#AREADATA Name Holy Grove~ Builders Fluffy Halodar~ VNUMs 8900 8999 Credits {200 260} Alfa/Ali The Holy Grove~ Security 9 Version 1 End #MOBILES #8900 hierophant~ The Hierophant~ The old Hierophant of the holy grove is here, gathering hollies. ~ He is a very old man, dressed in an old robe; but from the glint in his clear blue eyes you can see that He is aware of the world, and wise to its traps and pitfalls. ~ unique~ AGHQ DHN 1000 0 220 0 3d9+333 20d9+100 2d7+5 none -4 -4 -4 6 EIKU 0 0 0 stand stand male 2 AHMV ABCDEFGHIJK medium 0 #8901 hierophant~ The Hierophant~ The old Hierophant of the holy grove is here, gathering ivy. ~ She is a very old woman, dressed in an old gown; but from the glint in her clear blue eyes you can see that She is aware of the world, and wise to its traps and pitfalls. ~ unique~ AGHQ DHN 1000 0 220 0 3d9+333 20d9+100 2d7+5 none -4 -4 -4 6 EIKU 0 0 0 stand stand female 2 AHMV ABCDEFGHIJK medium 0 #8902 elder druid~ an elder druid~ An elder druid stands here, watching the local flora and wildlife. ~ He looks ageless, as do all druids. His grey beard contrasts strongly with his lack of wrinkles. ~ unique~ AGHQ N 1000 0 213 0 2d10+170 13d9+100 1d10+3 none -1 -1 -1 7 EIKU 0 0 0 stand stand male 2 AHMV ABCDEFGHIJK medium 0 #8903 elder druidess~ an elder druidess~ An elder druidess stands here, watching the local fauna and feeding rabbits. ~ She looks ageless, as do all druids. She smiles a beautiful smile at you. ~ unique~ AGHQ N 1000 0 213 0 2d10+170 13d9+100 1d10+3 none -1 -1 -1 7 EIKU 0 0 0 stand stand female 2 AHMV ABCDEFGHIJK medium 0 #8904 doe~ a doe~ A doe is here, munching on grass. ~ This peaceful creature looks at you with big dark eyes. Her nose twitches as she sniffs at you, but she goes back to chewing some grass. ~ unique~ AGH 0 0 0 205 0 2d6+60 2d9+100 1d6+1 none 5 5 5 9 EFNU 0 0 0 stand stand female 0 AHMV ABCDEFGHIJK medium 0 #8905 deer~ a deer~ A deer is here, staring back at you. ~ The deer looks angered at your intrusion. He butts his head against you, albeit ineffectively. ~ unique~ AGH 0 0 0 206 0 2d7+71 3d9+100 1d7+1 none 4 4 4 9 EFNU 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium 0 #8906 stag deer large~ a stag~ A large deer stag is here, protecting his territory. ~ He eyes you with contained anger. You'd better leave him alone! ~ unique~ AFGH 0 0 0 208 0 2d7+96 4d9+100 1d7+2 none 3 3 3 9 EFNU 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium 0 #8907 small bunny~ a small bunny~ A small bunny is here, poking from bush to bush. ~ This bunny looks so adorable, you wished you had one just like this! ~ unique~ AGH 0 0 0 202 0 2d7+21 1d9+100 1d5+0 none 8 8 8 10 EFNU 0 0 0 stand stand none 0 AHMV ABCDEFGHIJK medium 0 #8908 snake~ a harmless snake~ A small snake slithers between the grass. ~ Upon careful inspection, you are sure it is NOT a cobra! ~ unique~ AFGH P 0 0 204 0 2d7+46 2d9+100 1d5+1 none 6 6 6 9 EFNR 0 L I stand stand none 0 AGXYc ADEFKLQVX medium 0 #8909 druid~ a druid~ A druid is here in meditation. ~ He doesn't like you bothering him, but is too polite to ask you to leave. ~ unique~ AGHQ DN 1000 0 210 0 2d7+121 10d9+100 1d7+2 none 1 1 1 7 EIKU 0 0 0 stand stand male 2 AHMV ABCDEFGHIJK medium 0 #8910 druidess~ a druidess~ A druidess is here, peering at you. ~ She wonders why you are staring at her, and how you got in here. ~ unique~ AGHQ DN 1000 0 210 0 2d7+121 10d9+100 1d7+2 none 1 1 1 7 EIKU 0 0 0 stand stand female 2 AHMV ABCDEFGHIJK medium 0 #8911 spirit doe~ the spirit of a doe~ {WA spirit of a doe peeks out from her hiding place.