extra bless nodegrade burnproof~ Wear take wrist~ ClassAllowances cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 45 -1 saves -4 0 Affect modifier -1 45 -1 constitution 2 0 End #16232 Name soft green leather shoes~ Short some`#`g green`^ soft leather shoes~ Desc Some `#`ggreen`^ soft leather shoes lie here.~ Level 35 ItemType armor~ Cost 900 Asize 0 Rsize 50 Values 6 6 6 5 0 Weight 0 Material leather~ Extra bless nonmetal nodegrade burnproof~ Wear take feet~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 quickness 2 0 Affect modifier -1 35 -1 move 50 0 End #16233 Name soft warm jade coloured cloak~ Short a soft and warm `#`Gjade-coloured`^ cloak~ Desc A soft and warm `#`Gjade-coloured`^ cloak lies here.~ Level 45 ItemType clothing~ Cost 900 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material silk~ Extra magic bless nonmetal nodegrade burnproof~ Wear take about~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 45 -1 intuition 2 0 Affect modifier -1 45 -1 selfdiscipline 2 0 End #16234 Name ranger rangers silver sword~ Short a`#`S silver`^ rangers sword~ Desc A `#`Ssilver`^ sword lies here.~ Level 50 ItemType weapon~ Cost 1000 Asize 0 Rsize 50 Values sword 3 16 slice E Weight 20 Material silver~ Extra magic bless antievil nodegrade burnproof~ Wear take wield~ ClassAllowances thief warrior paladin ranger spellfilcher~ Affect modifier -1 50 -1 damroll 2 0 End #16235 Name iron shackles~ Short some iron shackles~ Desc Some iron shackles are here.~ Level 50 ItemType armor~ Cost 0 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 50 Material iron~ Extra burnproof~ Wear take wrist~ Affect modifier -1 50 -1 move -200 0 End #16236 Name prison fatigues~ Short some prisoner's fatigues~ Desc Some prisoner's fatigues lie here.~ Level 50 ItemType clothing~ Cost 50 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material cotton~ Extra nonmetal~ Wear take about~ Affect modifier -1 50 -1 selfdiscipline -4 0 End #16237 Name chain iron chains~ Short some iron chains~ Desc Some iron chains hang here.~ Level 0 ItemType furniture~ Cost 0 Asize 0 Rsize 50 Values 1 100 0 50 50 Weight 0 Material iron~ Extra nodegrade~ ExtraDesc chain iron chains~ These chains petrude from the insides of the tree. The wood itself has grown around their ends making them impossible to pull free. ~ End #16238 Name fixed wooden quiver~ Short a fixed wooden quiver~ Desc A fixed wooden quiver is here.~ Level 0 ItemType container~ Cost 0 Asize 0 Rsize 50 Values 10 0 0 10 100 Weight 0 Material wood~ Extra nonmetal nodegrade~ End #16239 Name arrow~ Short a`#`S silver`^ arrow~ Desc A `#`Ssilver`^ arrow lies here.~ Level 35 ItemType weapon~ Cost 50 Asize 0 Rsize 50 Values dagger 3 10 pierce 0 Weight 2 Material silver~ Extra magic bless burnproof~ Wear take wield~ ClassAllowances mage thief paladin ranger spellfilcher~ End #16240 Name golden scroll~ Short a`#`Y golden`^ scroll~ Desc A `#`Ygolden`^ scroll lies here.~ Level 50 ItemType scroll~ Cost 1000 Asize 0 Rsize 50 Values 50 cancellation '' '' '' Weight 1 Material paper~ Extra magic nonmetal~ Wear take hold~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ End #16241 Name silver scroll~ Short a`#`S silver`^ scroll~ Desc A `#`Ssilver`^ scroll lies here.~ Level 50 ItemType scroll~ Cost 1000 Asize 0 Rsize 50 Values 50 invisibility '' '' '' Weight 1 Material paper~ Extra magic nonmetal~ Wear take hold~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ End #16242 Name book mrem~ Short the book of the mrem~ Desc The book of the mrem is here.~ Level 1 ItemType trash~ Cost 50 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 1 Material paper~ Extra magic bless nonmetal burnproof~ Wear take hold~ ExtraDesc book mrem~ This cat like race evolved after the great war. It is uncertain as to whether they mutated from humans or felines, or whether they developed individually in their own right. What is certain though is they have the basic physical appearance of humans including height and stature. However, apon closer examination cat-like features are to be found. Mrem do not have a unique language but speak fluent human and have the ability to purr and hiss like other felines. Other unique features of Mrem are extended hair growth to the head area, much like a mane found in some felines. Whiskers on the upper lip with sharp eye teeth petruding over their lower lips. All over body hair provide protection against the elements and their non-retractable claw like fingers protect against enemies. The Mrem have soft, long tails which are more often than not conceiled under clothing rather than left to hang free. Pointy ears provide exceptional hearing but also make them sensitive to loud noises. Cat-like eyes provide exceptional night vision and a sensitive nose provides for an enhanced sense of smell. Mrem prefer to not live in open spaces but in lightly wooded forests, often making their homes within the trees. Mrem, being fond of communal living can also be found living quite happily in human communities. Mrem spend much of the day sleeping because of their high metabolic rates, this means they will tire quicker than most other races when actively doing something. Mrem are exceptionally fond of the night and can often be found hunting individually at this time. Mrem young are called kits, whom are taught from an early age to hate and fear reptiles as all Mrem do. Mrem rarely put faith in the gods and hence struggle as Clerics and Paladins. Mrem are very agile creatures with lightning quick reflexes. The woodland home of most Mrem and their enhanced senses provide an excellent basis for a Mrem to become versed in woodlore. As such Mrem make excellent Rangers and Druids. ~ End #16243 Name book ranger~ Short the book of the ranger~ Desc The book of the ranger is here.~ Level 1 ItemType trash~ Cost 50 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 1 Material paper~ Extra bless nonmetal~ Wear take hold~ ExtraDesc book ranger~ A subclass of warrior that has the ability to dabble in both mage and cleric spells. This is quite a versatile class that provides a bit of everything, including sword and second attack, and has the following defaults: SKILLS: awareness wake up when someone approaches as you sleep scan allows you to look before you leap sneak move undetected from room to room spear this skill covers both spears and staves, but not polearms third attack allows the skilled ranger to land three blows in one round REALMS: abjuration spells that protect, cure, and dispel divination spells that detect and investigate evocation offensive magics, used for combat; SPHERE: combat offensive magics healing spells that restore the physical condition ~ End #16245 Name comfortable looking bed~ Short a bed~ Desc A comfortable looking bed is here.~ Level 1 ItemType furniture~ Cost 100 Asize 0 Rsize 50 Values 2 1000 EHK 110 110 Weight 100 Material wood~ Extra nonmetal nodegrade~ ExtraDesc bed ~ This bed looks very comfortable. ~ End #16246 Name dresser~ Short a dresser~ Desc A dresser is here.~ Level 1 ItemType container~ Cost 100 Asize 0 Rsize 50 Values 100 A 0 10 100 Weight 100 Material wood~ Extra nonmetal nodegrade~ End #16247 Name silver pot~ Short a`#`S silver`^ pot~ Desc A `#`Ssilver`^ pot is here.