#DAWNAREADATA Version 11 FromMUD Dawn 1.69r Development Site~ *parent_codebase 1.69r-ReleaseCandiate1 Name Slime Kingdom~ ShortName Slime Kingdom~ Builders None~ Credits Khan~ VNUMs 12315 12367 LRange 10 91 Security 9 Colour R~ colourcode ` MapScale 0 MapLevel 1 Vnum_offset 0 Continent valarin~ *LastSaved Sat Jan 31 23:48:10 2004~ End #MOBILES #12315 Name small red slime~ ShortD a small red slime~ LongD A small red slime lays here.~ Desc A small red slime looks right back at you with eyes that do not exist. You wonder if it really knows you're there and hope it isn't aggressive, as it looks strangely dangerous. ~ Race unique~ Align -3 -2 Level 10 Hitroll 1 HitDice 2d5+18 ManaDice 2d5+145 DamDice 2d4+2 DamType suction AC 10 10 10 40 Wealth 0 Act npc no_tame aggressive stay_area~ AffBy detect_hidden regeneration~ Imm charm cold acid poison~ Res bash cold~ Form edible poison blob~ StartP standing~ DefPos standing~ Size small~ Sex neutral~ Material unknown END #12316 Name medium red slime~ ShortD a medium-sized red slime~ LongD A medium-sized, red slime sucking on a skull.~ Desc A medium-sized, slime sucking on his favourite skull which looks vaguely familiar. Maybe its one of your friends? These red slime types seem to be overly aggressive. ~ Race unique~ Align -3 -2 Level 15 Hitroll 1 HitDice 3d5+60 ManaDice 3d5+170 DamDice 2d6+3 DamType suction AC -20 -20 -20 10 Wealth 0 Act npc no_tame aggressive stay_area~ AffBy detect_hidden regeneration~ Imm charm acid poison disease drowning~ Res bash cold~ Form edible poison blob~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material unknown END #12317 Name large red slime~ ShortD a large red slime~ LongD A large red slime lies here ready to suck your brains out.~ Desc A large, red slime looks ready to jump and suck your brains out. How a slime jumps is beyond you but it looks like this slime could do it. ~ Race unique~ Align -3 -2 Level 16 Hitroll 2 HitDice 3d5+88 ManaDice 3d5+195 DamDice 2d8+5 DamType suction AC -40 -40 -40 0 Wealth 0 Act npc no_tame aggressive stay_area~ AffBy detect_hidden regeneration~ Imm charm acid poison disease drowning~ Res bash cold~ Form edible poison blob~ StartP standing~ DefPos standing~ Size large~ Sex random~ Material unknown END #12318 Name huge red slime~ ShortD a huge red slime~ LongD A huge red slime sliding along the ground.~ Desc A huge red slime slides effortlessly towards you. If slimes could smile this one would, and he looks ready to slide over you. ~ Race unique~ Align -3 -2 Level 17 Hitroll 2 HitDice 4d5+110 ManaDice 4d5+220 DamDice 2d10+7 DamType suction AC -70 -70 -70 -30 Wealth 0 Act npc no_tame stay_area~ AffBy detect_hidden regeneration~ Imm charm bash acid poison disease drowning~ Res cold~ Form edible poison blob~ StartP standing~ DefPos standing~ Size giant~ Sex random~ Material unknown END #12319 Name enormous red slime~ ShortD a enormous red slime~ LongD An enormous red slime sitting in its bowl.~ Desc An enormous red slime lays here in its bowl. It looks somehow content and all to sure of itself. Almost like nothing has challenged this massive blob of disgust for many years. ~ Race unique~ Align -3 -2 Level 38 Hitroll 4 HitDice 5d9+275 ManaDice 5d9+345 DamDice 5d8+21 DamType suction AC -200 -200 -200 -140 Wealth 0 Act npc dont_wander no_tame stay_area~ AffBy detect_invis detect_hidden regeneration~ Imm charm bash fire acid poison disease drowning~ Res cold~ Form edible poison blob~ StartP standing~ DefPos standing~ Size huge~ Sex random~ Material unknown END #12320 Name small green slime~ ShortD a small green slime~ LongD A small green slime lies here.~ Desc A small green slime lies here looking bored for a slime. Maybe it just wishes it could suck on your skull and wants to grow up to be as big as his larger buddies. ~ Race unique~ Align -3 -2 Level 10 Hitroll 1 HitDice 2d5+18 ManaDice 2d5+145 DamDice 2d4+2 DamType suction AC 10 10 10 40 Wealth 0 Act npc no_tame stay_area~ AffBy detect_hidden detect_good regeneration~ Imm charm bash cold acid poison disease~ Res lightning~ Form edible poison blob~ StartP standing~ DefPos standing~ Size small~ Sex random~ Material unknown END #12321 Name medium-sized green slime~ ShortD a medium-sized green slime~ LongD A medium-sized green slime oozing residue.~ Desc A medium-sized green slime is laying out a beautiful trail of residue behind it and looks about ready to lay it right over your head. ~ Race unique~ Align -3 -2 Level 13 Hitroll 1 HitDice 3d5+60 ManaDice 3d5+170 DamDice 2d6+3 DamType suction AC -20 -20 -20 10 Wealth 0 Act npc no_tame stay_area~ AffBy detect_hidden detect_good regeneration~ Imm charm cold acid poison disease drowning~ Res bash lightning~ Form edible poison blob~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material unknown END #12322 Name large green slime~ ShortD a large green slime~ LongD A large green slime looking disgusting.~ Desc A large green slime seems to think you'll taste great for lunch. It is at least double your size and seems to want to go for triple or nothing. ~ Race unique~ Align -3 -2 Level 18 Hitroll 2 HitDice 3d5+88 ManaDice 3d5+195 DamDice 2d8+5 DamType suction AC -40 -40 -40 0 Wealth 0 Act npc no_tame stay_area~ AffBy detect_hidden detect_good regeneration~ Imm charm bash cold acid poison drowning~ Res lightning~ Form edible blob~ StartP standing~ DefPos standing~ Size large~ Sex random~ Material unknown END #12323 Name enormous green slime~ ShortD a enormous green slime~ LongD An enormous green slime in its bowl.