#DAWNAREADATA Version 11 FromMUD Dawn 1.69r Development Site~ *parent_codebase 1.69r-ReleaseCandiate1 Name Orc Fortress~ ShortName Orc Fortress~ Builders None~ Credits Reave Xelton~ VNUMs 3300 3399 LRange 10 65 Security 9 Colour G~ colourcode ` MapScale 7 MapLevel 1 Vnum_offset 0 Continent valarin~ *LastSaved Sat Jan 31 23:48:10 2004~ End #MOBILES #3300 Name orc general~ ShortD an orc general~ LongD An orc general is here, studying the maps.~ Desc This powerful orc is well armed and armored. His skin is covered with numerous scars, and he looks quite tough. ~ Race orc~ Align 1 -3 Level 65 Hitroll 2 HitDice 7d10+340 ManaDice 7d10+340 DamDice 7d8+32 DamType punch AC -300 -300 -300 -250 Wealth 341 Act npc dont_wander no_tame stay_area warrior~ AffBy infrared~ Off bash disarm dodge kick parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh MProg FIGHT 3304 20~ END #3301 Name orc aide~ ShortD an orc aide~ LongD An orc aide is here, assisting the high ranking orcs.~ Desc This sniveling orc seems to be here to run errands for the more powerful orcs. He is dressed only in dirty leather clothes. ~ Race orc~ Align -1 -2 Level 10 Hitroll 0 HitDice 2d5+18 ManaDice 2d5+18 DamDice 2d4+2 DamType chomp AC 0 0 0 0 Wealth 50 Act npc dont_wander no_tame stay_area~ AffBy infrared~ Off trip~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #3302 Name orc guard~ ShortD an orc guard~ LongD An orc guard is here, half asleep.~ Desc This orc guard looks tough, but also half asleep. He is fairly well armed. ~ Race orc~ Align 0 -2 Level 45 Hitroll 1 HitDice 5d8+255 ManaDice 5d8+100 DamDice 6d6+16 DamType punch AC -100 -100 -100 -90 Wealth 250 Act npc dont_wander no_tame stay_area warrior~ AffBy infrared~ Off bash disarm dodge parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh MProg FIGHT 3300 20~ END #3303 Name orc trainee~ ShortD an orc trainee~ LongD An orc trainee is here, learning to fight.~ Desc This orc is young, but looks tough enough. He is here practicing his weapons skills with some masters and other trainees. ~ Race orc~ Align 0 -2 Level 33 Hitroll 1 HitDice 5d6+215 ManaDice 3d10+11 DamDice 3d10+11 DamType punch AC -100 -100 -100 -50 Wealth 160 Act npc dont_wander no_tame stay_area warrior~ AffBy infrared~ Off disarm parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh END #3304 Name orc chef~ ShortD an orc chef~ LongD An orc chef is here serving up his latest kill.~ Desc This orc seems to think he is a chef. He is wearing a big white hat that he's stolen somewhere, and is currently whipping up his latest recipe, no doubt something with elf in it. ~ Race orc~ Align -2 -2 Level 35 Hitroll 1 HitDice 5d6+210 ManaDice 5d6+210 DamDice 4d7+11 DamType punch AC -100 -100 -100 -50 Wealth 165 Act npc dont_wander no_tame stay_area~ AffBy infrared~ Off bash dodge kick parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh END #3305 Name orc warrior~ ShortD an orc warrior~ LongD An orc warrior is showing off his swordwork here.~ Desc This orc is very ugly, partly due to the battle scars which cover him. He appears to be highly trained and well armed. ~ Race orc~ Align -1 -2 Level 46 Hitroll 1 HitDice 5d9+280 ManaDice 5d9+280 DamDice 5d8+20 DamType punch AC -200 -200 -200 -150 Wealth 255 Act npc dont_wander no_tame stay_area warrior~ AffBy infrared~ Off berserk disarm dodge kick parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh MProg FIGHT 3301 20~ END #3306 Name orc sergeant~ ShortD an orc sergeant~ LongD An orc sergeant is here, barking out orders.~ Desc This orc is obviously a sergeant, judging from the marking on his armor. He looks very tough and is well armed. ~ Race orc~ Align 1 -2 Level 53 Hitroll 1 HitDice 6d9+300 ManaDice 6d9+300 DamDice 10d4+24 DamType punch AC -200 -200 -200 -180 Wealth 276 Act npc no_tame stay_area warrior~ AffBy infrared~ Off bash disarm dodge kick parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh MProg FIGHT 3302 20~ END #3307 Name orc lieutenant~ ShortD an orc lieutenant~ LongD An orc lieutenant is here, harassing the lower ranking orcs.~ Desc This battle-hardened orc is well armed and looks like trouble. His skin is covered with scars, but none of them look recent. ~ Race orc~ Align 0 -3 Level 58 Hitroll 1 HitDice 6d10+320 ManaDice 6d10+320 DamDice 8d6+28 DamType punch AC -300 -300 -300 -250 Wealth 310 Act npc no_tame stay_area warrior~ AffBy infrared~ Off bash disarm dodge kick parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh MProg FIGHT 3303 20~ END #3308 Name orc weaponmaster~ ShortD an orc weaponmaster~ LongD An orc weaponmaster is here, sharpening his weapons.