~ Level 20 ItemType container~ Cost 400 Asize 0 Rsize 50 Values 100 0 0 10 100 Weight 30 Material silver~ Extra magic bless nodegrade burnproof~ Wear take hold~ ExtraDesc pot silver~ This pot glows with magic, and its weight keeps changing. ~ End #16248 Name silver kitchen knife dagger~ Short a`#`S silver`^ kitchen knife~ Desc A `#`Ssilver`^ kitchen knife has been left here.~ Level 20 ItemType weapon~ Cost 400 Asize 0 Rsize 50 Values dagger 1 14 stab D Weight 1 Material silver~ Extra magic bless burnproof~ Wear take wield~ ClassAllowances mage thief paladin ranger spellfilcher~ End #16249 Name dull silver dagger~ Short a dull looking`#`s silver`^ dagger~ Desc A dull looking `#`Ssilver`^ dagger has been left here.~ Level 48 ItemType weapon~ Cost 1100 Asize 0 Rsize 50 Values dagger 2 22 stab H Weight 4 Material silver~ Extra dark bless nodegrade burnproof~ Wear take wield~ ClassAllowances mage thief paladin ranger spellfilcher~ End #16250 Name wooden shelf~ Short a wooden shelf~ Desc A wooden shelf.~ Level 0 ItemType container~ Cost 0 Asize 0 Rsize 50 Values 200 0 0 4 100 Weight 0 Material wood~ Extra nonmetal nodegrade~ End #16251 Name silver letter opener~ Short a`#`S silver`^ letter opener~ Desc A`#`S silver`^ letter opener is here.~ Level 33 ItemType weapon~ Cost 650 Asize 0 Rsize 50 Values dagger 2 14 slice 0 Weight 2 Material silver~ Extra glow bless antievil nodegrade burnproof~ Wear take wield~ ClassAllowances mage thief warrior paladin ranger barbarian spellfilcher~ End #16252 Name treaty parchment scroll embedded wall~ Short a scroll~ Desc A scroll is embedded in the wall.~ Level 1 ItemType trash~ Cost 0 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 0 Material paper~ Extra nonmetal nodegrade burnproof~ ExtraDesc scroll treaty embedded wall parchment~ This scroll is written on brown parchment that has been embroidered with a silk boarder. TREATY This is to seal the permanent alliance between the Mrem, and the clan of Slayer. If ever in desperate need, Slayer will come to the aid of the Mrem, as will the Mrem come to the aid of Slayer. The village of the Mrem is to be considered under sanctuary, and hence not to be hunted in. In return, Mrem shall respect the fortress of the Slayer. May this bond be forever unbroken, and forever signify the alliance of the clan of Slayer, and the race of the Mrem. Signed: (In Ink) Anita - Lady of the Mrem. Signed: (In Blood) Urai - war leader of the Slayer. ~ End #16253 Name comfortable bed~ Short a comfortable bed~ Desc A comfortable looking bed with satin sheets is here.~ Level 1 ItemType furniture~ Cost 300 Asize 0 Rsize 50 Values 4 5000 BEHK 120 120 Weight 100 Material wood~ Extra nonmetal nodegrade~ ExtraDesc satin sheets comfortable bed~ The bed looks well worn and extremely comfortable. Satin sheets have been roughly pulled over in an attempt to make the bed. ~ End #16255 Name silver druid sickle~ Short a`#`S silver`^ druids sickle~ Desc A`#`S silver`^ druids sickle lies here.~ Level 30 ItemType weapon~ Cost 600 Asize 0 Rsize 50 Values exotic 2 17 slice D Weight 5 Material silver~ Extra magic bless nodegrade burnproof~ Wear take wield~ ClassAllowances druid~ End #16256 Name sign wooden~ Short a wooden sign~ Desc A small wooden sign hangs here!~ Level 97 ItemType trash~ Cost 0 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 0 Material wood~ Extra nonmetal nodegrade~ ExtraDesc wooden sign~ The sign reads: Currently we have grown vines to: Markrist Island Mekali Dzagari ~ End #16257 Name silver pike polearm~ Short a`#`S silver`^ pike~ Desc A`#`S silver`^ pike lies here.~ Level 60 ItemType weapon~ Cost 1000 Asize 0 Rsize 50 Values polearm 3 24 pierce DF Weight 50 Material silver~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ Affect modifier -1 60 -1 empathy -2 0 Affect modifier -1 60 -1 quickness -2 0 ExtraDesc silver pike~ This pike is around six feet long and has a large, flax waxen handle. ~ End #16258 Name silver flail~ Short a`#`S silver`^ handled flail~ Desc A`#`S silver`^ handled flail lies here.~ Level 65 ItemType weapon~ Cost 900 Asize 0 Rsize 50 Values flail 3 22 pound 0 Weight 30 Material silver~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances mage cleric warrior paladin ranger barbarian~ End #16259 Name thin silver torso armor~ Short some thin `#`Ssilver`^ torso armor~ Desc Some thin `#`Ssilver`^ torso armor lies here.~ Level 60 ItemType armor~ Cost 1000 Asize 0 Rsize 50 Values 20 20 20 18 0 Weight 40 Material silver~ Extra bless nodegrade burnproof~ Wear take torso~ ClassAllowances cleric thief warrior druid paladin ranger barbarian spellfilcher~ Affect modifier -1 60 -1 strength 2 0 Affect modifier -1 60 -1 hp 4 0 Affect modifier -1 60 -1 ac -10 0 ExtraDesc thin silver torso armor~ This armor bears the insignia of the Mrem on it. ~ End #16260 Name sword avatars mrem~ Short sword of the Mrem avatars~ Desc The sword of the Mrem avatars is here.~ Level 80 ItemType weapon~ Cost 1600 Asize 0 Rsize 50 Values sword 4 19 slice I Weight 50 Material silver~ Extra glow bless nolocate nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ Affect modifier -1 80 -1 hitroll 3 0 Affect modifier -1 80 -1 damroll 3 0 ExtraDesc sword avatar mrem~ This sword is made from solid silver.... It has been blessed and the blade appears to be strong enough never to blunt. It is encrusted on its handle with the insignia of the mrem armies.... A lithe female Mrem kneeling before a young girl. ~ End #16261 Name comfortable hammock~ Short a comfortable looking hammock~ Desc A comfortable looking hammock hangs here.~ Level 1 ItemType furniture~ Cost 10000 Asize 0 Rsize 50 Values 3 10000000 BEHK 110 110 Weight 10000 Material flax~ Extra nonmetal nodegrade burnproof~ End #16262 Name furrball furrballs biscuits soothing biscuit~ Short furrballs' soothing biscuit~ Desc A biscuit lies here.~ Level 5 ItemType pill~ Cost 1000 Asize 0 Rsize 50 Values 5 'cure serious' '' '' '' Weight 1 Material food~ Wear take hold~ End #16263 Name amalgum shield~ Short the `#`Yamalgum`^ shield~ Desc A shield made of many metals lies here.~ Level 50 ItemType armor~ Cost 400 Asize 0 Rsize 50 Values 20 20 20 25 0 Weight 40 Material metal~ Extra nodegrade burnproof~ Wear take shield~ ClassAllowances cleric warrior paladin ranger barbarian~ Affect modifier -1 50 -1 hp 6 0 Affect modifier -1 50 -1 ac -15 0 Affect modifier -1 50 -1 saves -2 0 End #16265 Name silken dress~ Short a silken dress~ Desc A silken dress lies here.