~ Desc An enormous green slime is laying in its bowl. It looks rather content and well fed. For some reason it seems to be looking you over even though it apparently has no sensory apparatus. ~ Race unique~ Align -3 -2 Level 40 Hitroll 4 HitDice 5d9+275 ManaDice 5d9+345 DamDice 5d8+22 DamType suction AC -200 -200 -200 -140 Wealth 400 Act npc dont_wander no_tame stay_area~ AffBy detect_hidden detect_good regeneration~ Imm charm bash cold acid poison disease drowning~ Res lightning~ Vuln fire~ Form edible poison blob~ StartP standing~ DefPos standing~ Size huge~ Sex random~ Material unknown END #12324 Name huge green slime~ ShortD a huge green slime~ LongD A huge green slime smelling bad.~ Desc A huge green slime seems to have no interest what so ever in its safety as it just lazily moves around. This is very scary for some reason to you. ~ Race unique~ Align -3 -2 Level 21 Hitroll 2 HitDice 4d5+110 ManaDice 4d5+220 DamDice 2d10+7 DamType suction AC -70 -70 -70 10 Wealth 0 Act npc no_tame stay_area~ AffBy detect_magic detect_hidden regeneration~ Imm charm bash cold acid poison disease drowning~ Res lightning~ Vuln fire~ Form edible poison blob~ StartP standing~ DefPos standing~ Size giant~ Sex random~ Material unknown END #12325 Name small blue slime~ ShortD a small blue slime~ LongD A small blue slime smiling like only a slime can.~ Desc A small blue slime is smiling at you with its non-existant mouth. All these slimes give you the creeps because of their nonchalant behaviour. ~ Race unique~ Align -3 -2 Level 10 Hitroll 1 HitDice 2d5+18 ManaDice 2d5+145 DamDice 2d4+2 DamType suction AC 10 10 10 40 Wealth 0 Act npc no_tame stay_area~ AffBy invisible detect_invis detect_hidden detect_good regeneration~ Imm charm cold acid poison disease drowning~ Res bash fire~ Form edible poison blob~ StartP standing~ DefPos standing~ Size small~ Sex random~ Material unknown END #12326 Name medium-sized blue slime~ ShortD a medium-sized blue slime~ LongD A medium-sized blue slime, floating on the ground.~ Desc A medium-sized blue slime is effortlessly floating on the ground. Actually it is sliding but the lack of friction makes it look like it is floating. ~ Race unique~ Align -3 -2 Level 15 Hitroll 1 HitDice 3d5+60 ManaDice 3d5+170 DamDice 2d6+3 DamType suction AC -20 -20 -20 10 Wealth 0 Act npc no_tame stay_area~ AffBy invisible detect_invis detect_hidden detect_good regeneration~ Imm charm bash cold acid disease drowning~ Res fire~ Form edible poison~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material unknown END #12327 Name large blue slime~ ShortD a large blue slime~ LongD A large blue slime gurgling happily.~ Desc A large blue slime gurgles happily on some piece of flesh probably. You wonder how something so disgusting could do something that is usually associated with being cute or funny. ~ Race unique~ Align -3 -2 Level 18 Hitroll 2 HitDice 3d5+88 ManaDice 3d5+195 DamDice 2d8+5 DamType suction AC -40 -40 -40 0 Wealth 0 Act npc no_tame stay_area~ AffBy invisible detect_invis detect_hidden detect_good regeneration~ Imm charm bash cold acid poison disease drowning~ Res fire~ Form edible poison blob~ StartP standing~ DefPos standing~ Size large~ Sex random~ Material unknown END #12328 Name huge blue slime~ ShortD a huge blue slime~ LongD A huge blue slime sucking on a rib.~ Desc A huge blue slime seems to be contently picking at its teeth with a rib but I guess it would help if the slime had teeth. In fact all you see is a rib floating inside the slime. ~ Race unique~ Align -3 -2 Level 25 Hitroll 2 HitDice 4d5+110 ManaDice 4d5+220 DamDice 2d10+7 DamType suction AC -70 -70 -70 -20 Wealth 0 Act npc no_tame stay_area~ AffBy invisible detect_invis detect_hidden detect_good regeneration~ Imm charm bash cold acid poison disease drowning~ Res fire~ Form edible poison blob~ StartP standing~ DefPos standing~ Size giant~ Sex random~ Material unknown END #12329 Name enormous blue slime~ ShortD an enormous blue slime~ LongD An enormous blue slime laying in its bowl.~ Desc An enormous blue slime seems rather happy in its bowl. Considering this bowl it is in is rather wide and large you can see why. It seems proud of the pile of bones beside it. ~ Race unique~ Align -3 -2 Level 46 Hitroll 4 HitDice 5d9+275 ManaDice 5d9+345 DamDice 5d8+22 DamType suction AC -200 -200 -200 -140 Wealth 0 Act npc dont_wander no_tame stay_area~ AffBy invisible detect_invis detect_hidden detect_good regeneration~ Imm summon charm bash cold acid poison disease drowning~ Res fire~ Form edible poison blob~ StartP standing~ DefPos standing~ Size huge~ Sex random~ Material unknown END #12330 Name small yellow slime~ ShortD a small yellow slime~ LongD A small yellow slime serving the other slimes.~ Desc A small yellow slime seems to be the lowest rank in the chain of slimes. This is the first slime you have seen that seems discontented. ~ Race unique~ Align -3 -2 Level 10 Hitroll 1 HitDice 2d5+18 ManaDice 2d5+145 DamDice 2d4+2 DamType suction AC 10 10 10 40 Wealth 0 Act npc no_tame stay_area wimpy~ AffBy detect_hidden detect_good regeneration~ Imm charm poison disease drowning~ Res bash acid~ Form edible poison blob~ StartP standing~ DefPos standing~ Size small~ Sex random~ Material unknown END #12331 Name medium-sized yellow slime~ ShortD a medium-sized yellow slime~ LongD A medium-sized yellow slime looking unhappy for a slime.~ Desc This slime seems to you more like a big puddle of urine and smells the same too. You hope you don't accidently step on this slime. ~ Race unique~ Align -3 -2 Level 15 Hitroll 1 HitDice 3d5+60 ManaDice 3d5+170 DamDice 2d6+3 DamType suction AC -20 -20 -20 10 Wealth 0 Act npc no_tame stay_area wimpy~ AffBy detect_hidden detect_good regeneration~ Imm charm bash poison disease drowning~ Res acid~ Form edible poison blob~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material unknown END #12332 Name large yellow slime~ ShortD a large yellow slime~ LongD A large yellow slime acting as a slave.