~ Desc This massive orc is surrounded by weapons, and looks like he knows how to use them all. He has a fairly intelligent look in his eyes, for an orc. ~ Race orc~ Align -3 -3 Level 50 Hitroll 1 HitDice 5d9+280 ManaDice 5d9+280 DamDice 5d8+20 DamType punch AC -200 -200 -200 -150 Wealth 249 Act npc dont_wander no_tame stay_area warrior~ AffBy infrared~ Off bash disarm dodge kick parry trip~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh END #3310 Name orc torture master~ ShortD an orc torture master~ LongD An orc torture master is here, looking for an elf to beat.~ Desc This orc is dressed in leather and seems to have tools for torturing others all around him. There is a mad gleam in his eyes. ~ Race orc~ Align -3 -3 Level 50 Hitroll 1 HitDice 5d9+280 ManaDice 5d9+280 DamDice 5d8+20 DamType punch AC -200 -200 -200 -150 Wealth 260 Act npc dont_wander no_tame stay_area warrior~ AffBy infrared~ Off disarm dodge dirt_kick parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh END #3311 Name orc military advisor~ ShortD an orc military advisor~ LongD An orc military advisor is here, suggesting war strategies.~ Desc This advisor is a small orc who has a very crafty look to him. He probably knows a lot about war strategies. ~ Race orc~ Align 1 -2 Level 20 Hitroll 0 HitDice 3d5+88 ManaDice 3d5+88 DamDice 2d8+5 DamType punch AC 0 0 0 0 Wealth 101 Act npc dont_wander no_tame stay_area~ AffBy infrared~ Off parry trip~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #3312 Name kobold slave~ ShortD a kobold slave~ LongD A kobold slave is trudging along doing some menial task.~ Desc This small kobold looks half-starved and frequently beaten. There are even a few burnt spots on its body. ~ Race kobold~ Align -1 -2 Level 10 Hitroll 0 HitDice 2d5+18 ManaDice 2d5+18 DamDice 2d4+2 DamType chomp AC 0 0 0 0 Wealth 0 Act npc scavenger stay_area~ AffBy infrared dark_vision~ Off dirt_kick~ Res bash pierce poison~ Vuln magic energy mental light~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye claws~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #3313 Name goblin slave~ ShortD a goblin slave~ LongD A goblin slave looks up at you fearfully.~ Desc This scrawny goblin is malnourished and appears to be frequently beaten. ~ Race goblin~ Align -2 -2 Level 10 Hitroll 0 HitDice 2d5+18 ManaDice 2d5+18 DamDice 2d4+2 DamType chomp AC 0 0 0 0 Wealth 0 Act npc stay_area~ AffBy dark_vision~ Off kick~ Imm poison disease~ Res negative~ Vuln magic fire negative mental drowning light~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye claws~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #3314 Name orc dungeon guard~ ShortD an orc dungeon guard~ LongD An orc dungeon guard is watching the prisoners.~ Desc This orc looks pretty tough, and is clad in a thick suit of armor, with weapons hanging at his sides. ~ Race orc~ Align 0 -2 Level 45 Hitroll 1 HitDice 5d8+255 ManaDice 5d8+255 DamDice 6d6+16 DamType punch AC -100 -100 -100 -50 Wealth 222 Act npc dont_wander no_tame stay_area warrior~ AffBy infrared~ Off bash dodge kick parry~ Res poison disease~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh MProg GREET 3308 90~ END #3315 Name elven prisoner~ ShortD an elven prisoner~ LongD An elven prisoner is here, recovering from his latest beating.~ Desc This elf is in pretty bad shape. He is bleeding in many places, and has had some clumps of hair pulled out from his head. ~ Race elf~ Align 2 2 Level 15 Hitroll 0 HitDice 4d5+110 ManaDice 4d5+110 DamDice 2d10+7 DamType punch AC 0 0 0 0 Wealth 0 Act npc dont_wander no_tame stay_area~ AffBy infrared~ Res charm~ Vuln iron~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg COMMAND 3306 free elf~ END #3316 Name human prisoner~ ShortD a human prisoner~ LongD A human prisoner is cowering in a corner here.~ Desc This human has obviously been tortured badly. There are many burnt spots on his body, and he is cowering in the corner in fear. ~ Race human~ Align 2 2 Level 17 Hitroll 0 HitDice 4d5+110 ManaDice 4d5+110 DamDice 2d10+7 DamType punch AC 0 0 0 0 Wealth 0 Act npc dont_wander no_tame stay_area~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg COMMAND 3307 free human~ END #3317 Name hurt elf 3317 ex-prisoner~ ShortD a hurt elf~ LongD A hurt elf is here.~ Desc This elf is in pretty bad shape. He is bleeding in many places, and has had some clumps of hair pulled out from his head. ~ Race elf~ Align 2 2 Level 15 Hitroll 0 HitDice 4d5+110 ManaDice 4d5+110 DamDice 2d10+7 DamType punch AC 0 0 0 0 Wealth 0 Act npc no_tame stay_area~ AffBy infrared~ Res charm~ Vuln iron~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #3318 Name human tortured 3318 ex-prisoner~ ShortD a tortured human~ LongD A tortured human is here.~ Desc This human has obviously been tortured badly. There are many burnt spots on his body, and he is cowering in the corner in fear. ~ Race human~ Align 2 2 Level 17 Hitroll 0 HitDice 4d5+110 ManaDice 4d5+110 DamDice 2d10+7 DamType punch AC 0 0 0 0 Wealth 0 Act npc no_tame stay_area~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #0 #OBJECTS #3300 Name golden signet ring~ Short a `#`Ygolden`^ signet ring~ Desc A `#`Ygolden`^ signet ring lies here.