~ Level 70 ItemType clothing~ Cost 100 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 5 Material silk~ Extra nonmetal nodegrade~ Wear take about~ Affect modifier -1 70 -1 mana 40 0 End #16266 Name 16266 token_amalgum_shield~ Short token_amalgum_shield_mp16283~ Desc Token_amalgum_shield_mp16283~ Level 0 ItemType token~ Cost 0 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 0 Material unknown~ Wear take~ End #16267 Name token_quest_talisman_speech_talisman~ Short token_quest_talisman_speech_talisman_mp16291~ Desc Token_quest_talisman_speech_talisman_mp16291~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16268 Name token_quest_talisman_speech_holder~ Short token_quest_talisman_speech_holder_mp16292~ Desc Token_quest_talisman_speech_holder_mp16292~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16269 Name token_quest_talisman_speech_delhor~ Short token_quest_talisman_speech_delhor_mp16293~ Desc Token_quest_talisman_speech_delhor_mp16293~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16270 Name token_quest_talisman_speech_humility~ Short token_quest_talisman_speech_humility_mp16294~ Desc Token_quest_talisman_speech_humility_mp16294~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16271 Name token_quest_talisman_give_matrix~ Short token_quest_talisman_give_matrix_mp16295~ Desc Token_quest_talisman_give_matrix_mp16295~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16272 Name token_quest_talisman_give_matrix~ Short token_quest_talisman_speech_humble_mp11100~ Desc Token_quest_talisman_speech_humble~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16273 Name token_quest_amalgum_speech_amalgum~ Short token_quest_amalgum_speech_amalgum_mp16270~ Desc Token_quest_amalgum_speech_amalgum_mp16270~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16274 Name token_quest_amalgum_give_sword~ Short token_quest_amalgum_give_sword_mp16272~ Desc Token_quest_amalgum_give_sword_mp16272~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16275 Name token_quest_amalgum_give_hammer~ Short token_quest_amalgum_give_hammer_mp16273~ Desc Token_quest_amalgum_give_hammer_mp16273~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16276 Name token_quest_amalgum_give_helm~ Short token_quest_amalgum_give_helm_mp16274~ Desc Token_quest_amalgum_give_helm_mp16274~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #16277 Name token_quest_amalgum_give_ring~ Short token_quest_amalgum_give_ring_mp16275~ Desc Token_quest_amalgum_give_ring_mp16275~ Level 1 ItemType token~ Cost 0 Asize 0 Rsize 50 Values A 0 0 0 0 Weight 0 Material none~ Extra nodegrade~ Wear take hold~ End #0 #ROOMS #16200 Name A Giant Oak Tree~ Desc Before you towers an immense oak tree, large roots boldly span out in all directions from the base of the tree. The bark on the tree is worn by what appears to be thousands of claw marks. Hushed voices and noises can be heard from above. There is a suspicious looking knot in the base of the tree. ~ Sector forest~ ExtraDesc claw marks~ The claw marks appear to have been scratched into the wood many times, almost as if some pleasure was derived from it. ~ Exit north 30611 Exit east 30543 Exit south 30538 Exit west 30563 Exit up 16201 Exit northeast 16233 EFlags door closed~ EKeywords knot~ End #16201 Name Guard Hut~ Desc You are in a wooden thatched hut, that appears to be some sort of guard room. Fine silver weapons racks line the walls and a simple desk and chair fill the floor space. The high quality weapons and armor neatly readied for times of trouble seem out of place in this otherwise primitive looking room. ~ Sector forest~ ExtraDesc weapons armor~ The weapons and armor are all made from silver and kept polished like new. ~ ExtraDesc chair desk~ This desk and chair are facing the entrance to the hut and a quill pen and notebook sit on the desk. ~ Exit north 16204 Exit east 16203 Exit south 16241 Exit west 16202 Exit up 16218 Exit down 16200 End #16202 Name Watch Tower~ Desc This room is made of thatched wood and is slightly higher than the others that can be seen from here. Another identical tower stands directly east of here on the other side of the guard hut. A number of arrow slotts have been carved into the walls facing the forest below. A wooden quiver hangs on the wall. ~ Sector forest~ ExtraDesc arrow slotts~ The arrow sloots are angled down towards the forest and are just wide enough to peer and shoot arrows through at the same time. ~ Exit east 16201 End #16203 Name Watch Tower~ Desc This room is made of thatched wood and is slightly higher than the others that can be seen from here. Another identical tower stands directly west of here on the other side of the guard hut. A number of arrow slotts have been carved into the walls facing the forest below. ~ Sector forest~ ExtraDesc arrow slotts~ The arrow sloots are angled down towards the forest and are just wide enough to peer and shoot arrows through at the same time. ~ Exit west 16201 End #16204 Name On a Swing Bridge~ Desc A very thin swing bridge made from wood bound together with flax rope stretches to the north. It moves unsteadily in the wind, and appears to require a lot of agility and balance to negotiate. There are no side rails to grip on to and the flax ropes look extremely old and frayed. ~ Sector forest~ ExtraDesc ropes ~ The ropes have had the resin that preserves them worn off by constant use. ~ Exit north 16205 Exit south 16201 End #16205 Name A Platform~ Desc You are on a platform with a large cleared room to the north. To the south is an unstable looking swing bridge. The surface of the floor has been thatched together with branches, large preserved leaves and flax rope. ~ Sector forest~ ExtraDesc branches leaves ropes~ The floor is covered in flax ropes branches and leaves all of which are coated in a resin of some sort to preserve them. ~ Exit north 16206 Exit south 16204 End #16206 Name Great Meeting Room~ Desc You are in a large meeting room. The floor has been thatched together as the others have, but unlike the other rooms it has been covered in a soft layer of moss. The moss makes for a comfortable seat on the floor. The room itself is centered around a large fountain. Two circles appear to have been warn into the floor all surrounding the fountain. The inner circle is much smaller than the outer and is set about ten hand spans closer to the middle. One particular part of the inner circle looks unwarn and fresh foliage grows on it. A stone tablet sits behind the space with the word "protector" written on it. ~ RoomFlags indoors~ Sector inside~ ExtraDesc stone tablet protector~ The stone tablet is about two knuckles thick on an adult human. The word "protector" has been lovingly carved into its face. The tablet looks generations old. ~ Exit north 16211 Exit east 16208 Exit south 16205 Exit west 16207 End #16207 Name On a Swing Bridge~ Desc A very thin swing bridge made from wood bound together with flax rope stretches to the west. It moves unsteadily in the wind, and appears to require a lot of agility and balance to negotiate. There are no side rails to grip on to and the flax ropes look extremely old and frayed. What appears to be a row of houses lies to the west, and a meeting room to the east. ~ Sector inside~ ExtraDesc ropes ~ The ropes have had the resin that preserves them worn off by constant use. ~ Exit east 16206 Exit west 16209 End #16208 Name On a Swing Bridge~ Desc A very thin swing bridge made from wood bound together with flax rope stretches to the east. It moves unsteadily in the wind, and appears to require a lot of agility and balance to negotiate. There are no side rails to grip on to and the flax ropes look extremely old and frayed. What appears to be a temple lies to the east, and