{X ~ A spirit of a doe peeks out from her hiding place, then seems to float away. ~ unique~ AGR Pc 1000 0 225 0 0d0+0 0d0+0 0d0+0 charge 0 0 0 0 CFHIKW 0 0 S stand stand none 1 AGV ACDEFHJK medium unknown #8912 spirit bird~ the spirit of a song bird~ {WThe spirit of a song bird flits about the greyness.{X ~ The spirit of a song bird flits about the greyness, looking for it's nest. ~ unique~ AGR T 1000 0 227 0 0d0+0 0d0+0 0d0+0 peckb 0 0 0 0 FHPW 0 0 0 stand stand female 0 AGW ACDEFHKP tiny unknown #8913 spirit rabbit~ the spirit of a rabbit~ {WThe Spirit of a rabbit hops your way.{X ~ A ghostly bunny hops your way. ~ unique~ ACGRU V 1000 0 230 0 0d0+0 0d0+0 0d0+0 claw 0 0 0 0 CFHJPV 0 0 0 stand stand male 1 AGV ACDEFHJK small unknown #8914 spirit graveyard keeper~ the spirit of the graveyard keeper~ {WThe Spirit of the Graveyard Keeper is here mourning over the stones.{X ~ {WThe Spirit of the Graveyard Keeper is here mourning over the stones. He turns and lets out a silent wail. {X ~ unique~ ABR DF 1000 0 232 0 0d0+0 0d0+0 0d0+0 punch 0 0 0 0 CFIKNX 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #8915 spirit girl small~ the spirit of a small girl~ {WThe spirit of a small girl just floats and stares your way.{X ~ She's got that vacant, doeish look to her eyes. ~ unique~ AGRY NPQ 1000 0 236 0 0d0+0 0d0+0 0d0+0 slap 0 0 0 0 FHJK 0 0 0 stand stand female 1 AHMV ABCDEFGHIJK small unknown #8916 spirite small boy~ the spirit of a small boy~ {WThe spirit of a small boy darts in and about the room.{X ~ He looks rather carefree. ~ unique~ AGR NPV 1000 0 240 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 FHINVW 0 0 0 stand stand male 1 AHMVZ ABCDEFGHIJK medium unknown #8917 spirit abbot~ the spirit of the Abbot~ {WThe spirit of the Abbot drifts about.{X ~ The Spirit of the Abbot drifts about with a lost look upon his eerie face. ~ unique~ AGR BDFHVc 1000 0 260 0 0d0+0 0d0+0 0d0+0 pound 0 0 0 0 FIK 0 0 0 stand stand male 1 AHMV ABCDEFGHIJK medium unknown #8918 spirit bellringer~ the spirit of the bellringer~ {WThe Spirit of the Bellringer looks lost.{X ~ He looks lost. ~ unique~ ABGR BQ 1000 0 242 0 0d0+0 0d0+0 0d0+0 punch 0 0 0 0 EF 0 0 N stand stand male 1 AHMV ABCDEFGHIJK large unknown #8919 spirit nun~ the spirit of a nun~ {WThe spirit of a nun floats about the room.{X ~ She prays silently in reverence. ~ unique~ AGR c 1000 0 255 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 FNVX 0 0 0 stand stand female 1000 AHMV ABCDEFGHIJK medium unknown #8920 spirit abbess~ The spirit of the abbess~ {WThe spirit of the abbess dwells here for an eternity.