~ Level 63 ItemType jewelry~ Cost 1101 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 2 Material steel~ Extra magic nodegrade burnproof~ Wear take finger~ ClassAllowances thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 63 -1 hp 4 0 Affect modifier -1 63 -1 strength 3 0 Affect modifier -1 63 -1 constitution 3 0 Affect modifier -1 63 -1 mana -20 0 ExtraDesc thick golden ring~ This ring appears to be extremely magical in nature. From the runes and symbols on it, it appears to be a ring of spell turning of some type. ~ End #3301 Name tightly linked ringmail~ Short a tightly linked ringmail~ Desc A tightly linked ringmail has been left here.~ Level 60 ItemType armor~ Cost 1212 Asize 0 Rsize 50 Values 20 19 22 15 0 Weight 40 Material steel~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances cleric warrior paladin ranger barbarian~ Affect modifier -1 60 -1 damroll -2 0 Affect modifier -1 60 -1 hitroll 4 0 Affect modifier -1 60 -1 hp 8 0 ExtraDesc tightly linked ringmail~ This ringmail is finely made. The rings are steel, and very small and tightly linked. ~ End #3302 Name double-bladed steel axe o3302~ Short a double-bladed steel axe~ Desc A double-bladed steel axe has been left here.~ Level 61 ItemType weapon~ Cost 1212 Asize 0 Rsize 50 Values axe 5 13 slash 0 Weight 45 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ ExtraDesc double-bladed steel axe~ This axe is made of steel and is extremely sharp and deadly. It has two blades, and a sturdy wooden handle. ~ End #3303 Name black steel helmet~ Short a `#`Sblack steel`^ helmet~ Desc A `#`Sblack steel`^ helmet has been left here.~ Level 60 ItemType armor~ Cost 1203 Asize 0 Rsize 50 Values 16 14 16 12 0 Weight 20 Material steel~ Extra nodegrade burnproof~ Wear take head~ ClassAllowances cleric warrior paladin ranger barbarian~ Affect modifier -1 60 -1 damroll 6 0 Affect modifier -1 60 -1 hitroll 4 0 ExtraDesc black steel helmet~ This helmet is made of thick, sturdy steel. It is black in color. ~ End #3304 Name thin leather armor~ Short some thin leather armor~ Desc Thin leather armor has been left here.~ Level 10 ItemType armor~ Cost 200 Asize 0 Rsize 50 Values 3 2 4 2 0 Weight 10 Material leather~ Extra nodegrade~ Wear take torso~ ExtraDesc thin leather armor~ This armor is thin and dirty. Doesn't look all that protective. ~ End #3305 Name black scalemail~ Short a `#`Sblack`^ scalemail~ Desc A `#`Sblack`^ scalemail has been left here.~ Level 40 ItemType armor~ Cost 802 Asize 0 Rsize 50 Values 14 13 14 10 0 Weight 70 Material steel~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances cleric warrior druid paladin ranger barbarian~ Affect modifier -1 40 -1 constitution 3 0 Affect modifier -1 40 -1 selfdiscipline -2 0 Affect modifier -1 40 -1 presence -2 0 Affect modifier -1 40 -1 hp 4 0 ExtraDesc black scalemail~ This armor is very thick and appears durable. It is made from blackened steel. ~ End #3306 Name spiked maul~ Short a spiked maul~ Desc A spiked maul has been left here.~ Level 42 ItemType weapon~ Cost 842 Asize 0 Rsize 50 Values mace 4 11 smash 0 Weight 50 Material wood~ Extra nodegrade~ Wear take wield~ ClassAllowances cleric warrior druid paladin ranger barbarian~ ExtraDesc spiked maul~ This heavy club is made of thick wood and has big steel spikes. ~ End #3307 Name old splintmail~ Short an old splintmail~ Desc An old splintmail has been left here.~ Level 32 ItemType armor~ Cost 641 Asize 0 Rsize 50 Values 11 11 11 8 0 Weight 60 Material steel~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances cleric warrior paladin ranger barbarian~ Affect modifier -1 32 -1 hp 6 0 ExtraDesc old splintmail~ This old splintmail might once have been good but is now in pretty poor shape. Still looks like it could offer decent protection though. ~ End #3308 Name black steel shortsword sword~ Short a `#`Sblack steel`^ shortsword~ Desc A `#`Sblack steel`^ shortsword has been left here.~ Level 32 ItemType weapon~ Cost 639 Asize 0 Rsize 50 Values sword 2 18 slash 0 Weight 35 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances cleric thief warrior druid paladin ranger barbarian~ ExtraDesc black steel shortsword~ This is pretty short for a sword, but appears sturdy enough. It is made of blackened steel. ~ End #3309 Name old cooking apron~ Short an old cooking apron~ Desc An old cooking apron has been left here.~ Level 1 ItemType clothing~ Cost 21 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 3 Material cloth~ Extra nonmetal nodegrade~ Wear take about~ ExtraDesc old cooking apron~ This old apron is white but is very dirty. In big red letters on the front it says "Kiss the Chef!" ~ End #3310 Name long wooden spoon~ Short a long wooden spoon~ Desc A long wooden spoon has been left here.