a meeting room to the west. ~ Sector forest~ ExtraDesc ropes ~ The ropes have had the resin that preserves them worn off by constant use. ~ Exit east 16210 Exit west 16206 End #16209 Name Laboratory~ Desc The walls of this room are blackened with soot. Clumps of furr cling to the walls and patches of blood stain the floor. Shelves on the eastern walls are littered with some full and some empty vials scattered about. Shelves on the western wall have some very warn looking books on them. The shelves, blackened by soot also have various parts melted away, and acid stains. ~ RoomFlags indoors~ Sector inside~ Exit east 16207 End #16210 Name Temple~ Desc A primitive looking temple surrounds you. On the eastern and western walls are rows of candles and in the northern part of the room sits an alter of sorts. Three marble steps lead up to the alter and a beautifully carved oak bench rests on the upper most step. Apon the bench stands a statue of a female Mrem smiling mischeviously at you. The ground below the steps has three sets of knee imprints left in it, and just infront of each set is an imprint of a forehead. ~ RoomFlags indoors~ Sector inside~ Exit west 16208 End #16211 Name On a Swing Bridge~ Desc A very thin swing bridge made from wood bound together with flax rope stretches to the north. It moves unsteadily in the wind, and appears to require a lot of agility and balance to negotiate. There are no side rails to grip on to and the flax ropes look extremely old and frayed. ~ Sector forest~ ExtraDesc ropes ~ The ropes have had the resin that preserves them worn off by constant use. ~ Exit north 16212 Exit south 16206 End #16212 Name A Platform~ Desc You are on a platform with rooms to the north east and west. To the south is an unstable looking swing bridge. The surface of the floor has been thatched together with branches, large preserved leaves and flax rope. ~ Sector forest~ ExtraDesc branches rope leaves~ The floor is covered in flax ropes branches and leaves all of which are coated in a resin of some sort to preserve them. ~ Exit north 16216 Exit east 16217 EKeywords door~ Exit south 16211 Exit west 16214 End #16213 Name A House~ Desc This room looks like someone's home. It is quite messy and has claw marks all around it. Fairly modern cooking equipment and furniture adorns the room, but like the other rooms, the house itself looks very primitive. Windows face out the western walls and the room has no door, only a flax mat hanging roughly over the entrance to the neighboors house. ~ RoomFlags indoors~ Sector inside~ ExtraDesc claw marks~ The claw marks appear to have been scratched into the wood many times, almost as if some pleasure was derived from it. ~ ExtraDesc flax mat~ It seems the inhabitance have little care for privacy for no door exhists. Simple flax mats hang between houses and outside to protect against the elements. ~ Exit north 16214 End #16214 Name A House~ Desc This room looks like someone's home. It is quite messy and has claws marks all around it. Fairly modern cooking equipment and furniture adorns the room, but like the other rooms, the house itself looks very primitive. Windows face out the western walls, and the room has no door, only a flax mat hanging roughly over the entrance. To the north and south lie this homes neighboors. ~ RoomFlags indoors~ Sector inside~ ExtraDesc claw marks~ The claw marks appear to have been scratched into the wood many times, almost as if some pleasure was derived from it. ~ ExtraDesc flax mat entrance~ It seems the inhabitance have little care for privacy for no door exhists. Simple flax mats hang between houses and outside to protect against the elements. ~ Exit north 16215 Exit east 16212 Exit south 16213 End #16215 Name A House~ Desc This room looks like someone's home. It is quite messy and has claw marks all around it. Fairly modern cooking equipment and furniture adorns the room, but like the other rooms, the house itself looks very primitive. Windows face out the western walls, and the room has no door, only a flax mat hanging roughly over the entrance to the neighboors house. ~ RoomFlags indoors~ Sector inside~ ExtraDesc claw marks~ The claw marks appear to have been scratched into the wood many times, almost as if some pleasure was derived from it. ~ ExtraDesc flax mat~ It seems the inhabitance have little care for privacy for no door exhists. Simple flax mats hang between houses and outside to protect against the elements. ~ Exit south 16214 End #16216 Name The Library~ Desc You are in what appears to be a library. There are rows of desks and chairs facing towards the center of the room and large bookshelves lining the walls. The shelves and books themselves are of an impressive quality. However the room itself looks primitive. ~ RoomFlags indoors~ Sector inside~ ExtraDesc chairs desks~ The chairs and desks all face the ceter of the room and form a complete circle. ~ ExtraDesc books shelves~ Many books line these shelves and all look well worm and read. No dust is to be found anywhere. ~ Exit south 16212 End #16217 Name Home of the Protector~ Desc This room is no less primitive that the others yet it has some very noteable distinctions. This house has not been inhabited for many generations, yet it has been neatly maintained. Rows of weapons wracks line the walls, all empty. A lone chair stands before the eastern wall. Out the southern window is a clear view of the Temple and through the temple window can be seen a statue. A sign rests in a small stand in the center of the floor. Several arrows stick out from all angles from the empty shell of armor, which has long since sunk deep into the floor. ~ RoomFlags indoors noscry~ Sector inside~ ExtraDesc chair ~ This chair has a hard wooden back with the insignia of a female Mrem carved into it making it very uncomfortable. ~ ExtraDesc armor shell arrow~ The armor although still shinning has sunk into the floor and has roots growing around it making it impossible to move. The guantlet on the right hand looks as if once held a sword. ~ ExtraDesc sign ~ This is the home of the Protector whom failed in his task many years past. May the godess have mercy on his soul and bring peace to his shamed family. We wait for his return, knowing he shall be the shield against our enemy. ~ Exit west 16212 EKeywords door~ End #16218 Name A Guard Hut~ Desc You are in a wooden thatched hut, that appears to be some sort of guard room. Fine silver weapons racks line the walls. The high quality weapons and armor neatly readied for times of trouble seem out of place in this otherwise primitive looking room. ~ Sector forest~ ExtraDesc weapons armor~ The weapons and armor are all made from silver and kept polished like new. ~ Exit north 16219 Exit up 16228 Exit down 16201 End #16219 Name On a Swing Bridge~ Desc There are no side rails to grip on to and the flax ropes look extremely old and frayed. A very thin swing bridge made from wood bound together with flax rope stretches to the north. It moves unsteadily in the wind, and appears to require a lot of agility and balance to negotiate. There are no side rails to grip on to and the