alanthia/area/
alanthia/gods/
alanthia/player/
#AREADATA
Name Clan Gaarde~
Builders Fluffy Halodar~
VNUMs 21500 21599
Credits {  ALL  } Staff       Clan Gaarde Hall~
Security 9
Version 1
End



#MOBILES
#21500
Gaarde Zoltar Warrior~
{WZ{Dol{Wtar {Wt{Dh{We {WW{Dar{Wrior{X~
{WZ{Dol{Wtar {Wt{Dh{We {WW{Dar{Wrior stands guarding the clan hall.{X
~
Standing before you is a giant of a man.  Formidable in height and
strength, his muscles flex and strain against his tempered cuirass.  His
eyes rake over your form appraisingly, wondering if you are of high enough
caliber to get past him.  
~
unique~
ABMT CDEFGLa 0 0
300 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 EI H
stand stand male 100
AHMV ABCDEFGHIJK large horse
M speech 21500 at knights dawn the day is done~
#21501
Gaarde Kadrian Chef~
{WK{Dad{Wrian t{Dh{We C{Dh{Wef{X~
{WK{Dad{Wrian t{Dh{We C{Dh{Wef stands here, preparing a wonderful meal.{X
~
A frantic cook at the easiest of times, the healers husband prepares
dishes for the hungry clansmen.  His apron splotched with an artist array of
variable stains, is a pleasant reminder of his loyalty.  
~
unique~
ABCM DFH 600 0
300 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 B Z
stand stand male 100000
AHMV ABCDEFGHIJK medium unknown
#21502
Podril Armorer Gaarde~
{WP{Dod{Wril t{Dh{We A{Drm{Worer{X~
{WP{Dod{Wril t{Dh{We A{Drm{Worer stands here, admiring his latest creations.{X
~
Packed with muscles gained from a lifetime of molding and mending metals,
an imposing gentleman stands and greets you.  He seems a happy fellow
despite his constant efforts to produce the best armor to be found.  
~
unique~
ABMT DFH 0 0
300 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand male 100000
AHMV ABCDEFGHIJK medium unknown
#21503
gaarde eboarel sorceress~
{WE{Dbo{Warel t{Dh{We S{Dorc{Weress{x~
{wE{Dbo{Warel t{Dh{We S{Dorc{Werous slowly appears before you.{x
~
A shimmering apparition appears before taking true form and gracing you
with a smile.  An aura of power radiates from her body, reassuring you that
only the best of the arcane can be found in her shop.  
~
unique~
ABMR DFH 0 0
300 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 L JQ FHN
stand stand female 100000
AHMV ABCDEFGHIJK medium unknown
#21504
Gaarde Wahrstig Weaponsmith~
{WW{Dahr{Wstig t{Dh{We W{Deapo{Wnsmith{X~
{WW{Dahr{Wstig t{Dh{We W{Deapo{Wnsmith adjusts his wares and checks his equipment.{X
~
The greatest forger of weapons to be found in all of Alanthia stands
hunched before you.  His hands are callused and scarred from his personal
test of each weapon.  His eyes fierce and loyal as he acknowledges you with
a nod, ready to take his orders.  
~
unique~
ABMT DFH 0 0
300 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 BE HK
stand stand male 100000
ABHMV ABCDEFGHIJKUV huge unknown
#21505
Gaarde Flaressa Healer~
{WF{Dlar{Wessa t{Dh{We H{Dea{Wler{X~
{WF{Dlar{Wessa t{Dh{We H{Dea{Wler gently tends to the garden.{X
~
An attractive, yet not entirely beautiful, serene creature welcomes your
arrival.  Her healing touch and wondrous comforts lure all her wounded
family into her magical embrace.  She moves lightly about tending to the
flowers as she would her clansmates.  
~
unique~
ABMQa DFH 600 0
150 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 B Z
stand stand female 0
AHMV ABCDEFGHIJK medium unknown
M speech 21501 to battle~
#0