~ Level 1 ItemType weapon~ Cost 26 Asize 0 Rsize 50 Values mace 1 6 beating 0 Weight 5 Material wood~ Extra nonmetal nodegrade~ Wear take wield~ ExtraDesc long wooden spoon~ This is pretty huge for a spoon, almost 3 feet long. ~ End #3311 Name heavy black platemail~ Short a heavy `#`Sblack`^ platemail~ Desc A heavy `#`Sblack`^ platemail has been left here.~ Level 46 ItemType armor~ Cost 920 Asize 0 Rsize 50 Values 17 15 16 12 0 Weight 90 Material steel~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances warrior paladin ranger barbarian~ Affect modifier -1 46 -1 ac 20 0 ExtraDesc heavy black platemail~ This steel platemail is very thick and looks like it could absorb quite a beating. It has been painted black. ~ End #3312 Name heavy steel bastard sword~ Short a heavy steel bastard sword~ Desc A heavy steel bastard sword has been left here.~ Level 47 ItemType weapon~ Cost 945 Asize 0 Rsize 50 Values sword 4 12 slash 0 Weight 55 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ ExtraDesc heavy bastard sword~ This huge sword is double edged and very heavy. Might take two hands for some to wield. ~ End #3313 Name sturdy platemail~ Short a sturdy platemail~ Desc A sturdy platemail has been left here.~ Level 51 ItemType armor~ Cost 1010 Asize 0 Rsize 50 Values 17 17 17 13 0 Weight 70 Material steel~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances cleric warrior druid paladin ranger barbarian~ Affect modifier -1 51 -1 agility 2 0 Affect modifier -1 51 -1 hp 2 0 Affect modifier -1 51 -1 damroll 2 0 Affect modifier -1 51 -1 hitroll 2 0 ExtraDesc sturdy platemail~ This platemail looks like it offers decent protection, and is not too heavy. ~ End #3314 Name metal-tipped spear o3314~ Short a metal-tipped spear~ Desc A metal-tipped spear has been left here~ Level 50 ItemType weapon~ Cost 1002 Asize 0 Rsize 50 Values polearm 2 28 thrust F Weight 25 Material wood~ Extra nodegrade~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ ExtraDesc metal-tipped spear~ This long, sturdy wooden spear has a sharp steel tip with a barb. ~ End #3315 Name sturdy black scalemail~ Short a sturdy `#`Sblack`^ scalemail~ Desc A sturdy `#`Sblack`^ scalemail has been left here.~ Level 56 ItemType armor~ Cost 1111 Asize 0 Rsize 50 Values 18 18 19 14 0 Weight 75 Material steel~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances cleric warrior druid paladin ranger barbarian~ Affect modifier -1 56 -1 saves -2 0 Affect modifier -1 56 -1 ac 10 0 Affect modifier -1 56 -1 hp 4 0 ExtraDesc sturdy black scalemail~ This scalemail is finely wrought from steel, and is painted black. ~ End #3316 Name spiked ball chain flail o3316~ Short a spiked ball and chain~ Desc A spiked ball and chain has been left here.~ Level 56 ItemType weapon~ Cost 1156 Asize 0 Rsize 50 Values flail 2 30 smash 0 Weight 40 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances cleric warrior druid paladin ranger barbarian~ ExtraDesc spiked ball chain~ This weapon is a spiked steel ball attached to a wooden handle by a thick chain. ~ End #3317 Name thick black suit leather armor~ Short a thick `#`Sblack`^ suit of leather armor~ Desc A thick `#`Sblack`^ suit of leather armor has been left here.~ Level 46 ItemType armor~ Cost 922 Asize 0 Rsize 50 Values 14 14 16 11 0 Weight 20 Material leather~ Extra nodegrade~ Wear take torso~ ClassAllowances cleric thief warrior paladin ranger barbarian~ Affect modifier -1 46 -1 saves 2 0 Affect modifier -1 46 -1 selfdiscipline 2 0 Affect modifier -1 46 -1 ac -15 0 ExtraDesc thick black suit leather armor~ This is a very fine suit of leather armor, very thick and of good workmanship. ~ End #3318 Name long black leather whip~ Short a long `#`Sblack`^ leather whip~ Desc A long `#`Sblack`^ leather whip has been left here.~ Level 46 ItemType weapon~ Cost 924 Asize 0 Rsize 50 Values whip 7 6 whip 0 Weight 20 Material leather~ Extra nodegrade~ Wear take wield~ ExtraDesc long black leather whip~ This long whip is made of thick black leather braided together to form a very effective weapon. The end has a steel tip. ~ End #3319 Name black curved dagger~ Short a `#`Sblack`^ curved dagger~ Desc A `#`Sblack`^ curved dagger has been left here.~ Level 46 ItemType weapon~ Cost 918 Asize 0 Rsize 50 Values dagger 11 3 pierce 0 Weight 20 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances mage thief warrior paladin ranger barbarian spellfilcher~ ExtraDesc black curved dagger~ This nasty dagger is made of sturdy steel and has been painted black, except for the edges of the blade. ~ End #3320 Name burlap sack~ Short a burlap sack~ Desc A burlap sack with holes in it has been left here.~ Level 1 ItemType clothing~ Cost 16 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 3 Material cloth~ Extra nodegrade~ Wear take torso~ ExtraDesc burlap sack~ This sack has some holes in it, and looks like someone has been wearing it as clothing! ~ End #3321 Name fancy leather armor~ Short some fancy leather armor~ Desc Some fancy leather armor has been left here.