flax ropes look extremely old and frayed. ~ Sector forest~ ExtraDesc ropes ~ The ropes have had the resin that preserves them worn off by constant use. ~ Exit north 16220 Exit south 16218 End #16220 Name A Platform~ Desc You are on a platform with a large cleared room to the north. To the south is an unstable looking swing bridge. The surface of the floor has been thatched together with branches, large preserved leaves and flax rope. ~ Sector forest~ ExtraDesc ropes branches leaves~ The floor is covered in flax ropes branches and leaves all of which are coated in a resin of some sort to preserve them. ~ Exit north 16223 Exit east 16222 Exit south 16219 Exit west 16221 End #16221 Name Kitchen~ Desc The kitchen is filled with cooking equipment all engraved with a figure of a female mrem. Pots and pans litter bench tops and dirty dishes lie scattered on the floor. The room itself is covered in thick resin to prevent the wood catching on fire. ~ RoomFlags indoors~ Sector inside~ ExtraDesc pots pans cooking equipment dishes~ The cooking equipment is all made of blackened silver, it has baked on food stains and looks very poorly kept. ~ Exit east 16220 End #16222 Name Storage Pit~ Desc This room holds piles of food packed into barrels. No windows are here to let the light in so it is quite dark. Barrels containing milk also line the walls and the smell of off milk makes the pit stink. Two unlit torch sconses rest on each wall. ~ RoomFlags indoors~ Sector inside~ ExtraDesc torch sconses~ These torches have been unlit for so long that the wicks will not ignite. ~ ExtraDesc barrels ~ The barrels are made of oak, tightly bound with flax and sealed on top with a oak and silver lid. ~ Exit west 16220 End #16223 Name The Nursery~ Desc This room has windows set in the walls at a low hieght, it has no roof, and the walls are as primitive as the rest of the village. Various play items litter the floor, from scratching poles, to balls of flax twine. A make shift climbing structure sits in the middle of the room. ~ Sector forest~ ExtraDesc play scratching poles balls flax twine climbing structure~ There are numerous items littering the floor here. Balls of twine have been ravished and scratching poles decimated. Most noteable is a large climbing structure made of oak branches. ~ Exit north 16224 Exit south 16220 End #16224 Name A Platform~ Desc You are on a platform just north of a nursary. The platform is larger than the others and looks as though it could support more weight. The bound branches and ropes appear to have been organised better also. To the north lies a room with a door on it. ~ Sector forest~ ExtraDesc ropes ~ The floor is covered in flax ropes branches and leaves all of which are coated in a resin of some sort to preserve them. ~ Exit north 16225 EFlags door closed locked hard~ EKeyvnum 16222 EKeywords door~ Exit east 16227 Exit south 16223 Exit west 16226 End #16225 Name Armoury~ Desc Unlike most of the other rooms in the village this one has a door on it. No windows are here to let in light but two torch sconces rest on the walls. Weapons racks line all of the walls, and a variety of weapons and armor reset on wracks and wooden mrem models. The door has been encrusted with an engraving of a lithe female mrem. ~ RoomFlags indoors~ Sector inside~ ExtraDesc wooden model~ These wooden models are really just crudely humanoid shaped grouping of stick for resting armor on. ~ ExtraDesc engraving ~ The engraving is finely carved, and painstakingly detailed. ~ Exit south 16224 EFlags door closed locked hard~ EKeyvnum 16222 EKeywords door~ End #16226 Name Observation Deck~ Desc From here a grand view over looks most of the forest. Some of the trees still tower over head. To the south west a large city can be seen. The giant oak from which the mrem enter their village spirals upward behind you, even with your neck arched back you cannot see the top of it. There are no rails here to stop you falling and it would be easy to simply step off and plumet to the forest floor. ~ Sector forest~ Exit east 16224 End #16227 Name Druid's Den~ Desc This den gives off a very pungent odour. The smell of herbs, roots and forest plants mix together to give the air a fresh smell of the forest. Rare plants are set in silver pots on the base of several windows, and strange looking biscuits are spread on a shelf. The trimmings off branches litter the floor, and they crackle under foot. ~ RoomFlags indoors~ Sector inside~ ExtraDesc plants ~ The plants are uniformily green and some even have vivid red flowers growing from them. ~ Exit west 16224 End #16228 Name Platform~ Desc You have reached the highest level of the village. Not far above you is the top of the great tree, its branches span out through the rest of the forest boldly claiming its domain. The platform on which you stand is well cared for, and has bleached patches on it where the sun has filtered through the tree top. ~ Sector forest~ ExtraDesc bleached ~ These bleached patches have been burned into the wood by years of gentle sunlight. ~ Exit north 16229 Exit down 16218 End #16229 Name Swing Bridge~ Desc A very thin swing bridge made from wood bound together with flax rope stretches to the north. It moves unsteadily in the wind, and appears to require a lot of agility and balance to negotiate. There are no side rails to grip on to and the flax ropes look extremely old and frayed. To the south is a platform and a training ground lies to the north. ~ Sector forest~ Exit north 16230 Exit east 16231 Exit south 16228 Exit west 16232 End #16230 Name Central Training Room~ Desc Paintings of rangers line all the walls in here. It seems that most Mrem aspire to become great rangers like those depicted in the paintings. Drops of blood, spell components, herbs and sweat give tell tail signs of the training that is conducted in here. Two golden rules are written in a scroll on the wall. ~ RoomFlags indoors~ Sector inside~ ExtraDesc painting ~ One painting catches your attention. It shows a tiger like striped male mrem encircling a five headed dragon. ~ ExtraDesc golden rules scroll~ A ranger always helps the weak. A ranger is always humbled by nature. ~ Exit south 16229 End #16231 Name Eastern Training Room~ Desc This room is filled with plants in various stages of growth. Biscuit crumbs litter the floor along with cutting from numerous exotic plants. Many windows are set into the walls making the room somewhat like a green house. Heat trapped in this room from the days sun makes it quite warm. The floor is very well trampled and is showing signs of age. ~ RoomFlags indoors~ Sector inside~ Exit west 16229 End #16232 Name Western Training Room~ Desc This room has a makeshift wooden and foam dumby in the centre of it. The dumby has about twenty pcokets on it. The back of the dumby has been decimated with stab markes. Several fake doors line the northern wall, all of them have different sized locks on them. Several sections are cast in shadow about the size a human could stand in and hide. ~ RoomFlags indoors~ Sector inside~ Exit east 16229 End #16233 Name Prison~ Desc This room has been used as a prison. Marks