~ Desc A large yellow slime seems to be a slave only to the highest sized of the slimes. Most of the smaller slimes seem to be jealous. ~ Race unique~ Align -3 -2 Level 18 Hitroll 2 HitDice 3d5+88 ManaDice 3d5+195 DamDice 2d8+5 DamType suction AC -40 -40 -40 0 Wealth 0 Act npc no_tame stay_area wimpy~ AffBy detect_hidden detect_good regeneration~ Imm charm bash poison disease drowning~ Res acid~ Form edible poison blob~ StartP standing~ DefPos standing~ Size large~ Sex random~ Material unknown END #12333 Name huge yellow slime~ ShortD a huge yellow slime~ LongD A huge yellow slime looking rather bored.~ Desc A huge yellow slime seems rather bored with its existence. With nothing eat currently it seems to use its time just sitting around taking up space. ~ Race unique~ Align -3 -2 Level 25 Hitroll 2 HitDice 4d5+110 ManaDice 4d5+220 DamDice 2d10+7 DamType suction AC -70 -70 -70 -20 Wealth 0 Act npc no_tame stay_area wimpy~ AffBy detect_hidden detect_good regeneration~ Imm charm bash poison disease drowning~ Res acid~ Form edible poison blob~ StartP standing~ DefPos standing~ Size giant~ Sex random~ Material unknown END #12334 Name enormous yellow slime~ ShortD an enormous yellow slime~ LongD An enormous yellow slime lying in its bowl.~ Desc An enormous yellow slime master of the slave slimes seems to not mind its job description too much. With the pile of bones to its left its no wonder this slime looks well fed. ~ Race unique~ Align -3 -2 Level 48 Hitroll 4 HitDice 5d9+275 ManaDice 5d9+345 DamDice 5d8+22 DamType suction AC -200 -200 -200 -140 Wealth 480 Act npc dont_wander no_tame stay_area wimpy~ AffBy detect_hidden detect_good regeneration~ Imm charm bash cold poison disease drowning sound~ Res acid~ Form edible poison blob~ StartP standing~ DefPos standing~ Size huge~ Sex random~ Material unknown END #12335 Name king slime~ ShortD the king slime~ LongD The king of the slimes lays here in its throne bowl.~ Desc The King of the Slimes is almost purely transparent and seems to be the only one of its kind. It looks smart for a slime and is easily the largest creature you have ever seen. This Slime by the looks of it could swallow your city. ~ Race unique~ Align -3 -2 XPMod 120 Level 103 Hitroll 5 HitDice 10d13+750 ManaDice 5d10+450 DamDice 10d13+85 DamType slime AC -800 -800 -800 -700 Wealth 1000 Act npc dont_wander no_tame aggressive stay_area~ AffBy detect_evil detect_invis detect_magic detect_hidden detect_good infrared haste regeneration~ Off area_attack bash~ Imm summon charm poison disease drowning sound~ Res bash cold acid~ Vuln fire lightning holy energy mental light~ Form instant_decay blob~ StartP standing~ DefPos standing~ Size huge~ Sex neutral~ Material unknown END #12336 Name thing~ ShortD the thing~ LongD A thing.~ Desc This thing is nothing but to be called a thing. It has no eyes yet it sees, no ears but it hears, its face has no features and it keeps making this low frequency noise. What is this thing?. ~ Race unique~ Align -3 -3 XPMod 125 Level 67 Hitroll 2 HitDice 8d11+390 ManaDice 5d10+400 DamDice 8d9+39 DamType smash AC -460 -460 -460 -360 Wealth 670 Act npc dont_wander no_tame aggressive stay_area warrior~ AffBy invisible detect_evil detect_invis detect_magic detect_hidden detect_good berserk regeneration~ Off berserk~ Res summon charm bash cold lightning acid poison negative holy energy mental disease drowning light sound~ Form instant_decay biped~ Part head arms legs heart brains hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size huge~ Sex male~ Material unknown END #12337 Name albino slime~ ShortD an albino slime~ LongD An albino slime laying completely still.~ Desc This seems to be some weird breed of guard slime. Sitting completely motionless in its special bowl it has an air of something not to mess with. ~ Race unique~ Align -3 -2 Level 33 Hitroll 2 HitDice 5d6+215 ManaDice 5d6+270 DamDice 4d7+12 DamType suction AC -120 -120 -120 -80 Wealth 0 Act npc dont_wander no_tame stay_area~ AffBy detect_evil detect_invis detect_magic detect_hidden detect_good regeneration~ Imm summon charm bash acid poison disease drowning~ Res light~ Vuln fire~ Form edible poison~ StartP standing~ DefPos standing~ Size giant~ Sex random~ Material unknown END #0 #OBJECTS #12315 Name long handled bone key~ Short a long handled bone key~ Desc A long handled bone key has been left here.~ Level 0 ItemType key~ Cost 1 Asize 2 Rsize 50 Values 0 0 0 0 0 Weight 1 Material bone~ Wear take~ ExtraDesc long handled bone key~ This key is carved from bone, and is rather long. ~ End #12316 Name broken old statue~ Short a broken old statue~ Desc A broken old statue is lying on its side here.~ Level 0 ItemType container~ Cost 1 Asize 2 Rsize 50 Values 1000 AC 0 500 100 Weight 4000 Material stone~ Extra noremove nodegrade burnproof~ ExtraDesc broken old statue~ The statue is old and broken. It seems that the hand might be grasping something, and can be opened. ~ End #12317 Name orb power~ Short an `#`Corb of power`^~ Desc An `#`Corb of power`^ has been left here.