/**************************************************************************/ // offmoot.h - /*************************************************************************** * The Dawn of Time v1.69r (c)1997-2004 Michael Garratt * * >> A number of people have contributed to the Dawn codebase, with the * * majority of code written by Michael Garratt - www.dawnoftime.org * * >> To use this source code, you must fully comply with the dawn license * * in licenses.txt... In particular, you may not remove this copyright * * notice. * **************************************************************************/ #ifndef OFFMOOT_H #define OFFMOOT_H /**************************************************************************/ // data structures first typedef struct offmoot_type OFFMOOT_DATA; struct offmoot_type { struct offmoot_type * next; char * name; // name of player to receive int amount; // amount of moot }; /**************************************************************************/ //prototypes void load_offmoot_db( void ); void save_offmoot_db( void ); void queue_moot(char * name, int amount); void check_pending_moot(char_data *ch); // semilocalized globals extern OFFMOOT_DATA *offmoot_list; extern sh_int OFFMOOT_TABLE_FLAGS; #endif // OFFMOOT_H