~ Level 10 ItemType armor~ Cost 202 Asize 0 Rsize 50 Values 3 3 5 2 0 Weight 15 Material leather~ Extra nonmetal nodegrade~ Wear take torso~ ExtraDesc fancy leather armor~ This black suit of leather armor is very decorative, though doesn't seem as thick or protective as it should be. ~ End #3322 Name metal-tipped flail~ Short a metal-tipped flail~ Desc A metal-tipped flail has been left here.~ Level 46 ItemType weapon~ Cost 923 Asize 0 Rsize 50 Values flail 5 9 beating 0 Weight 25 Material leather~ Extra nodegrade~ Wear take wield~ ExtraDesc metal-tipped flail~ This device could probably be used as either a weapon or a torture device. It has a metal handle, to which is attached a dozen strips of leather, each with a steel tip. The leather is very hard, and has apparently been specially treated with some unknown substance. ~ End #3323 Name red robes small insignia~ Short some `#`Rred robes`^ with a small insignia~ Desc Some `#`Rred robes`^ with a small insignia have been left here.~ Level 1 ItemType clothing~ Cost 28 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 5 Material cloth~ Extra nonmetal nodegrade~ Wear take about~ Affect modifier -1 1 -1 constitution -1 0 Affect modifier -1 1 -1 memory 1 0 ExtraDesc red robes small insignia~ These red robes are well made of fine cloth, and have a small insignia on the chest. The insignia is of a fist in a yellow triangle. ~ End #3324 Name dirty leather loincloth~ Short a dirty leather loincloth~ Desc A dirty leather loincloth has been left here.~ Level 1 ItemType clothing~ Cost 7 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 3 Material leather~ Extra nonmetal nodegrade~ Wear take torso~ ExtraDesc dirty leather loincloth~ This old scrap of leather has been fashioned into a small loincloth. ~ End #3325 Name heavy banded mail~ Short some heavy banded mail~ Desc A heavy banded mail has been left here.~ Level 40 ItemType armor~ Cost 795 Asize 0 Rsize 50 Values 14 13 14 10 0 Weight 60 Material steel~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances cleric warrior druid paladin ranger barbarian~ Affect modifier -1 40 -1 damroll 4 0 Affect modifier -1 40 -1 hitroll 4 0 ExtraDesc heavy banded mail~ This sturdy armor is made of flexible metal bands attached in such a way to offer pretty good protection. ~ End #3326 Name steel spear~ Short a steel spear~ Desc A steel spear has been left here.~ Level 41 ItemType weapon~ Cost 818 Asize 0 Rsize 50 Values polearm 5 9 thrust F Weight 55 Material steel~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ ExtraDesc steel spear~ This long spear is made of solid steel, and seem very strong. ~ End #3327 Name old cotton tunic~ Short an old cotton tunic~ Desc An old cotton tunic has been left here.~ Level 1 ItemType clothing~ Cost 16 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 3 Material cloth~ Extra nonmetal nodegrade~ Wear take torso~ ExtraDesc old cotton tunic~ An old grey article of clothing that covers most of the body. ~ End #3328 Name heavy steel helmet~ Short a heavy steel helmet~ Desc A heavy steel helmet has been left here.~ Level 55 ItemType armor~ Cost 1102 Asize 0 Rsize 50 Values 14 13 13 11 0 Weight 24 Material steel~ Extra nodegrade burnproof~ Wear take head~ ClassAllowances cleric warrior druid paladin ranger barbarian~ Affect modifier -1 55 -1 strength 2 0 Affect modifier -1 55 -1 quickness 3 0 ExtraDesc heavy steel helmet~ This helmet is made of thick steel and is very sturdy. ~ End #0 #ROOMS #3300 Name Just Inside Gates~ Desc You are just inside the west gates of a small fortress, in a large courtyard. The ground is covered with garbage and broken objects, mostly weapons and armor. There are some straw practice dummies, some with arrows stuck in them. The courtyard continues east and north, while to the south some large tents have been set up. ~ Sector city~ Exit north 3304 Exit east 3301 Exit south 3302 Exit west 27014 EFlags door closed~ EKeywords gates~ End #3301 Name Courtyard~ Desc The courtyard continues north and west from here, while to the south a large tent has been set up. Straw and garbage covers the ground, including everything from rotting meat to broken weapons. You can enter the fortress's main building through an archway to the east. ~ Sector city~ Exit north 3305 Exit east 3308 Exit south 3303 Exit west 3300 End #3302 Name Mess Tent~ Desc In this tent is where the residents of this fortress eat. There are some crude wooden tables standing here, and some benches around them. Some huge pots sit near a big firepit in the south end, and a hole has been cut in the tent above to let the smoke out. A courtyard is outside the tent to the north, and another tent is connected to the