scarr the insides of the hollowed section of the tree. Chains hang on the northern wall. Although the room is round, parts of the wall have been carved flat to hand the chains on and put torch sconses on the wall. The room contains no windows excpet for a small breathing hole near the bottom of the tree. ~ RoomFlags dark indoors~ Sector inside~ Exit southwest 16200 EFlags door closed~ EKeywords knot~ End #16235 Name War Barracks~ Desc This room looks a little fortified as it has sharp branches protruding from the top of each wall. There is no roof, but the lush growth of the tree provides some shelter. There has been dirt loaded onto the floor of the room, and in it are the scuff marks of many a set of shoes. Fake gnolls made from sticks are lines against the eastern wall with targets on their abdomens. ~ Sector forest~ Exit north 16241 Exit east 16238 Exit south 16236 Exit west 16239 End #16236 Name Southern War Barracks~ Desc This room also has a dirt floor covered in footprints.... The foot prints seems somewhat lighter though and in different patterns. Again fake Gnoll made from stick line the eastern wall, but this time the targets are on their shoulders and chests. A door lies to the east and has the emblem of the mrem armies on it. ~ Sector forest~ Exit north 16235 Exit east 16237 EFlags door closed~ EKeywords door~ Exit west 16240 End #16237 Name General's Headquarters~ Desc This room has no fortification but it atleast has a roof. It seems far more comfortable than the barracks and has a soft leaf floor. The portraits of several tall and proud looking Mrem line the northern wall, and they appear to be the sucsessive generals of the army. A desk and chair furnish the room and a door to the west leads back into the barracks. ~ RoomFlags indoors~ Sector inside~ Exit west 16236 EFlags door closed~ EKeywords door~ End #16238 Name Mrem Armorer~ Desc This store has been built from solid oaken wood, it has no roof but thick foliage grows above it. A heavy anvil lies behind the counter and several solid looking hammers hang on the wall behind the counter. A sign rests on the counter. ~ Sector forest~ ExtraDesc sign ~ The sign reads: Temporarily not trading I am on a personal assignment. ~ Exit west 16235 End #16239 Name Kreans War Supplies~ Desc This room has been set up as a temporary shop. The weapons and armor lie at the ready behind the counter. Roughly made walls and a lumpy, unstable looking floor show that this room is not meant to be permanent. ~ Sector forest~ Exit east 16235 End #16240 Name Lysters' Exotic Items~ Desc A large counter has been made from makeshift branches from the tree you are in. It seems the only way to get to the other side is to climb over. On the other side are piles of various shades of leather and reams of cotton and twine on a wrack. ~ Sector forest~ Exit east 16236 End #16241 Name Anita's Study~ Desc This room is beautifully furnished. The interior walls are lined with waxen oak, and the supporting beams are laden with intricate carvings of exotic vines. A polished oak desk rests against the northern wall and a book-shelf filled with dusty books covered in threaded bindings is set into the wall. On the desk lies a globe, candles, parchment and writing impliments. The oak floor is softened by a lush carpet which covers half the room. Statues of a silver and golden dragon line the western wall, and a large hammock supported by two lush oak trees that grow into the walls, adornes the eastern side of the room. A fireplace is set behind the statues, and the ever burning flames within send shadows of the dragons flittering across the room. Brass fire-stokers stand in a brass hold just infront of the fireplace. An oil painting hangs above the desk. Alight candles flicker to either side of the painting illuminating the scene within. ~ RoomFlags indoors~ Sector inside~ ExtraDesc candles candle~ These candles are made from pure white wax. ~ ExtraDesc painting oil~ This painting depicts a mrem village in the trees. It is half destroyed and burning. Swing bridges link what is left of the village, and mrem's rush along them carrying buckets. In the forefront of the painting is a lithe female mrem. She lies bleeding and writhing in pain on the ground. A young girl sits next to her crying in her lap. In the distance three looming figures are flying away, they appear to be three dragons. One of them has five heads. ~ ExtraDesc fire-stokers brass hold~ A brass holder is here, with two unused fire pokers in it. ~ ExtraDesc flames fire fireplace~ These flames burn evenly and constantly making the room comfortably warm even on the coldest nights. The flickering lights send shadows accross the room. ~ ExtraDesc statue dragon silver golden~ These statues have been carved from marble. They show a silver and golden dragon in all their glory. A small enscription on each reads..... Our eternal thanks... Lady of the silver elves. ~ ExtraDesc carpet ~ The carpet is made from a mixture of silk and wool. It depicts a lithe female Mrem kneeling before a young girl. ~ ExtraDesc desk ~ The desk has been beautifully carved from the oak off this very tree. You can see the signature of its crafter whom gifted it to anita, scribed on its edge. ~ ExtraDesc carvings beam vines~ The beams extend both from the floor to the roof and across the roof making the room appear very stable. ~ Exit north 16201 Exit south 16235 End #0 #SPECIALS M 16202 spec_guard M 16209 spec_cast_mage M 16210 spec_cast_cleric M 16213 spec_cast_mage M 16227 spec_cast_mage M 16239 spec_cast_druid S #RESETS2 M 0 16200 1 16200 1 M 0 16201 15 16201 2 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16232 -1 feet~ E 0 16205 -1 head~ E 0 16206 -1 wielded~ O 0 16200 -1 16201 O 0 16201 -1 16201 M 0 16203 2 16202 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16232 -1 feet~ E 0 16205 -1 head~ E 0 16208 -1 wielded~ O 0 16238 -1 16202 P 0 16239 20 16238 10 M 0 16203 2 16203 1 E 0 16208 -1 wielded~ E 0 16205 -1 head~ E 0 16204 -1 legs~ E 0 16232 -1 feet~ E 0 16202 -1 torso~ E 0 16203 -1 arms~ O 0 16238 -1 16203 P 0 16239 20 16238 10 M 0 16204 1 16204 1 M 0 16205 1 16204 1 M 0 16206 6 16205 1 E 0 16203 -1 arms~ E 0 16202 -1 torso~ E 0 16204 -1 legs~ E 0 16232 -1 feet~ E 0 16205 -1 head~ E 0 16206 -1 wielded~ M 0 16207 6 16205 1 M 0 16208 2 16206 2 E 0 16206 -1 wielded~ E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16232 -1 feet~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16218 -1 hold~ M 0 16208 2 16206 2 E 0 16205 -1 head~ E 0 16232 -1 feet~ E 0 16218 -1 hold~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16202 -1 torso~ E 0 16206 -1 wielded~ O 0 16211 -1 16206 M 0 16205 8 16207 1 M 0 16209 1 16209 1 E 0 16214 -1 about~ E 0 16215 -1 wielded~ E 0 16232 -1 feet~ O 0 16223 -1 16209 P 0 16240 1 16223 1 P 0 16241 1 16223 1 M 0 16222 1 16209 1 M 0 16210 1 16210 1 E 0 16222 -1 hold~ E 0 16232 -1 feet~ E 0 16212 -1 about~ E 0 16213 -1 wielded~ O 0 16217 -1 16210 M 0 16223 2 16210 2 E 0 16233 -1 about~ E 0 16232 -1 feet~ M 0 16204 5 16212 1 M 0 16205 5 16212 1 M 0 16206 6 16212 1 E 0 16202 -1 torso~ E 0 16232 -1 