~ Level 91 ItemType gem~ Cost 1990 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material energy~ Extra glow hum magic nonmetal nolocate nodegrade burnproof~ Wear take hold~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 91 -1 mana 100 0 Affect modifier -1 91 -1 memory 2 0 Affect modifier -1 91 -1 reasoning 2 0 Affect modifier -1 91 -1 selfdiscipline 1 0 ExtraDesc orb power~ This large orb is seemingly made of enrgy, or raw magic. It glows with a near-blinding light. ~ End #0 #ROOMS #12315 Name Standing above a Hole in the Ground~ Desc This field looks the same as any other except for the fact that there is a hole just big enough for you to fit into in the ground. It looks rather dark and the smell is, well disgusting! The plains stretch out to the west, while a forest lies just east. ~ Sector field~ Exit west 30447 Exit down 12316 EDesc Inside the hole. ~ End #12316 Name Inside a Hole~ Desc Splash, what is that smell? The area around you reminds you of a river except that this river is brown and has floating chunks of something you'd rather not think about. To the east and west lead tunnels to God knows what? Since your already smelling like this place you might as well head in one of the directions. ~ RoomFlags dark indoors~ Sector inside~ Exit east 12317 EDesc Eastern Tunnel. ~ Exit west 12322 EDesc Western Tunnel. ~ Exit up 12315 EDesc Standing above a hole in the ground. ~ End #12317 Name Eastern Tunnel~ Desc The smell seems to be a little less harsh here and there aren't as many chunks of that unknown smelly substance. You spy a hole in the wall to the far east of here. You can head east or west. ~ RoomFlags dark indoors~ Sector inside~ Exit east 12318 EDesc The tunnel continues. ~ Exit west 12316 EDesc Inside the hole. ~ End #12318 Name Eastern Tunnel~ Desc You can now take deep breaths without gagging and there are no more floating chunks. It seems kind of odd that the chunks just disappeared. You can see light coming from a hole in the wall to the east. You can also head back west. ~ RoomFlags dark indoors~ Sector inside~ Exit east 12319 EDesc The tunnel continues. ~ Exit west 12317 EDesc Eastern Tunnel. ~ End #12319 Name Eastern Tunnel, Beside a Hole in the Wall~ Desc Wow the smell is gone! It appears to be fairly dry here and the light that you saw before seems to have gone. The hole seems to lead to a door which looks rather large. A sign is posted on the door but you're too far to read it. ~ RoomFlags dark indoors~ Sector inside~ Exit east 12320 EDesc A hole. ~ Exit west 12318 EDesc Eastern Tunnel. ~ End #12320 Name Inside a Dark Passage~ Desc Everything is black here and the whole room reaks of magic. The walls appear to be there when you touch them but once you take your hand away its as if your walking in darkness. A huge iron bolted door is before you and the sign appears to be half rusted away. ~ RoomFlags dark indoors~ Sector inside~ ExtraDesc sign~ Ghargihg Nooan Freesnl!!! \/\/\/\/\/\/\/\/\/\/\/\/ /\/\/\/\/\/\/\/\/\/\/\/\ Ghargihg Nooan Freesnl!!! \/\/\/\/\/ /\/\\ Gha. ~ Exit east 12321 EFlags door closed locked hard~ EKeyvnum 12315 EKeywords door~ EDesc A door. ~ Exit west 12319 EDesc Eastern Tunnel beside a hole in the wall. ~ End #12321 Name Inside the Prison Cell~ Desc You in what appears to be a Prison Cell but everything in it seems rather ancient. A clay bowl which looks like it was used for serving food is broken on the dirt floor and a set of shackles lay rusted and broken on a nail. What could possibly have deserved this horrible imprisonment?. ~ RoomFlags dark indoors~ Sector inside~ Exit west 12320 EFlags door closed locked hard~ EKeyvnum 12315 EKeywords door~ EDesc Inside a Dark Passage. ~ End #12322 Name Western Tunnel~ Desc The smell if this is possible seems to be getting worse. You feel something brush against you but it was probably just one of those chunks of unknown substance. You can continue west or head back east. ~ RoomFlags dark indoors~ Sector inside~ Exit east 12316 EDesc Inside the hole. ~ Exit west 12323 EDesc Split in the Tunnel. ~ End #12323 Name Split in the Tunnel~ Desc It seems that out of nowhere this tunnel now splits to the northwest and southwest. The smell seems stronger to the southwest and a bluish light is coming from the northwest. You can also head back east. ~ RoomFlags dark indoors~ Sector inside~ Exit east 12322 EDesc Western Tunnel. ~ Exit southwest 12324 EDesc South-Western Tunnel. ~ Exit northwest 12326 EDesc A tunnel. ~ End #12324 Name South-Western Tunnel~ Desc The smell is causing you to wish you hadn't eaten recently and things keep brushing against your body. Slime is everywhere and in many different colours and shades. You can keep heading southwest or turn back northeast. ~ RoomFlags dark no_mob indoors~ Sector inside~ Exit northeast 12323 EDesc Split in the Tunnel. ~ Exit southwest 12325 EDesc The tunnel continues. ~ End #12325 Name Entrance to the Slime Kingdom~ Desc You have entered what looks like a desert's worse nightmare. Slime is everywhere and its not just sitting and looking pretty, its moving and seems to be intelligent. All around you are blue, green, yellow and red slimes and they don't look to pleased that your here. You can feel non-existant eyes on you. At least it isn't dark anymore. ~ RoomFlags indoors~ Sector city~ Exit down 12328 EDesc Bowl of Slime. ~ Exit northeast 12324 EDesc South-Western Tunnel. ~ End #12326 Name North-Western Tunnel~ Desc The smell is completely gone, and you clean out your nasal cavities thankfully. This tunnel has the feeling of cleansiness which is odd considering what you just walked through. What looks like a temple is to the west. ~ RoomFlags dark no_mob indoors~ Sector inside~ Exit west 12327 EDesc A temple. ~ Exit southeast 12323 EDesc Split in the Tunnel. ~ End #12327 Name Ancient Temple in Ruins~ Desc You have entered a place that once was