/* * CthulhuMud */ /* Colours */ static const char desc_col[][20] = { "red", "orange", "yellow", "blue", "green", "indigo", "purple", "tangerine", "vermillion", "crimson", "scarlet", "lilcal", "lilly white", "cream", "coffee", "brown", "tan", "sky blue", "pale blue", "pink", "rose", "peach", "black", "mud coloured", "lemon", "lime", "aquamarine", "turquoise" }; /* Metals */ #define NUM_DESC_COL 28 static const char desc_met[][20] = { "gold", "silver", "bronze", "brass", "tin", "copper", "zinc", "iron", "steel", "mercury", "mitheral", "adamantite", "red gold", "white gold", "aluminium" }; #define NUM_DESC_MET 15 /* Gems */ static const char desc_gem[][20] = { "ruby", "diamond", "saphire", "emerald", "tiger eye", "citrone", "lapis lazuli", "quartz", "amythyst", "pearl" }; #define NUM_DESC_GEM 10 /* Liquid consistencies */ static const char desc_con[][20] = { "thin", "clear", "runny", "thick", "syrupy", "bubbly", "swirling", "misty", "disgusting", "viscid", "frothy", "effervescent", "acidic", "tart", "smoky", "congealed", "flat", "plain", "lumpy", "sugery", "translucent", "oily", "slimey" }; #define NUM_DESC_CON 23 static const int pot_spells[] = { 1, // Armour 3, // Bless 13, // Cure blindness 13, // Cure blindness 14, // Cure critical 15, // Cure light 15, // Cure light 15, // Cure light 17, // Detect evil 18, // Detect invisible 19, // Detect magic 20, // Detect poison 28, // Invisability 33, // Protect Evil 35, // Sanctuary 37, // Giant Strength 41, // Cure poison 41, // Cure poison 42, // Detect hidden 45, // Fly 47, // Know alignment 49, // Cure serious 54, // Stone skin 55, // Shield 55, // Shield 62, // Infravision 64, // Refresh 64, // Refresh 64, // Refresh 85, // Cure Disease 85, // Cure Disease 86, // Haste 93, // Calm 101, // Protection from good 102, // Detect good 110, // Remove fear 36 4, // Blindness 16, // Curse 32, // Poison 36, // Sleep 50, // Cause light 56, // Weaken 59, // Faerie Fire 65, // Change sex 88, // Frenzy 100, // Fear 107, // Remove invisability 11 27, // Heal 51, // Cause critical 61, // Pass Door 82, // Youth 83, // Age 87, // Plague 98, // Absorb magic 104, // Regeneration 105, // Fire shield 108, // Vocalize 111, // Mute 11 }; #define NUM_POT_SPELLS 58 #define NUM_PS_RANK1 36 #define NUM_PS_RANK2 47 #define NUM_PS_RANK3 58