feet~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16206 -1 wielded~ M 0 16207 6 16212 1 E 0 16210 -1 about~ E 0 16232 -1 feet~ O 0 16245 -1 16213 O 0 16246 -1 16213 P 0 16210 20 16246 1 M 0 16211 3 16214 3 E 0 16232 -1 feet~ E 0 16210 -1 about~ M 0 16211 3 16214 3 E 0 16232 -1 feet~ E 0 16210 -1 about~ M 0 16211 3 16214 3 E 0 16232 -1 feet~ E 0 16210 -1 about~ M 0 16212 3 16214 3 E 0 16202 -1 torso~ E 0 16232 -1 feet~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16206 -1 wielded~ M 0 16212 3 16214 3 E 0 16206 -1 wielded~ E 0 16232 -1 feet~ E 0 16205 -1 head~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16202 -1 torso~ M 0 16212 3 16214 3 E 0 16232 -1 feet~ E 0 16206 -1 wielded~ E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ O 0 16245 -1 16214 O 0 16246 -1 16214 P 0 16210 20 16246 1 O 0 16245 -1 16215 O 0 16246 -1 16215 P 0 16210 20 16246 1 M 0 16213 1 16216 1 E 0 16216 -1 about~ E 0 16251 -1 wielded~ E 0 16232 -1 feet~ O 0 16223 -1 16216 P 0 16242 20 16223 1 P 0 16243 20 16223 1 P 0 17784 20 16223 1 P 0 17785 20 16223 1 O 0 16247 -1 16217 P 0 16220 30 16247 5 O 0 16211 -1 16217 O 0 16253 -1 16217 M 0 16201 15 16218 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16206 -1 wielded~ E 0 16232 -1 feet~ M 0 16214 1 16221 1 E 0 16221 -1 about~ E 0 16232 -1 feet~ O 0 16247 -1 16221 P 0 16220 30 16247 5 E 0 16248 -1 wielded~ M 0 16204 4 16222 1 O 0 16219 -1 16222 P 0 16220 30 16219 5 M 0 16215 3 16223 3 M 0 16215 3 16223 3 M 0 16215 3 16223 3 M 0 16201 3 16223 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16232 -1 feet~ E 0 16205 -1 head~ E 0 16206 -1 wielded~ M 0 16211 5 16223 1 E 0 16210 -1 about~ E 0 16232 -1 feet~ M 0 16207 5 16224 1 E 0 16232 -1 feet~ E 0 16210 -1 about~ M 0 16204 4 16224 1 O 0 16202 -1 16225 O 0 16203 -1 16225 O 0 16204 -1 16225 O 0 16205 -1 16225 O 0 16206 -1 16225 O 0 16207 -1 16225 O 0 16208 -1 16225 O 0 16209 -1 16225 O 0 16215 -1 16225 O 0 16218 -1 16225 O 0 16228 -1 16225 O 0 16234 -1 16225 O 0 16231 -1 16225 O 0 16230 -1 16225 O 0 16228 -1 16225 M 0 16216 1 16227 1 E 0 16228 -1 wielded~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16202 -1 torso~ G 0 16226 -1 G 0 16227 -1 E 0 16229 -1 about~ E 0 16232 -1 feet~ O 0 16250 -1 16227 P 0 16225 1 16250 1 P 0 16224 1 16250 1 M 0 16202 1 16228 1 E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16232 -1 feet~ E 0 16202 -1 torso~ E 0 16207 -1 wielded~ E 0 16209 -1 shield~ M 0 16217 4 16230 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16230 -1 lfinger~ E 0 16230 -1 rfinger~ E 0 16231 -1 rwrist~ E 0 16231 -1 lwrist~ E 0 16233 -1 about~ E 0 16234 -1 wielded~ M 0 16217 4 16230 1 E 0 16234 -1 wielded~ E 0 16233 -1 about~ E 0 16232 -1 feet~ E 0 16231 -1 lwrist~ E 0 16231 -1 rwrist~ E 0 16230 -1 rfinger~ E 0 16230 -1 lfinger~ E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ M 0 16218 4 16230 1 E 0 16205 -1 head~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16202 -1 torso~ E 0 16230 -1 lfinger~ E 0 16230 -1 rfinger~ E 0 16231 -1 lwrist~ E 0 16231 -1 rwrist~ E 0 16232 -1 feet~ E 0 16233 -1 about~ E 0 16234 -1 wielded~ M 0 16219 4 16230 1 E 0 16234 -1 wielded~ E 0 16202 -1 torso~ E 0 16232 -1 feet~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16230 -1 lfinger~ E 0 16230 -1 rfinger~ E 0 16231 -1 rwrist~ E 0 16231 -1 lwrist~ E 0 16233 -1 about~ M 0 16220 1 16230 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16230 -1 rfinger~ E 0 16230 -1 lfinger~ E 0 16231 -1 lwrist~ E 0 16231 -1 rwrist~ E 0 16233 -1 about~ E 0 16207 -1 wielded~ E 0 16209 -1 shield~ E 0 16232 -1 feet~ M 0 16224 4 16231 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16232 -1 feet~ E 0 16255 -1 wielded~ M 0 16225 4 16231 1 E 0 16228 -1 wielded~ E 0 16232 -1 feet~ E 0 16205 -1 head~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16202 -1 torso~ M 0 16226 4 16231 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16232 -1 feet~ E 0 16228 -1 wielded~ M 0 16227 1 16231 1 E 0 16228 -1 wielded~ E 0 16232 -1 feet~ E 0 16205 -1 head~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16202 -1 torso~ M 0 16229 4 16232 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16249 -1 wielded~ E 0 16233 -1 about~ E 0 16232 -1 feet~ M 0 16230 4 16232 1 E 0 16232 -1 feet~ E 0 16233 -1 about~ E 0 16249 -1 wielded~ E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ M 0 16231 1 16232 1 E 0 16205 -1 head~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16202 -1 torso~ E 0 16249 -1 wielded~ E 0 16233 -1 about~ E 0 16232 -1 feet~ M 0 16228 4 16232 1 E 0 16232 -1 feet~ E 0 16233 -1 about~ E 0 16249 -1 wielded~ E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ M 0 16221 1 16233 1 E 0 16235 -1 hands~ E 0 16236 -1 about~ O 0 16237 -1 16233 M 0 16201 15 16233 4 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16206 -1 wielded~ E 0 16232 -1 feet~ M 0 16235 10 16235 2 E 0 16257 -1 wielded~ E 0 16259 -1 torso~ M 0 16236 10 16236 2 E 0 16258 -1 wielded~ E 0 16259 -1 torso~ M 0 16238 1 16236 1 G 0 16262 -1 M 0 16237 1 16237 1 E 0 16259 -1 torso~ E 0 16209 -1 shield~ E 0 16204 -1 legs~ E 0 16203 -1 arms~ E 0 16205 -1 head~ E 0 16230 -1 lfinger~ E 0 16230 -1 rfinger~ O 0 16200 -1 16237 O 0 16201 -1 16237 E 0 16260 -1 wielded~ M 0 16233 1 16238 1 M 0 16234 1 16239 1 G 0 16257 -1 G 0 16258 -1 G 0 16259 -1 G 0 16209 -1 M 0 16239 1 16240 1 E 0 16202 -1 torso~ E 0 16203 -1 arms~ E 0 16204 -1 legs~ E 0 16205 -1 head~ E 0 16230 -1 lfinger~ E 0 16230 -1 rfinger~ E 0 16231 -1 lwrist~ E 0 16231 -1 rwrist~ E 0 16232 -1 feet~ E 0 16233 -1 about~ G 0 16240 -1 G 0 16241 -1 E 0 16249 -1 wielded~ G 0 16202 -1 G 0 16203 -1 G 0 16204 -1 G 0 16205 -1 G 0 16230 -1 G 0 16231 -1 G 0 16232 -1 O 0 16211 -1 16241 O 0 16250 -1 16241 O 0 16247 -1 16241 P 0 16220 40 16247 10 O 0 16261 -1 16241 S #SHOPS #16234 buy_type weapon~ buy_type armor~ profit_buy 150 profit_sell 40 close_hour 23 END #16238 buy_type pill~ profit_buy 140 profit_sell 50 close_hour 23 END #16239 profit_buy 120 profit_sell 40 close_hour 23 END #0 #MOBPROGS #16296 title arrogant gnoll prisoner~ code mob echoat $n You can't break his shackles. ~ disabled false END #16295 title talisman quest-mrem cleric-sends to priest~ code if hastoken $n 16270 pmote $n embraces @. say It seems ye are indeed worthly of the knowledge I have..... say The holder of the talismans is a priest in a small fishing village far north of Dzagari. say Go to him and tell him that you have been sent by one who is humble. emote grins and turns away. mob oload 16271 mob tgive 16271 $n else say Thank you, I always wanted one of these. smile $n endif ~ disabled false END #16294 title talisman quest-mrem cleric-asks for matrix~ code if hastoken $n 16269 pmote $n smiles at @. say Not bad for one so young... say Next, you must prove your courage and strength. say One of our mrems have been taken prisoner by the goblins to the south. say You must free our mrem, and bring me proof of your heroic work. say Then I shall tell you of the talisman. mob oload 16270 mob tgive 16270 $n else say Thank you, I do consider myself to be quite humble. chuckle endif ~ disabled false END #16293 title talisman quest-mrem cleric-asks for word humility~ code if