beautiful but now is ruins. The statue of some forgotten god lies broken on its side. Its hand grasping some unseen object. This was obviously a place of worship and goodness but now it is just a place of dust and time. There are no exits except back whence you came. ~ RoomFlags no_mob indoors~ Sector inside~ Exit east 12326 EDesc North-Western Tunnel. ~ End #12328 Name Bowl of Slime~ Desc It seems that these slime creatures move around simple by sliding along stone half-tunnels. Slime is still everywhere and to the north you can see a rather large mound of dirt covered in slime residue. You can also head east or west along the slime roads/half-tunnels. ~ RoomFlags indoors~ Sector city~ Exit north 12329 EDesc Northern Slime Road. ~ Exit east 12334 EDesc Eastern Slime Road near the Wall. ~ Exit west 12339 EDesc Western Slime Road near the Wall. ~ Exit up 12325 EDesc A tunnel leads up. ~ End #12329 Name Northern Slime Road~ Desc This Slime road seems to be a little wider then the rest and in the distance you can see many different coloured slimes heading in and out of the mound to the north. You look up for the first time and notice that there is no ceiling but just a lake bottom which is somehow magically held in place? You can keep heading north or head east into what looks like a room of some sort in a smaller looking mound. ~ RoomFlags indoors~ Sector city~ Exit north 12331 EDesc Northern Slime Road #2. ~ Exit south 12328 EDesc Bowl of Slime. ~ End #12330 Name Slime Eating Area~ Desc You now have a pretty good idea of where the smell was coming from as you see the decomposing bones of many different races lying in pile ontop of pile in this mound. There is not a piece of flesh anywhere but the stench is definately there. These slimes seem to have one purpose in life and that is to eat you. The exit is west. ~ RoomFlags indoors~ Sector inside~ Exit west 12331 End #12331 Name Northern Slime Road~ Desc This is pretty much the same as to the south of you except for the fact that the mound is a little closer. To the west is a smaller mound and to the north the road continues until it hits the large mound. ~ RoomFlags indoors~ Sector city~ Exit north 12333 EDesc Northern Slime Road #3. ~ Exit east 12330 Exit south 12329 EDesc Northern Slime Road. ~ Exit west 12332 EDesc Slime Reproduction Area. ~ End #12332 Name Slime Reproduction Area~ Desc Ewwwwww! This seems to be where some of the human flesh went. It seems that the slimes reproduce by laying baby slimes inside the heads of its victims. All around the room are the half decomposed heads of who knows what with little slimes throbbing inside them. You can exit east. ~ RoomFlags indoors~ Sector inside~ Exit east 12331 EDesc Northern Slime Road #2. ~ End #12333 Name Northern Slime Road~ Desc All the slimes seem to be gone now, either in the large mound or off hunting for who knows what. The smell seems rather strange now but you can't put your finger on it. Just to the north is the entrance to the large mound and to the east and west lead separate slime roads. You or having second thoughts about entering this mound covered in slime because it smells so DAMN BAD!. ~ RoomFlags indoors~ Sector city~ Exit north 12361 EDesc Entrance to Slime Palace. ~ Exit south 12331 EDesc Northern Slime Road #2. ~ End #12334 Name Eastern Slime Road near the Wall~ Desc You heading along one of the slime roads and to your immediate south is some kind of hardened slime. It looks fragile from a distance but when you touch it you have second thoughts about its texture. To the east the road continues while north there seems to be a lot of red slime in a small mound. ~ RoomFlags indoors~ Sector city~ Exit north 12335 EDesc Red Slime Mound. ~ Exit east 12337 EDesc Eastern Slime Road near a Wall. ~ Exit west 12328 EDesc Bowl of Slime. ~ End #12335 Name Red Slime Mound~ Desc There is RED slime everywhere. Its almost as if within the slime society status is based on slime colour? There are large and small slimes sliding everywhere and some sort of doorway to the east. You can leave south. ~ RoomFlags indoors~ Sector inside~ Exit east 12336 EDesc Red Slime Room. ~ Exit south 12334 EDesc Eastern Slime Road near the wall. ~ End #12336 Name Red Slime Room~ Desc This seems to be where the head slime resides. A huge bowl obviously meant for a slime to sit, er rest, or whatever slimes do is in the middle of the room. The smell is not nearly as bad here and it seems that the bigger slime is the more respect it gets. ~ RoomFlags indoors~ Sector inside~ Exit west 12335 EDesc Red Slime Mound. ~ End #12337 Name Eastern Slime Road near the Wall~ Desc Why does everything have to smell so bad? The slimes seem very angered by your presence and seem to travel in herds of their own colour or size. You can continue east or west. ~ RoomFlags indoors~ Sector city~ Exit east 12338 EDesc South-East Corner of Slime Kingdom. ~ Exit west 12334 EDesc Eastern Slime Road near the wall. ~ End #12338 Name South-East Corner of Slime Kingdom~ Desc You have reached a corner of the Slime Kingdom and it is very dark here as for some reason the shadows seem to cross here. There is slime residue of a colour you don't recall seeing before and it appears to be almost black and it feels very oily. You can head north or west. ~ RoomFlags dark indoors~ Sector city~ Exit north 12351 EDesc Dry Path heading north. ~ Exit west 12337 EDesc Eastern Slime Road near the Wall. ~ End #12339 Name Western Slime Road near the Wall~ Desc This place stinks quite literally. There seem to be more blue slimes in this area and there is slime residue