east. ~ RoomFlags indoors~ Sector inside~ Exit north 3300 Exit east 3303 End #3303 Name Soldier's Quarters~ Desc There must be no room inside the buildings for the lowest rank of soldiers, because they all seem to have set up camp in this big tent. Moldy straw mattresses cover the ground, and weapons, armours, and some personal items are lying about. An exit leads outside to the north, and to another tent west. ~ RoomFlags indoors~ Sector inside~ Exit north 3301 Exit west 3302 End #3304 Name Messy Courtyard~ Desc Here in the northwest corner of the courtyard, things are especially messy. Lots of refuse has been pushed up against the walls to get it out of the way, and has thus created a haven for rats and insects. The yard continues south and east, and there is a small archway leading to a room in the thick north wall of the fortress. ~ Sector city~ Exit north 3306 Exit east 3305 Exit south 3300 End #3305 Name Messy Courtyard~ Desc You are in the northeast section of a large courtyard. The area is quite messy, with piles of trash lying all about. A few beat-up straw combat practice dummies lean against the stone wall. There is a small archway leading to a room in the thick northern wall, and the fortress's main building lies east. There is no entrance from here, however. ~ Sector city~ Exit north 3307 Exit south 3301 Exit west 3304 End #3306 Name Guard Quarters~ Desc This small room is where some of the fortress's guards live. It is quite messy and smells like something has died here. There is graffiti on the walls, most of it drawings of elves being beaten and the like. The only exit is to the south. ~ RoomFlags indoors~ Sector inside~ Exit south 3304 End #3307 Name Guard Quarters~ Desc This small room is where some of the fortress's guards live. It is quite messy and smells like something has died here. There is graffiti on the walls, most of it drawings of elves being beaten and the like. The only exit is to the south. ~ RoomFlags indoors~ Sector inside~ Exit south 3305 End #3308 Name Wide Hall~ Desc This wide hall runs east and west. It seems that once this must have been the keep of some powerful lord, as the construction of the walls is very good and strong, but the current inhabitants have really ignored the upkeep. The exit to outside is through an archway in the west wall, and there are doorways to the north and south. Further down the hall to the east, you can see wide stairways leading up and down. ~ RoomFlags indoors~ Sector inside~ Exit north 3310 Exit east 3309 Exit south 3311 Exit west 3301 End #3309 Name Wide Hall~ Desc The wide hallway stretches west from here, and seems to end in an exit to the outside in that direction. On this end there are entrances north and south to small rooms, and wide curved stairways leading up and down. Shouting and loud noises are coming from below. A few old tapestries cling to the walls, but are so torn and rotten that it is impossible to see what they used to display. A gate heads off to the east, to a small path. ~ RoomFlags indoors~ Sector inside~ Exit north 3312 Exit east 3332 EFlags door closed~ EKeywords door~ Exit south 3313 Exit west 3308 Exit up 3314 Exit down 3321 End #3310 Name Guard Room~ Desc This small room houses some guards who are supposed to watch the front entrance. There are two tables and some old wooden chairs, and a few pails of water and unrecognizable material. On one of the tables are a deck of cards and wooden chips, perhaps you've interrupted the game. ~ RoomFlags indoors~ Sector inside~ Exit south 3308 End #3311 Name Guard Room~ Desc There's not much to look at in this small guard room. A few tables, chairs, and buckets of water and slop. There are posters on the south wall, and when you take a closer look you see that they all show naked female orcs in various poses! The only exit is north. ~ RoomFlags indoors~ Sector inside~ Exit north 3308 End #3312 Name Armoury~ Desc Here in the armoury the weapons and armours are stacked high on shelves, or hanging in racks. There are mostly heavy leather armors and ringmails, as well as a few scalemails. All are a little larger than human sized, and none seem to have been cared for very well. In the weapon racks there are a lot of spears with various tips, and some dull longswords. The only exit is south. ~ RoomFlags indoors~ Sector inside~ Exit south 3309 End #3313 Name Empty Room~ Desc This large room is empty, except for a few piles of garbage, and smells very bad. As you poke around you occasionally disturb a rat feasting on some old scrap of meat, and then you discover the source of the smell - Under an old tarp in a corner there are some rotting bodies. Upon closer examination, they seem to be elves. The only exit is north. ~ RoomFlags indoors~ Sector inside~ Exit north 3309 End #3314 Name Wide Hallway~ Desc Burning torches line the walls of