hastoken $n 16268 pmote $n smiles at @. say Correct young one.... say Next, name to me the virtue that leads to knowledge and learning. say I will give you a clue....it is very close to the word humidity. emote chuckles to herself. mob oload 16269 mob tgive 16269 $n else say Yes, I know of Delhor. say Why do you ask? endif ~ disabled false END #16292 title talisman quest-mrem cleric-asks for mother of anita~ code if hastoken $n 16267 say You want to find the one who has the talismans eh? say Well first ye must proove yourself worthy of such an artifact. say Name me the mother, of the goddess, of the people in this village. mob oload 16268 mob tgive 16268 $n else say The holder? The holder of what? endif ~ disabled false END #16291 title talisman quest-mrem cleric-tells of talisman~ code say The talismans eh? say I suppose the old man told you of there origins... say Well I'll bet he didn't tell you about where they are... say Only I know of the holder of talismans. emote looks extremely proud of herself. mob oload 16267 mob tgive 16267 $n ~ disabled false END #16277 title amalgum shield quest -give money~ code if hastoken $n 16266 say Didnt I already made you a shield? say I am sorry, but I have more to do. emote turns back to his anvil. endif if hastoken $n 16277 mob oload 16263 give amalgum $n mob oload 16266 mob tgive 16266 $n emote grins. say You will find it is of the finest quality... emote looks very proud of himself. say Now I have other work to do. If you'll excuse me. whisper $n I hear the mrem cleric may bless my work if you give it to her. emote turns back to his anvil. else say Thanks, I could do with a little money. emote grins. endif ~ disabled false END #16276 title cleric blesses~ code emote nods at $N. emote mutters a small prayer before the statue. mob cast bless amalgum give amalgum $n ~ disabled false END #16275 title amalgum shield quest given golden mask~ code if hastoken $n 16276 emote looks anxious. say Excellent... emote turns to the red hot molten metal and quickly adds the mask. mob echo flames surge from the furnace and $I drops the mould into a barrel of water. mob echo steams pours through the room.....and when it clears... mob echo $I stands before you holding a shield swirling with colours. say now there is just a small matter of payment. say for 50 gold it is yours. emote holds out his paw for payment. mob oload 16277 mob tgive 16277 $n else say A golden ring.. I could melt this into a fine piece of jewellery.. Thanks endif ~ disabled false END #16274 title amalgum shield quest given silver~ code if hastoken $n 16275 say Aha...its coming together nicely. say now just a little gold to give it maluability. mob echo The metals in the mould begin to bubble slightly. say we must be quick it is almost done... say bring me a golden signet ring! I think it is an orcish thing... mob oload 16276 mob tgive 16276 $n else say A silver helm, how useful.. endif ~ disabled false END #16273 title amalgum quest given hammer~ code if hastoken $n 16274 say Ah yes this will do nicely... say now we'll be needing some silver to help in the protection against magic. say The old revenant at the lighthouse near the beach, used to wear a silver helm. say I'm not sure if he wears it still, but that would do nicely, if you can find it. emote begins melting the iron hammer into the mould. mob oload 16275 mob tgive 16275 $n else say I could melt this down and make something really useful.. Thanks endif ~ disabled false END #16272 title amalgum shield quest - asks for iron hammer~ code if hastarget $i say ahh yes well that worked fine.... emote shows $q the melted sword. say see how it is an amber colour? say That means it is ready to have the iron added. say Bring me a heavy iron hammer. whisper $q I hear a the hafran quartermaster carries one. emote concentrates on keeping the steel hot. mob oload 16274 mob tgive 16274 $n endif ~ disabled false END #16271 title amalgum sword quest get steel~ code if hastoken $n 16273 emote begins melting down the steel sword. say Wait there...if this works I will tell you the next ingredient. mob remember $n mob delay 5 else say Hmm.. I always wanted one of these.. Thanks endif ~ disabled false END #16270 title the amalgum shield quest~ code . say Oh the amalgum shield eh. say well I can make one of those sure.... say There is a lot of materials I will need though. say First I'll be needing some good solid steel.. say Bring me a heavy steel bastard sword.. say So I can melt it down... emote turns back to his anvil. whisper $n I hear the Orcs near the town of Dzagari use them. mob oload 16273 mob tgive 16273 $n ~ disabled false END #16265 title Anita-Furrballs eats her own biscuits~ code mob oload 16262 eat soothing ~ disabled false END #16251 title Anita-soldiers cast heal on themselves~ code mob cast 'cure serious' self ~ disabled false END #16250 title Anita-footman cast heal on themselves~ code mob cast 'cure light' self emote casts a spell of healing on $kself. ~ disabled false END #16248 title master of mrem rangers-greeting~ code if hastarget $i say You see students....everyone likes to learn of natures wonder. emote smiles proudly. mob forget endif ~ disabled false END #16247 title master of mrem rangers-wait~ code if mobhere 16219 say ....so by placing our foot thus we make far less noise.... say Oh <ahem> hello there. mob delay 10 break ~ disabled false END #16246 title master of mrem thieves-wait~ code if hastarget $i say You will never learn our secrets. say unless you wish to join our ...err....profession. mob forget endif ~ disabled false END #16245 title master of mrem thieves-greet~ code if mobhere 16230 say .....the trick you see is to move around behind them..... pmote $n notices @ and coughs. say Can I help you? mob delay 10 break ~ disabled false END #16244 title master of mrem druids-wait~ code if hastarget $i say You are still here eh... say maybe you want to be a druid? mob forget endif ~ disabled false END #16242 title master of mrem druids-greet~ code if mobhere 16226 say .......and so you see, if you combine buck root and.... say It seems we have a visitor, carry on students. mob remember $n mob delay 10 break ~ disabled false END #16241 title the mrems smile at good mrem and frown at evil align~ code if race $n mrem and isgood $n pmote $n bows before @. endif if isevil $n pmote $n watches @ suspiciously. endif if race $n mrem and isneutral $n pmote $n nods at @. endif ~ disabled false END #16231 title Mrem guide for talisman quest~ code pmote $n smiles at @. say If you wish to find about the talisman of learning, go and see the cleric on the bottom floor. ~ disabled false END #16224 title Master Rangers talk on Cloak of Shadows~ code . say In search of the items needed to weave the cloak of shadows, are you? say Well then, I have a class of students to attend to as you can see. say You'll need to get spidersilk, a zaradine...... emote scratches his head. say Ah yes, this strange magical needle as well. chuck say I think the swamp hag carries these needles. say But I'm not to sure, go check it out and see. mob oload 27154 mob tgive 27154 ~ disabled false END #0 #$