everywhere. You spy a small mound to the north and you can either head east or west along the slime road. ~ RoomFlags indoors~ Sector city~ Exit north 12340 Exit east 12328 EDesc Bowl of Slime. ~ Exit west 12342 EDesc Western Slime Road near the Wall. ~ End #12340 Name Blue Slime Mound~ Desc The Blue Slimes seem a lot more passive then the Red Slimes which were very aggressive looking. The smell seems very strange now. to the west is some sort of doorway leading to an extension of the mound. You can leave to the south. ~ RoomFlags indoors~ Sector inside~ Exit south 12339 Exit west 12341 EDesc Blue Slime Room. ~ End #12341 Name Blue Slime Room~ Desc This seems to be where the head slime resides. A huge bowl obviously meant for a slime to sit, er rest, or whatever slimes do is in the middle of the room. The smell is not nearly as bad here and it seems that the bigger slime is the more respect it gets. ~ RoomFlags indoors~ Sector inside~ Exit east 12340 EDesc Blue Slime Mound. ~ End #12342 Name Western Slime Road near the Wall~ Desc Why does everything have to smell so bad? The slimes seem very angered by your presence and seem to travel in herds of their own colour or size. You can continue east or west but its probably best to do so holding your nose. ~ RoomFlags indoors~ Sector city~ Exit east 12339 EDesc Western Slime Road near the Wall. ~ Exit west 12343 EDesc South-West Corner of Slime Kingdom. ~ End #12343 Name South-West Corner of Slime Kingdom~ Desc You have reached a corner of the Slime Kingdom and it is very dark here as for some reason the shadows seem to cross here. There is slime residue of a colour you don't recall seeing before and it appears to be almost black and it feels very oily. You can head north or east. ~ RoomFlags dark indoors~ Sector city~ Exit north 12344 EDesc Slippery Path. ~ Exit east 12342 EDesc Western Slime Road near the Wall. ~ End #12344 Name Slippery Path~ Desc You are heading along a slippery path which seems to be coated in slime residue. To the north you can see some yellow slimes entering a small mound to the west. You can head north or south. ~ RoomFlags indoors~ Sector city~ Exit north 12345 EDesc Slippery Path beside a Small Mound. ~ Exit south 12343 EDesc South-West Corner of Slime Kingdom. ~ End #12345 Name Slippery Path beside a Small Mound~ Desc To you west you see the small mound the yellow slimes headed into and the smell which is around you now faintly reminds you of human waste. The path continues north into darkness. ~ RoomFlags indoors~ Sector city~ Exit north 12348 EDesc Slippery Path near a Dark Corner. ~ Exit south 12344 EDesc Slippery Path. ~ Exit west 12346 EDesc Yellow Slime Mound. ~ End #12346 Name Yellow Slime Mound~ Desc It is now pretty obvious to you that the Yellow Slimes are pretty much the slave colour of slimes. They all move away whenever you get close and they seem a little smaller then the others. To the north is some kind of entrance way leading into another section of the mound. ~ RoomFlags indoors~ Sector inside~ Exit north 12347 EDesc Yellow Slime Room. ~ Exit east 12345 EDesc Slippery Path beside a Small Mound. ~ End #12347 Name Yellow Slime Room~ Desc This seems to be where the head slime resides. A huge bowl obviously meant for a slime to sit,er rest or whatever slimes do is in the middle of the room. The smell is not nearly as bad here and it seems that the bigger slime is the more respect it gets but in the case of the yellow slimes it seems that the biggest one just gets to be head slave slime. ~ RoomFlags indoors~ Sector inside~ Exit south 12346 EDesc Yellow Slime Mound. ~ End #12348 Name Slippery Path near a Dark Corner~ Desc You are almost at the darkness to the north and everything has the aura of rush and hurry. You wish you knew what was going on. Slimes seem very intent on completing some goal which is not apparent to you right now. You also spy a square shaped mound to the east. ~ RoomFlags indoors~ Sector city~ Exit north 12350 EDesc North-West Corner of Slime Kingdom. ~ Exit east 12349 EDesc Slime Prison. ~ Exit south 12345 EDesc Slippery Path beside a Small Mound. ~ End #12349 Name Slime Prison~ Desc It seems that this is where the Slimes keep their food until they eat it. Unfortunately it seems they keep their food alive until then. You spy various races in horrible states of physical abuse and dehydration. Some don't even look like they are breathing. Most look devoid of any hope and the others don't look like they have function of their minds anymore. You notice that they are kept in place by some kind of slime residue similar to the stuff that makes up the walls around the Kingdom. You wonder how you can possibly break it. ~ RoomFlags indoors~ Sector inside~ Exit west 12348 EDesc Slippery Path near a Dark Corner. ~ End #12350 Name North-West Corner of Slime Kingdom~ Desc You have reached a corner of the Slime Kingdom and it is very dark here as for some reason the shadows seem to cross here. There is slime residue of a colour you don't recall seeing before and it appears to be almost black and it feels very oily. You can head south or east. ~ RoomFlags dark indoors~ Sector city~ Exit east 12359 EDesc A White Path. ~ Exit south 12348 EDesc Slippery Path near a Dark Corner. ~ End #12351 Name Dry Path~ Desc You are now travelling on a very dry path and this seems very odd considering what you've seen so far. It seems that only the green slimes can travel on this dry path and the other slimes are avoiding this path as well. You can head north or south. ~ RoomFlags indoors~ Sector city~ Exit north 12352 EDesc Dry Path near