<!doctype html public "-//w3c//dtd html 4.0 transitional//en"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta name="GENERATOR" content="Mozilla/4.7 [en] (Win98; I) [Netscape]"> <title>CthulhuMud Help - Tick</title> <CthulhuMud-Title Tick> <CthulhuMud-Index Concepts> <CthulhuMud-Keywords tick> </head> <body> <h3> <b>Tick</b></h3> <p><br>Many of the game actions are based upon interval timers, including combat, most autonomous monster actions, hp/mana/move regeneration, spell duration, weather, and area resetting. <br>Of these timers, the hp/mana/move regeneration timer is popularly called the 'tick'. Ticks on this mud average 30 seconds of real time, but the actual amount varies randomly from 15 seconds to 45 seconds. <br>Area resetting happens roughly every 3 minutes if no one is in the area; less often (15 minutes) if some one is. Also note that objects lying on the ground will not be regenerated if anyone is in the area when it resets. <br> </body> </html>