#HELPFILEDATA colourcode ` security 7 END #HELPENTRIES keyword COLOURS COLOUR-CODES COLORS ANSI ANSI-COLOR~ helpflags wordwrapped~ category undefined~ text `=lSyntax:`=? colour <options>`+ `+ The colour system is extremely flexible, and allows the reassignment of over 120 different colour allocations within the game (using the '`=Ccolour show`=?' and '`=Ccolour set`=?' commands). In addition it supports mud wide colour templates which you can easily switch to then customize (`=Ccolour use`=?).`+ `#`+ The colour prefix 'escape character' to specify a colour is the left handed brace '``', following that you should use one of the following letters,`+ `=? `R``R`r``r red `C``C`c``c cyan`+ `=? `G``G`g``g green `Y``Y`y``y yellow`+ `=? `B``B`b``b blue `W``W`=?``=? white`+ `=? `M``M`m``m magenta `X``X`=?``=? clear(reset colour)`+ `=? ```` `` char `S``S`S``s silver`=?`+ `=? `=?``? `?`#random `=?```- tilde character`=?`+ `=? `=?``# save `^``^ restore`=?`+ `+ Use a capital letter for a highlighted version of a colour.`+ `+ Example: ``#``CYay!``^ will give you `#`CYay!`^`+ `+ If you want more than one colour, you start the colour change with ``# and change the other colours within the text. You end it with ``^.`+ `=? Example: I love ``?colours. ``#``=?Yes, ``YI ``=?do ``Mlove ``^them.``=?`+ `=? I love `?colours. `#`=?Yes, `YI `=?do `Mlove `^them.`+ `+ `=?Notice that in the above example, the word 'colours' is a random colour, and the word 'them' is the same colour... this is because the random colour (made with `Y``?`=?) was saved with the `Y``#`=? code then restored with the `Y``^`=? code.`+ `+ If you are used to using another colour prefix character, you can change your prefix using the '`=Ccolour prefix`=?' command.`+ `+ For a complete list of the colour commands available to you, type `=Ccolour`=? by itself. ~ END EOF~ #$