a small mound. ~ Exit south 12338 EDesc South-East Corner of Slime Kingdom. ~ End #12352 Name Dry Path near a Small Mound~ Desc The path seems to be a little damper here and a small mound is just to the west of you. It seems as if some large slime of some type just dragged itself over the dry part not giving a care about the dryness. The smell is horrible here. The Green Slimes it seems smell the worst of all. ~ RoomFlags indoors~ Sector city~ Exit north 12355 EDesc Dry Path almost at Dark Corner. ~ Exit south 12351 EDesc Dry Path heading north. ~ Exit west 12353 EDesc Green Slime Mound. ~ End #12353 Name Green Slime Mound~ Desc It is now pretty apparent that the Green slimes are the most independant of the slime creatures. Maybe most of the other slimes just can't stand the smell. The greens seem to be larger then the other slimes and have a lot more in total population. To the north you spy an entrance to another section of the mound. ~ RoomFlags indoors~ Sector inside~ Exit north 12354 EDesc Green Slime Room. ~ Exit east 12352 EDesc Dry Path near a small mound. ~ End #12354 Name Green Slime Room~ Desc This seems to be where the head slime resides. A huge bowl obviously meant for a slime to sit, er rest, or whatever slimes do is in the middle of the room. The smell is the worst its ever been here and it seems that the bigger slime is the more respect it gets. ~ RoomFlags indoors~ Sector inside~ Exit south 12353 EDesc Green Slime Mound. ~ End #12355 Name Dry Path almost at Dark Corner~ Desc It really isn't proper to call this a dry path anymore as the slime residue from many slimes has rolled onto the dirt and created the most disgusting form of mud you have ever stepped in or smelt before. To the immediate north is another dark corner. ~ RoomFlags indoors~ Sector city~ Exit north 12356 EDesc North-East Corner of Slime Kingdom. ~ Exit south 12352 EDesc Dry Path near a small mound. ~ End #12356 Name North-East Corner of Slime Kingdom~ Desc You have reached a corner of the Slime Kingdom and it is very dark here as for some reason the shadows seem to cross here. There is slime residue of a colour you don't recall seeing before and it appears to be almost black and it feels very oily. You can head south or west. ~ RoomFlags dark indoors~ Sector city~ Exit south 12355 EDesc Dry Path almost at Dark Corner. ~ Exit west 12357 EDesc A White Path. ~ End #12357 Name A White Path~ Desc You are now on a White path which is extremely smooth and gleams of freshly coated slime. You wonder what material it could possibly be until you realize that its bone. You shudder a little at the thought and continue on. To the further west is the entrance to the large mound. ~ RoomFlags indoors~ Sector city~ Exit east 12356 EDesc North-East Corner of Slime Kingdom. ~ Exit west 12358 EDesc A White Path. ~ End #12358 Name A White Path~ Desc You are on the white path of bone and notice a raised platform type mound. It seems not quite obvious that this mound is some sort of Slime Palace? You can enter the raised platform to the north or head east or west. ~ RoomFlags indoors~ Sector city~ Exit north 12363 EDesc Slime Guard Mound. ~ Exit east 12357 EDesc A White Path. ~ Exit west 12361 EDesc Entrance to Slime Palace. ~ End #12359 Name A White Path~ Desc You are on a strange white path which on second looks turns out to be made of bone. You realize its coated in slime and rather disgusting to think about. You see to the further east the entrance to the large mound. ~ RoomFlags indoors~ Sector city~ Exit east 12360 EDesc A White Path. ~ Exit west 12350 EDesc North-West Corner of Slime Kingdom. ~ End #12360 Name A White Path~ Desc Still on the bone path you notice a raised type platform to the north. When you glance further east you also notice the same is on the east side of the mound. This large mound is obviously some sort of Slime Palace. You can enter the raised platform to the north or go east or west. ~ RoomFlags indoors~ Sector city~ Exit north 12362 EDesc Slime Guard Mound. ~ Exit east 12361 EDesc Entrance to Slime Palace. ~ Exit west 12359 EDesc A White Path. ~ End #12361 Name Entrance to Slime Palace~ Desc You are now standing in front of the Slime Palace which really is just a large mound. This is where all the slimes were heading and your determined to find out why. The whole palace seems to be made out of the same bone stuff used to make the bone roads. You can head north into the palace or east, west or south. ~ RoomFlags indoors~ Sector city~ Exit north 12364 EDesc Tunnel leading further into Palace. ~ Exit east 12358 EDesc A White Path. ~ Exit south 12333 EDesc Northern Slime Road #3. ~ Exit west 12360 EDesc A White Path. ~ End #12362 Name Slime Guard Mound~ Desc This seems to be some sort of overlooking post. You wonder how the slimes manage to create these structures and wonder if it was magical? It seems that this is where the giant green slimes go to make sure no one unauthorized goes into the Slime Palace. ~ RoomFlags indoors~ Sector inside~ Exit south 12360 EDesc A White Path. ~ End #12363 Name Slime Guard Mound~ Desc This seems to be some sort of overlooking post. You wonder how the slimes manage to create these structures and wonder if it was magical? It seems that this is where the giant green slimes go to make sure no one unauthorized goes into the Slime Palace. ~ RoomFlags indoors~ Sector inside~ Exit south 12358 EDesc A White Path. ~ End #12364 Name Tunnel leading further into Palace~ Desc You are in a circular tunnel which is is made completely out of bone. To the north you can see a bright light which is