/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1996 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@efn.org) * * Gabrielle Taylor * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #endif #include <stdio.h> #include <time.h> #include "merc.h" #include "magic.h" #include "interp.h" /* * Class table. */ const struct class_type class_table[MAX_CLASS] = { { "mage", "Mag", STAT_INT, OBJ_VNUM_SCHOOL_DAGGER, {3018, 9618}, 65, 20, 6, 4, 14, TRUE, "mage basics", "mage default", TRUE}, { "cleric", "Cle", STAT_WIS, OBJ_VNUM_SCHOOL_MACE, {3003, 9619}, 65, 20, 2, 4, 14, TRUE, "cleric basics", "cleric default", TRUE}, { "thief", "Thi", STAT_DEX, OBJ_VNUM_SCHOOL_DAGGER, {3028, 9639}, 65, 20, -4, 4, 14, FALSE, "thief basics", "thief default", TRUE}, { "warrior", "War", STAT_STR, OBJ_VNUM_SCHOOL_SWORD, {3022, 9633}, 65, 20, -4, 6, 16, FALSE, "warrior basics", "warrior default", TRUE}, { "assassin", "Asn", STAT_DEX, OBJ_VNUM_SCHOOL_DAGGER, {3361, 9801}, 65, 20, -4, 4, 14, FALSE, "assassin basics", "assassin default", TRUE}, { "paladin", "Pdn", STAT_CON, OBJ_VNUM_SCHOOL_SWORD, {3364, 9803}, 65, 20, -8, 4, 14, TRUE, "paladin basics", "paladin default", TRUE}, { "dragoon", "Dgn", STAT_STR, OBJ_VNUM_SCHOOL_SWORD, {3062}, 65, 20, -8, 12, 16, FALSE, "dragoon basics", "dragoon default", FALSE}, { "monk", "Mnk", STAT_STR, OBJ_VNUM_SCHOOL_STAFF, {3369}, 65, 20, -8, 4, 14, TRUE, "monk basics", "monk default", TRUE}, { "druid", "Drd", STAT_STR, OBJ_VNUM_SCHOOL_STAFF, {3369}, 65, 20, -8, 4, 14, FALSE, "monk basics", "monk default", FALSE}, { "ranger", "Rng", STAT_STR, OBJ_VNUM_SCHOOL_STAFF, {3369}, 65, 20, -8, 4, 14, FALSE, "monk basics", "monk default", FALSE}, { "blighter", "Bli", STAT_STR, OBJ_VNUM_SCHOOL_STAFF, {3369}, 65, 20, -8, 4, 14, FALSE, "monk basics", "monk default", FALSE}, { "barbarian", "Brb", STAT_STR, OBJ_VNUM_SCHOOL_STAFF, {3369}, 65, 20, -8, 4, 14, FALSE, "monk basics", "monk default", FALSE}, { "battlemage", "Bmg", STAT_STR, OBJ_VNUM_SCHOOL_STAFF, {3369}, 65, 20, -8, 4, 14, FALSE, "monk basics", "monk default", FALSE}, { "necromancer", "Nmr", STAT_STR, OBJ_VNUM_SCHOOL_STAFF, {3369}, 65, 20, -8, 4, 14, FALSE, "monk basics", "monk default", FALSE} };