# Profile File # # This defines global runtime constants and initization parameters # # Format: # # MUD 'name' // The name of the MUD # # Port port // The port it listens on # # WizLock YES|NO // YES - The mud boots in wizlock mode # // NO - The mud boots normally # # NewLock YES|NO // YES - The mud boots in newlock mode # // NO - The mud boots normally # # PermaPK YES|NO // YES - PK causes parrmadeath # // NO - No penalty for PK # # AutoOLC YES|NO // YES - Automatic OLC saving ON # // NO - Automatic OLC saving OFF # # Cron YES|NO // YES - The mud will write out a run.inf file which stops all startup scripts # // Therefore you should setup a cron entry deleting it in regular intervals # // eg. 5 minutes # // NO - If you don't know what i'm talking about # # Recover YES|NO // YES - The mud will try to emergency-save all player files and recover upon # // crash # // NEVER set it when there are frequent crashes or a lot of scarcely tested # // code is freshly implemented - this could cause unpredictable damage to # // your player files. # // NO - A crash will bring the mud down until restarted manually or by script # # Recall vnum // Sets the global default room for recall # Respawn vnum // Sets the global default room for respawn # Morgue vnum // Sets the global default room for morgue # // 0 means corpses are left where they fall # # Start vnum // Room that newbies start in # Dream vnum // Room you goto when you dream # // 0 means no dream walking # # Zone id 'name' recall respawn morgue dream flags # # // Sets zone attributes # // id is from 0 to 31 # // name is what you want to call it # // recall, respawn and morgue are as above # // so is dream # // flags are: # // 1 Secret # // 2 No magic # // 4 Low magic # // 8 High magic # // 16 Super Magic # # Note: The entry names are case sensative. # # MUD Name MUD 'Cthulhumud' # Port to listen on Port 9999 # MUD URL - where to lookup helps & others URL http:// # Failsave Autorestart using scripts & CRON Cron NO # WizLock means only immortals can login WizLock NO # NewLock means you cannot create new characters NewLock NO # PermaPK means permadeath mode for player killers PermaPK NO PKTimer 15 # PermaDeath means everyone only has one life PermaDeath NO # EffectiveXPs means effective level used for XPs EffectiveXPs NO # Enable/Disable OLC autosaving AutoOLC YES # Enable Crash Recovery Recover YES # Maintainance Reboot Time Reboot 12 # Approval Time (0 => Approval unnescessary) Approval 3 # Mud Difficulty (easy, balanced, hard) Diff balanced # Start, Recall, Respawn, Morgue, Dream & Monitor entries Start 3001 Recall 3001 Respawn 3001 Morgue 3001 Dream 8600 Monitor 20 Mare 13001 Home 3001 Map None # Room boundaries for buildings Pattern 100 299 Buildings 13400 13699 # Global Currency Defaults Currency 100 300 1000 150 -1 # Zone definitions # id Name Rcall Rspwn Mrgue Dream Flags Map # -- ---------------------------- ----- ----- ----- ----- ----- ------ Zone 0 'Default' 0 0 0 0 0 'None' Zone 1 'North America, 1920' 0 0 0 0 0 'None' Zone 2 'Arabia, 1920' 0 0 0 0 0 'None' Zone 3 'South America, 1920' 0 0 0 0 0 'None' Zone 4 'Europe, 1920' 0 0 0 0 0 'None' Zone 5 'Asia, 1920' 0 0 0 0 0 'None' Zone 6 'Africa, 1920' 0 0 0 0 0 'None' Zone 7 'Antartica, 1920' 0 0 0 0 0 'None' Zone 8 'Space' 0 0 0 0 0 'None' Zone 9 'Aldebaran' 0 0 0 0 0 'None' Zone 10 'Dreamlands I' 0 0 0 0 0 'None' Zone 11 'Dreamlands II' 0 0 0 0 0 'None' Zone 12 'High Seas' 0 0 0 0 0 'None' # There must be an 'End' at the end. End