#OBJECTS
#0



#ROOMS
#21500
{cThe Gates of the {WG{Daa{Wrde F{Dor{Wtr{De{Wss{x~
You stand upon a white stone bridge before the grand gates of
{WG{Daa{Wrde{x.  A swift river flows beneath you, curving away to the east
and west.  A wall as tall as five men rises up to surround the great Hall
within.  Made of {Wwhite marble{x streaked with {Dblack{x, it shines
gloriously in the light of day.  
~
0 1024 0
D2
~
~
0 0 9814
C Gaarde~
S
#21501
{cInside The Gates{x~
You are within the walls of {WG{Daa{Wrde{x, and it is a beautiful place. 
Well tended, immaculate gardens spread out all around you, seperating the
gorgeous {Wwhite marble {xbuildings.  A cobbled path leads north, towards
the Halls of {WG{Daa{Wrde.  {x To the west is a simple grass path into the
gardens.  
~
0 1024 0
D0
~
~
0 0 21502
D3
~
~
0 0 21503
C Gaarde~
S
#21502
{cThe Path of {WG{Daa{Wrde{x~
You're on a cobblestone path between two huge {Wmarble{x buildings,
monuments to the glory of {WG{Daa{Wrde{x.  The splendor lays out before you
to the north, and the gates still stand strong to the south.  
~
0 1024 0
D0
~
~
0 0 21504
D2
~
~
0 0 21501
C Gaarde~
S
#21503
{cThe Gardens of {WG{Daa{Wrde{x~
This path is filled with some of the most breathtaking plantlife you have
ever seen.  A thousand vibrant colors surround you, the beauty of an ever
blooming garden.  To the east are the gates.  
~
0 1024 0
D1
~
~
0 0 21501
C Gaarde~
S
#21504
{cThe Path of {WG{Daa{Wrde{x~
You stand between two large {Wmarble{x buildings, their archways open
before you to the east and west.  To the north, you can see the largest
building of the {WG{Daa{Wrde{x {WF{Dor{Wtr{De{Wss{x, the {WG{Daa{Wrde{x
meeting hall.  
~
0 1024 0
D0
~
~
0 0 21507
D1
~
~
0 0 21506
D2
~
~
0 0 21502
D3
~
~
0 0 21505
C Gaarde~
S
#21505
{cThe {WG{Daa{Wrde {cRestaurant{x~
A wave of delicious scents almost bowls you over as you enter this place.
Dishes for every taste are prepared here, to feed all the members of
{WG{Daa{Wrde{x.  Huge, well stocked buffets line the walls, tempting you
with their delicious treats.  You could spend a lot of time here.  
~
0 1032 0
D1
~
~
0 0 21504
C Gaarde~
S
#21506
{cThe {WA{Drm{Wour{Dy{x~
This is where {WG{Daa{Wrde{x members purchase their armor.  The sounds of
smiths' hammers clashing against anvils echoes through the shop, as
{WG{Daa{Wrde{x workers prepare their wares.  The room is nearly bare besides
the counter at the far end.  
~
0 1032 0
D3
~
~
0 0 21504
C Gaarde~
S
#21507
{cThe Path of {WG{Daa{Wrde{x~
You're on a cobblestone path between two huge {Wmarble{x buildings,
monuments to the glory of {WG{Daa{Wrde{x.  To the north is a footbridge
crossing a sizeable river, and to the south you can see the gates of
{WG{Daa{Wrde F{Dor{Wtr{De{Wss{x standing tall.  
~
0 1024 0
D0
~
~
0 0 21508
D2
~
~
0 0 21504
C Gaarde~
S
#21508
{cThe River Crossing{x~
The sounds of rushing water fill your ears as you stand over the powerful
{WG{Daa{Wrde{x river.  You stand a few mere feet above it on a stone
footbridge.  To the north, you can see more of the impressive {Wmarble{x
structures of the {WG{Daa{Wrde F{Dor{Wtr{De{Wss{x standing tall, and to the
south lie the great gates.  
~
0 1024 0
D0
~
~
0 0 21509
D2
~
~
0 0 21507
C Gaarde~
S
#21509
{cThe Path of {WG{Daa{Wrde{x~
You're on a cobblestone path between two huge {Wmarble{x buildings,
monuments to the glory of {WG{Daa{Wrde{x.  To the south is a footbridge
crossing a sizeable river, and to the north you can see the {WM{Dai{Wn
{WH{Da{Wll {xof {WG{Daa{Wrde{x.  
~
0 1024 0
D0
~
~
0 0 21510
D2
~
~
0 0 21508
C Gaarde~
S
#21510
{cThe Path of {WG{Daa{Wrde{x~
You're on a cobblestone path between two huge {Wmarble{x buildings,
monuments to the glory of {WG{Daa{Wrde{x.  To the south is a footbridge
crossing a sizeable river, and to the north you can see the {WM{Dai{Wn
{WH{Da{Wll {xof {WG{Daa{Wrde{x.  To the east lies what looks like an armory
of some kind, and a peculiar aroma drifts from the west.  
~
0 1024 0
D0
~
~
0 0 21511
D1
~
~
0 0 21513
D2
~
~
0 0 21509
D3
~
~
0 0 21512
C Gaarde~
S