this wide east-west hallway. The walls are of dark grey stone, and archways lead into rooms to the north and south. There is a curved staircase leading down. ~ RoomFlags indoors~ Sector inside~ Exit north 3319 Exit east 3328 Exit south 3320 Exit west 3315 Exit down 3309 End #3315 Name Wide Hallway~ Desc The wide hallway leads east from here. There are open stone archways to the north and south, and a larger one to the west, from which a breeze comes. Burning torches line the walls. ~ RoomFlags indoors~ Sector inside~ Exit north 3316 Exit east 3314 Exit south 3318 Exit west 3317 End #3316 Name War Room~ Desc Here is the most important room in the fortress, the war room where the inhabitants plan their strategies. There are several sturdy tables with maps all over them, and small figurines to symbolize troops. A window is in the west wall and overlooks a city, and the only exit is south. ~ RoomFlags indoors~ Sector inside~ Exit south 3315 End #3317 Name Overlook~ Desc You are on a small outdoor balcony which overlooks a courtyard, and beyond that a large city. A stone archway leads east into the building. There are some tents in the courtyard below. ~ Sector city~ Exit east 3315 End #3318 Name Soldier's Quarters~ Desc This room is filled with pallets made of straw and covered with old cloth. There is not much in the way of personal items, but there are some buckets and bowls of food and drink. The only exit is through an archway to the north. ~ RoomFlags indoors~ Sector inside~ Exit north 3315 End #3319 Name Officer's Quarters~ Desc These are the quarters of some high ranking officer, if the fine furnishings are any indication. There is a wooden bed that has thick fur blankets, and even a few pillows. Against the wall is a wooden desk, and a chair. A table sits near the only exit, which is to the south. ~ RoomFlags indoors~ Sector inside~ Exit south 3314 End #3320 Name Soldier's Quarters~ Desc This room is filled with pallets made of straw and covered with old cloth. There is not much in the way of personal items, but there are some buckets and bowls of food and drink. The only exit is through an archway to the north. ~ RoomFlags indoors~ Sector inside~ Exit north 3314 End #3321 Name Dungeon Hallway~ Desc The hallway here leads west through the dungeons, and ends in a stone wall east. There are torches on the walls to illuminate the place, and a curved stairway that leads upwards. There are small rooms to the north and south. ~ RoomFlags indoors~ Sector inside~ Exit north 3323 Exit south 3324 Exit west 3322 Exit up 3309 End #3322 Name Dark Dungeon Hallway~ Desc Here at the west end of this hallway it is quite dark. There are small cells to the north, south, and west, and the hallway leads east. ~ Sector inside~ Exit north 3325 Exit east 3321 Exit south 3326 Exit west 3327 End #3323 Name Torture Chamber~ Desc This cramped chamber is stuffed full of torture equipment of various types. There are large items like a rack and iron maiden, and LOTS of whips and knives. The only exit is south. ~ RoomFlags indoors~ Sector inside~ Exit south 3321 End #3324 Name Prison Cell~ Desc This small cell has a stone floor and walls, and contains only a moldy straw pallet and some chains anchored to the walls. The exit is north. ~ RoomFlags indoors~ Sector inside~ Exit north 3321 End #3325 Name Prison Cell~ Desc This small cell has a stone floor and walls, and contains only a moldy straw pallet and some chains anchored to the walls. The exit is south. ~ RoomFlags indoors~ Sector inside~ Exit south 3322 End #3326 Name Prison Cell~ Desc This small cell has a stone floor and walls, and contains only a moldy straw pallet and some chains anchored to the walls. The exit is north. ~ RoomFlags indoors~ Sector inside~ Exit north 3322 End #3327 Name Prison Cell~ Desc This small cell has a stone floor and walls, and contains only a moldy straw pallet and some chains anchored to the walls. The exit is east. ~ RoomFlags indoors~ Sector inside~ Exit east 3322 End #3328 Name Wide Hallway~ Desc You are at the far east end of a wide hallway. There are stone archways leading into rooms to the north, east, and south. The area is well-lit by torches. ~ RoomFlags indoors~ Sector inside~ Exit north 3329 Exit east 3331 Exit south 3330 Exit west 3314 End #3329 Name Officer's Quarters~ Desc A few of the officers must stay here for there are only three beds in this large room, and it is quite nicely furnished. Next to each bed is a desk, and in the center is a large round table and some chairs. ~ RoomFlags indoors~ Sector inside~ Exit south 3328 End #3330 Name Soldier's Quarters~ Desc This room is filled with pallets made of straw and covered with old cloth. There is not much in the way of personal items, but there are some buckets and bowls of food and drink. The only exit is through an archway to the north. ~ RoomFlags indoors~ Sector inside~ Exit north 3328 End #3331 Name Small Quarters~ Desc This tiny room appears to be the quarters of someone with power or money. The furniture is very well made and comfortable, and includes a desk, table, and bed. ~ RoomFlags indoors~ Sector inside~ Exit west 3328 End #3332 Name Roughly Cut Path before a Fortress~ Desc You are on a roughly cut path that leads up to the back entrance of a large keep. There is a heavy wooden gate to the west, to enter the fortress. Footprints continue to the east, where you see a smaller keep in the distant north. ~ Sector field~ Exit east 3333 Exit west 3309 EFlags door closed~ End #3333 Name Roughly Cut Path before a Keep~ Desc Footprints lead up to a small keep, which you can see is guarded by several orcs. The path is roughly cut, and has been cleared by large heavy feet, rather than by a sickle. ~ Sector field~ Exit north 19601 Exit west 3332 End #0 #SPECIALS S #RESETS2 M 0 3305 9 3300 1 E 0 3312 -1 wielded~ E 0 3311 -1 torso~ M 0 3303 8 3300 2 E 0 3307 -1 torso~ E 0 3308 -1 wielded~ M 0 3306 3 3300 1 E 0 3313 -1 torso~ E 0 3314 -1 wielded~ M 0 3305 9 3301 1 E 0 3312 -1 wielded~ E 0 3311 -1 torso~ M 0 3303 8 3301 2 E 0 3307 -1 torso~ E 0 3308 -1 wielded~ M 0 3303 8 3301 2 E 0 3307 -1 torso~ E 0 3308 -1 wielded~ M 0 3307 2 3301 1 E 0 3328 -1 head~ E 0 3315 -1 torso~ E 0 3316 -1 wielded~ M 0 3304 1 3302 1 E 0 3309 -1 about~ E 0 3310 -1 hold~ M 0 3313 6 3302 1 E 0 3324 -1 torso~ M 0 3312 6 3303 1 E 0 3324 -1 torso~ M 0 3305 9 3304 1 E 0 3312 -1 wielded~ E 0 3311 -1 torso~ M 0 3303 8 3304 2 E 0 3307 -1 torso~ E 0 3308 -1 wielded~ M 0 3312 6 3304 1 E 0 3324 -1 torso~ M 0 3305 9 3305 1 E 0 3312 -1 wielded~ E 0 3311 -1 torso~ M 0 3303 8 3305 2 E 0 3307 -1 torso~ E 0 3308 -1 wielded~ M 0 3313 6 3305 1 E 0 3324 -1 torso~ M 0 3302 8 3306 2 E 0 3305 -1 torso~ E 0 3306 -1 wielded~ M 0 3302 8 3306 2 E 0 3305 -1 torso~ E 0 3306 -1 wielded~ M 0 3302 8 3307 2 E 0 3305 -1 torso~ E 0 3306 -1 wielded~ M 0 3302 8 3307 2 E 0 3305 -1 torso~ E 0 3306 -1 wielded~ M 0 3305 9 3309 1 E 0 3311 -1 torso~ E 0 3312 -1 wielded~ M 0 3312 6 3309 1 E 0 3324 -1 torso~ M 0 3302 8 3310 2 E 0 3305 -1 torso~ E 0 3306 -1 wielded~ M 0 3302 8 3310 2 E 0 3305 -1 torso~ E 0 3306 -1 wielded~ M 0 3302 8 3311 2 E 0 3306 -1 wielded~ E 0 3305 -1 torso~ M 0 3302 8 3311 2 E 0 3305 -1 torso~ E 0 3306 -1 wielded~ M 0 3308 1 3312 1 E 0 3317 -1 torso~ E 0 3318 -1 wielded~ E 0 3319 -1 hold~ M 0 3313 6 3312 1 E 0 3324 -1 torso~ M 0 3306 3 3313 1 E 0 3313 -1 torso~ E 0 3314 -1 wielded~ M 0 3313 6 3315 1 E 0 3324 -1 torso~ M 0 3305 9 3316 1 E 0 3312 -1 wielded~ E 0 3311 -1 torso~ M 0 3300 1 3316 1 E 0 3300 -1 rfinger~ E 0 3301 -1 torso~ E 0 3302 -1 wielded~ E 0 3303 -1 head~ M 0 3301 2 3316 2 E 0 3304 -1 torso~ M 0 3301 2 3316 2 E 0 3304 -1 torso~ M 0 3306 3 3316 1 E 0 3313 -1 torso~ E 0 3314 -1 wielded~ M 0 3311 2 3316 2 E 0 3323 -1 about~ M 0 3311 2 3316 2 E 0 3323 -1 about~ M 0 3305 9 3317 1 E 0 3311 -1 torso~ E 0 3312 -1 wielded~ M 0 3312 6 3318 1 E 0 3324 -1 torso~ M 0 3305 9 3320 1 E 0 3311 -1 torso~ E 0 3312 -1 wielded~ M 0 3313 6 3321 1 E 0 3324 -1 torso~ M 0 3314 2 3321 1 E 0 3325 -1 torso~ E 0 3326 -1 wielded~ M 0 3312 6 3322 1 E 0 3324 -1 torso~ M 0 3314 2 3322 1 E 0 3325 -1 torso~ E 0 3326 -1 wielded~ M 0 3310 1 3323 1 E 0 3321 -1 torso~ E 0 3322 -1 wielded~ M 0 3315 3 3323 1 E 0 3327 -1 torso~ M 0 3316 2 3324 1 E 0 3327 -1 torso~ M 0 3316 2 3325 1 E 0 3327 -1 torso~ M 0 3315 3 3326 1 E 0 3327 -1 torso~ M 0 3315 3 3327 1 E 0 3327 -1 torso~ M 0 3307 2 3328 1 E 0 3315 -1 torso~ E 0 3316 -1 wielded~ E 0 3328 -1 head~ M 0 3313 6 3329 1 E 0 3324 -1 torso~ M 0 3305 8 3331 1 E 0 3311 -1 torso~ M 0 3312 6 3331 1 E 0 3324 -1 torso~ S #SHOPS #0 #MOBPROGS #3308 title orc guards attack prisoner~ code if mobhere 3317 or mobhere 3318 say Trying to escape, eh? Die!! kill ex-prisoner endif ~ disabled false END #3307 title human prisoner~ code mob mload 3318 say [with hope] will you really help me out of here? mob oload 3327 mob silently give old 3318 mob force 3318 mob silently wear old mob force 3318 follow $n mob purge prisoner ~ disabled false END #3306 title elven prisoner~ code mob mload 3317 say [with hope] will you really help me out of here? mob oload 3327 mob silently give old 3317 mob force 3317 mob silently wear old mob force 3317 follow $n mob purge prisoner ~ disabled false END #3305 title Orc Warriors Fighting Styles~ disabled false END #3304 title Orc General~ code get o3302 wield o3302 ~ disabled false END #3303 title Orc Lieu Combat Mprg~ code get o3316 wield o3316 ~ disabled false END #3302 title Orc Sergeant Fighting mprog~ code get o3314 wield o3314 ~ disabled false END #3301 title Orc warrior Fighting prog~ code get bastard wield bastard ~ disabled false END #3300 title Re-Wield Weapons~ code get maul wield maul ~ disabled false END #0 #$