definately magical. There is no smell at all anymore. Everything smells very nothing like. The place although with no smell reeks of magic. You can head north or back south. ~ RoomFlags indoors~ Sector inside~ Exit north 12365 EDesc Tunnel inside Palace heading to a large room. ~ Exit south 12361 EDesc Entrance to Slime Palace. ~ End #12365 Name Tunnel inside Palace heading to a Large Room~ Desc You are getting annoyed at the fact that you can't smell anything by magical means. The whole bone tunnel is creepy and up ahead the room to the north seems rather enormous considering how large the mound was from the outside. You hear some rumblings and it sounds like there is something `#`RHUGE `^living to the north!!! ~ RoomFlags indoors~ Sector inside~ Exit north 12366 EDesc The Slime Throne. ~ Exit south 12364 EDesc Tunnel leading further into Palace. ~ End #12366 Name The Slime Throne~ Desc The room is enormous and is an exact sphere cut into the bone of what must been from millions of corpses. There is a huge path of slime residue leading up to a huge bowl. The room you realize is more a place of worship then anything. Countless smaller slimes come and pray and bow in reverence to the Head Slime. The light for this room comes from everywhere but nowhere and the whole place is obviously a creation of powerful magic. ~ RoomFlags indoors~ Sector inside~ Exit south 12365 EDesc Tunnel inside Palace heading to a large room. ~ Exit down 12367 EFlags door closed~ EKeywords trapdoor~ EDesc Secret Chamber beneath the Slime Throne. ~ End #12367 Name Secret Chamber beneath the Slime Throne~ Desc You are now directly under where the bowl was placed and are staring straight at a huge white sphere of pure magic. There are runes of ancient meaning all around the stand which is underneath the sphere, unfortunately the runes are of a lanugage you do not recognize. You now realize that the magical power of the King Albino Slime was from this sphere of magic. The slimes seemed to have thought that the Albino Slime was born with magic but in the truth of the matter its powers were derived from the sphere. There is a light humming of the sphere in the room and you feel enlightened by the whole experience of seeing something obviously created by a god or an extremely powerful magical being. ~ RoomFlags dark no_mob no_recall nowhere noscry~ Sector inside~ Exit up 12366 EFlags door closed~ EKeywords secret~ EDesc The Slime Throne. ~ End #0 #SPECIALS M 12335 spec_breath_acid S #RESETS2 M 0 12336 1 12321 1 M 0 12330 13 12325 2 M 0 12330 13 12325 2 M 0 12327 9 12325 1 M 0 12316 10 12325 1 O 0 12316 0 12327 P 0 12315 1 12316 1 M 0 12332 6 12328 1 M 0 12322 9 12328 1 M 0 12321 9 12328 2 M 0 12321 9 12328 2 M 0 12315 14 12328 1 M 0 12317 5 12329 1 M 0 12325 15 12329 2 M 0 12325 15 12329 2 M 0 12321 9 12329 1 M 0 12330 13 12329 1 M 0 12322 9 12330 1 M 0 12318 6 12330 2 M 0 12318 6 12330 2 M 0 12330 13 12330 3 M 0 12330 13 12330 3 M 0 12330 13 12330 3 M 0 12332 6 12331 2 M 0 12332 6 12331 2 M 0 12327 9 12331 1 M 0 12320 17 12331 1 M 0 12316 10 12331 1 M 0 12315 14 12332 4 M 0 12315 14 12332 4 M 0 12315 14 12332 4 M 0 12315 14 12332 4 M 0 12330 13 12332 4 M 0 12330 13 12332 4 M 0 12330 13 12332 4 M 0 12330 13 12332 4 M 0 12320 17 12332 4 M 0 12320 17 12332 4 M 0 12320 17 12332 4 M 0 12320 17 12332 4 M 0 12325 15 12332 4 M 0 12325 15 12332 4 M 0 12325 15 12332 4 M 0 12325 15 12332 4 M 0 12324 2 12334 1 M 0 12328 3 12334 1 M 0 12315 14 12334 1 M 0 12316 10 12334 1 M 0 12317 5 12335 1 M 0 12316 10 12335 3 M 0 12316 10 12335 3 M 0 12316 10 12335 3 M 0 12319 3 12336 1 M 0 12326 3 12337 1 M 0 12325 15 12337 2 M 0 12325 15 12337 2 M 0 12318 6 12337 1 M 0 12337 4 12338 1 M 0 12325 15 12339 1 M 0 12320 17 12339 1 M 0 12331 8 12339 1 M 0 12332 6 12339 1 M 0 12325 15 12340 1 M 0 12326 3 12340 2 M 0 12326 3 12340 2 M 0 12328 3 12340 1 M 0 12329 2 12341 1 M 0 12331 8 12342 1 M 0 12322 9 12342 1 M 0 12320 17 12342 1 M 0 12315 14 12342 1 M 0 12317 5 12342 1 M 0 12337 4 12343 1 M 0 12331 8 12344 1 M 0 12333 4 12344 1 M 0 12321 9 12344 1 M 0 12318 6 12344 1 M 0 12315 14 12344 1 M 0 12330 13 12345 1 M 0 12331 8 12345 1 M 0 12328 3 12345 1 M 0 12333 4 12346 1 M 0 12331 8 12346 2 M 0 12331 8 12346 2 M 0 12332 6 12346 1 M 0 12334 1 12347 1 M 0 12325 15 12348 3 M 0 12318 6 12348 1 M 0 12327 9 12348 1 M 0 12325 15 12348 3 M 0 12325 15 12348 3 M 0 12337 4 12350 1 M 0 12324 2 12351 1 M 0 12321 9 12351 2 M 0 12321 9 12351 2 M 0 12320 17 12351 1 M 0 12322 9 12351 1 M 0 12320 17 12352 2 M 0 12320 17 12352 2 M 0 12330 13 12352 1 M 0 12322 9 12353 1 M 0 12320 17 12353 2 M 0 12320 17 12353 2 M 0 12321 9 12353 2 M 0 12321 9 12353 2 M 0 12323 3 12354 1 M 0 12316 10 12355 1 M 0 12318 6 12355 1 M 0 12315 14 12355 2 M 0 12315 14 12355 2 M 0 12322 9 12355 1 M 0 12337 4 12356 1 M 0 12322 9 12357 1 M 0 12325 15 12357 1 M 0 12327 9 12357 1 M 0 12331 8 12357 1 M 0 12333 4 12357 1 M 0 12327 9 12358 1 M 0 12322 9 12358 1 M 0 12320 17 12358 2 M 0 12320 17 12358 2 M 0 12331 8 12359 1 M 0 12333 4 12359 1 M 0 12325 15 12359 1 M 0 12320 17 12359 1 M 0 12316 10 12359 1 M 0 12317 5 12360 1 M 0 12315 14 12360 2 M 0 12315 14 12360 2 M 0 12330 13 12360 1 M 0 12332 6 12360 1 M 0 12327 9 12361 2 M 0 12327 9 12361 2 M 0 12315 14 12361 2 M 0 12315 14 12361 2 M 0 12323 3 12362 2 M 0 12323 3 12362 2 M 0 12319 3 12362 1 M 0 12319 3 12363 1 M 0 12329 2 12363 1 M 0 12320 17 12364 2 M 0 12320 17 12364 2 M 0 12321 9 12364 1 M 0 12317 5 12364 1 M 0 12327 9 12365 2 M 0 12327 9 12365 2 M 0 12322 9 12365 1 M 0 12316 10 12365 2 M 0 12316 10 12365 2 M 0 12335 1 12366 1 O 0 12317 -1 12367 S #SHOPS #0 #MOBPROGS #0 #$