#21511
{cThe Path of {WG{Daa{Wrde{x~
You're on a cobblestone path between two huge {Wmarble{x buildings,
monuments to the glory of {WG{Daa{Wrde{x.  To the south is a footbridge
crossing a sizeable river, and to the north you can see the {WM{Dai{Wn
{WH{Da{Wll {xof {WG{Daa{Wrde{x.  From here, you can start to see the true
granduer of {WG{Daa{Wrde{x, their hall a large and powerful structure, with
a {Wmarble{x domed roof towering high above the rest of the fortress.  
~
0 1024 0
D0
~
~
0 0 21514
D2
~
~
0 0 21510
C Gaarde~
S
#21512
{cThe {WM{Dag{Wic {cShop of {WG{Daa{Wrde{x~
The air around you smells of a thousand different powders and potions,
mixing together to become one singular aroma.  This entire shop absolutely
eminates magic, the walls lined with staves and wands, shelves filled with
scrolls, and potions filled with mysterious brews.  Anything the
{WG{Daa{Wrde{x has of magic is likely available for sale here.  
~
0 1032 0
D1
~
~
0 0 21510
C Gaarde~
S
#21513
{cThe {WW{Dea{Wpo{Dn{Ws {cof {WG{Daa{Wrde{x~
The walls of this room are covered with weapons of every description. 
From the common swords and daggers to exotic naginatas and katars, this
building seems home to every type of weapon you can imagine.  The counter is
against the far wall, waiting for your money.  
~
0 1032 0
D3
~
~
0 0 21510
C Gaarde~
S
#21514
{cThe Entrance to the {WM{Dai{Wn H{Da{Wll{x~
You stand in a small, open square of cobblestone before an immense, and
powerful structure.  Its size is great, matched only by the beauty of its
shining {Wmarble{x.  To the south lies a cobblestone path leading to the
gates.  North, a huge archway opens providing you acess to the breathtaking
dome that dominates your vision.  
~
0 1024 0
D0
~
~
0 0 21515
D2
~
~
0 0 21511
C Gaarde~
S
#21515
{cThe {WM{Dai{Wn H{Da{Wll{x~
The size and scope of this building is even greater than it appeared from
without.  The huge, domed ceiling stands far above your head, the only
decoration the banner of {WG{Daa{Wrde{x.  To the west, you see a smaller,
more tranquil room.  To the east, you hear what sounds like combat, and to
the north, a door leading to the {WG{Daa{Wrde {WM{Dee{Wti{Dn{Wg H{Da{Wll{x. 
~
0 1032 0
D0
~
~
0 0 21516
D1
~
~
0 0 21517
D2
~
~
0 0 21514
D3
~
~
0 0 21519
C Gaarde~
S
#21516
{cThe {WM{Dee{Wti{Dn{Wg {WH{Da{Wll{x~
This room, while as grand in size and architecture, has a far more
serious air.  The room is dominated by a large table, upon which is
scattered maps, charts, and communications from {WG{Daa{Wrde {xmembers
throughout the world.  The only exit is a small staircase leading up,
apparently to the top of the dome.  
~
0 1032 0
D2
~
~
0 0 21515
D4
~
~
0 0 21518
C Gaarde~
S
#21517
{cThe {WT{Drai{Wni{Dn{Wg {WR{Doo{Wm{x~
Here the warriors of {WG{Daa{Wrde{x hone their skills, practicing both
combat techniques and mystic incantations.  The room is large and open,
filled mostly with a large practice mat.  There are weights around the edges
of the room for exercise, and a variety of training weapons hanging on the
walls.  The smell of old sweat lingers in the air.  
~
0 8 0
D3
~
~
0 0 21515
C Gaarde~
S
#21518
{cThe {WO{Dbs{Werv{Da{Wt{Do{Wry{x~
From here, it seems you can see the entire world.  You stand at the top
of the domed hall of {WG{Daa{Wrde{x, which you can now see is made of glass.
Looking out across the landscape, you realize you can see the entire
continent.  
~
0 1032 0
D5
~
~
0 0 21516
C Gaarde~
S
#21519
{cThe {WM{Dedi{Wtat{Dio{Wn R{Doo{Wm{x~
The scent of a sweet, relaxing incense fills the air here.  The room
consists of a large dome, decorated with soft, soothing colors.  Around the
edges of the room are a series of beds, waiting to rejuvenate the weary.  
~
0 9224 0
D1
~
~
0 0 21515
M 200 H 200
C Gaarde~
S
#0



#SPECIALS
S



#RESETS
M 0 21500 1 21500 1
M 0 21505 1 21503 1
M 0 21501 1 21505 1
M 0 21502 1 21506 1
M 0 21503 1 21512 1
M 0 21504 1 21513 1
S



#SHOPS
21501 19 0 0 0 0 100 50 0 23
21502 9 0 0 0 0 100 50 0 23
21503 2 10 3 4 26 100 50 0 23
21504 5 0 0 0 0 100 50 0 23
0



#$