cthulu3/
cthulu3/backup/
cthulu3/distribution/
cthulu3/gods/
cthulu3/html/help/basic/
cthulu3/html/help/skills/
cthulu3/log/
cthulu3/player/
# Profile File
#
# This defines global runtime constants and initization parameters
#
# Format:
#
#  MUD 'name'			// The name of the MUD
#
#  Port port			// The port it listens on
#
#  WizLock YES|NO		// YES - The mud boots in wizlock mode
#				// NO  - The mud boots normally
#
#  NewLock YES|NO		// YES - The mud boots in newlock mode
#				// NO  - The mud boots normally
#
#  PermaPK YES|NO		// YES - PK causes parrmadeath
#				// NO  - No penalty for PK
#
#  AutoOLC YES|NO		// YES - Automatic OLC saving ON
#				// NO  - Automatic OLC saving OFF
#
#  Cron YES|NO			// YES - The mud will write out a run.inf file which stops all startup scripts
#				//       Therefore you should setup a cron entry deleting it in regular intervals
#                               //       eg. 5 minutes
#                               // NO  - If you don't know what i'm talking about
#
#  Recover YES|NO		// YES - The mud will try to emergency-save all player files and recover upon
#				//       crash
#                    		//       NEVER set it when there are frequent crashes or a lot of scarcely tested
#				// 	 code is freshly implemented - this could cause unpredictable damage to
#				//	 your player files.
#                               // NO  - A crash will bring the mud down until restarted manually or by script
#
#  Recall vnum			// Sets the global default room for recall
#  Respawn vnum			// Sets the global default room for respawn
#  Morgue vnum			// Sets the global default room for morgue
#				//  0 means corpses are left where they fall
#
#  Start vnum			// Room that newbies start in
#  Dream vnum			// Room you goto when you dream
#				//  0 means no dream walking
#
#  Zone id 'name' recall respawn morgue dream flags 
#
# 				// Sets zone attributes
#				//   id is from 0 to 31 
#				//   name is what you want to call it
#				//   recall, respawn and morgue are as above
#				//   so is dream
#				//   flags are:
#				//       1  Secret
#				//	 2  No magic
#				//	 4  Low magic
#				//	 8  High magic
#				//	16  Super Magic
#
# Note: The entry names are case sensative.
#

# MUD Name

 MUD 'Cthulhumud' 

# Port to listen on

 Port 9999

# MUD URL - where to lookup helps & others

 URL	http://

# Failsave Autorestart using scripts & CRON
 
 Cron NO

# WizLock means only immortals can login
 
 WizLock NO

# NewLock means you cannot create new characters

 NewLock NO

# PermaPK means permadeath mode for player killers

 PermaPK NO
 PKTimer 15

# PermaDeath means everyone only has one life
 
 PermaDeath NO
 
# EffectiveXPs means effective level used for XPs
 
 EffectiveXPs NO

# Enable/Disable OLC autosaving
 
 AutoOLC YES

# Enable Crash Recovery
 
 Recover YES

# Maintainance Reboot Time
 
 Reboot	12

# Approval Time (0 => Approval unnescessary)
 
 Approval 3

# Mud Difficulty (easy, balanced, hard)
 
 Diff balanced

# Start, Recall, Respawn, Morgue, Dream & Monitor entries

 Start    3001
 Recall	  3001
 Respawn  3001
 Morgue   3001
 Dream    8600
 Monitor    20
 Mare     13001
 Home	  3001
 Map      None

# Room boundaries for buildings

 Pattern      100    299
 Buildings   13400   13699

# Global Currency Defaults

 Currency 100 300 1000 150 -1


# Zone definitions

#    id  Name                          Rcall  Rspwn  Mrgue  Dream  Flags     Map
#    --  ----------------------------  -----  -----  -----  -----  -----   ------
Zone  0 'Default'                          0      0      0      0      0   'None'
Zone  1 'North America, 1920'              0      0      0      0      0   'None'
Zone  2 'Arabia, 1920'                     0      0      0      0      0   'None'
Zone  3 'South America, 1920'              0      0      0      0      0   'None'
Zone  4 'Europe, 1920'                     0      0      0      0      0   'None'
Zone  5 'Asia, 1920'                       0      0      0      0      0   'None'
Zone  6 'Africa, 1920'                     0      0      0      0      0   'None'
Zone  7 'Antartica, 1920'                  0      0      0      0      0   'None'
Zone  8 'Space'                            0      0      0      0      0   'None'
Zone  9 'Aldebaran'                        0      0      0      0      0   'None'
Zone 10 'Dreamlands I'                     0      0      0      0      0   'None'
Zone 11 'Dreamlands II'                    0      0      0      0      0   'None'
Zone 12 'High Seas'                        0      0      0      0      0   'None'


# There must be an 'End' at the end.

End