{X ~ Bless her sweet dead soul. ~ unique~ ABR HV 1000 0 260 0 0d0+0 0d0+0 0d0+0 slap 0 0 0 0 FHIKN 0 0 0 stand stand female 1 AHMV ABCDEFGHIJK medium unknown #8921 bat~ a bat~ A bat flaps frantically towards you! ~ Bats in the bellfry can be a frightening thing. ~ unique~ AFGH TV -1000 0 243 0 0d0+0 0d0+0 0d0+0 bite 0 0 0 0 FHKVW 0 0 0 stand stand female 100 AGV ACDEFHJKP tiny unknown #8922 rat~ a rat~ A large furry rat with yellow teeth looks for food. ~ The rat looks up at you and runs off with food in its mouth. ~ unique~ AG V -1000 0 245 0 0d0+0 0d0+0 0d0+0 charge 0 0 0 0 FHMVW 0 E 0 stand stand male 0 AGV ACDEFHJKQ small unknown #8923 spider~ a spider~ A large red spider is busy spinning in the corner. ~ The spider crawls past its egg sac and poisons a victim helplessly wrapped in webbing. ~ unique~ ABFG Nc -1000 0 247 0 0d0+0 0d0+0 0d0+0 bite 0 0 0 0 EFHN 0 0 0 stand stand none 1 GP ACKV small unknown #8924 spirite parishioner confessing~ the spirit of a confessing parishioner~ The spirit of a parishioner flitters by. ~ Make your peace, confess your sins. ~ unique~ ABGR 0 1000 0 248 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 DFX 0 0 0 stand stand either 1 AHMV ABCDEFGHIJK medium unknown #8925 spirite novice~ the spirit of a novice~ {WThe spirit of a novice weeps and wails her anguish as she floats about.{X ~ She cries for all eternity. ~ unique~ AGR PQTc 1000 0 251 0 0d0+0 0d0+0 0d0+0 slap 0 0 0 0 FHKVX 0 0 0 stand stand female 1 AHMV ABCDEFGHIJK medium unknown #8926 roach~ a roach~ A large roach scurrys back into a crack in the wall. ~ The roach must be infested with many diseases, you wouldn't want to touch it.. ~ unique~ AGR Va -500 0 253 0 0d0+0 0d0+0 0d0+0 charge 0 0 0 0 FHVW 0 0 0 stand stand none 1 ABGO ACK tiny unknown #8927 mouse~ a mouse~ A mouse scurries under your feet. ~ Squeak squeak. ~ unique~ AGTU V -1000 0 255 0 0d0+0 0d0+0 0d0+0 bite 0 0 0 0 FHVW 0 0 0 stand stand either 1 AGV ACDEFHJKQUV tiny unknown #0 #OBJECTS #0 #ROOMS #8901 The holy grove~ You are standing amidst the ancient oaks and poplars in the holy grove. The fauna here seem to be at ease with their surrounding environment. From here, paths lead east and south. ~ 0 0 3 D1 The path wind its way through the tall trees, disappearing out of sight. ~ ~ 0 -1 8902 D2 The path wind its way through the tall trees, disappearing out of sight. ~ ~ 0 -1 8904 S #8902 The holy grove~ You continue along through the ancient oaks and poplars in the holy grove. The path continues east, west, and south. ~ 0 0 3 D1 The path wind its way through the tall trees, towards a clearing faintly seen. ~ ~ 0 -1 8903 D2 The path wind its way through the tall trees, towards an open area barely visible in the distance. ~ ~ 0 -1 8905 D3 The path wind its way through the tall trees, disappearing out of sight. ~ ~ 0 -1 8901 S #8903 A clearing in the woods~ You are standing in a clearing in the light woods. From the looks of this part of the forest, things look a bit different, as though something is severely straining the area physically. There is a small tablet on one of the trees. ~ 0 4 3 E tablet~ This zone has been populated by Merc. 1993 ~ D2 There is a path winding its way south through the tall poplars, disappearing out of sight some 100 yds. away. ~ ~ 0 -1 8906 S #8904 The holy grove~ You are standing amidst the ancient oaks and poplars in the holy grove. You feel calm and relaxed here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, north and south. To the west, through the trees, You can see a faint trail leading towards the eastern road. ~ 0 4 3 D0 The path wind its way through the tall trees, disappearing out of sight. ~ ~ 0 -1 8901 D1 The path wind its way through the tall trees, towards a clearing faintly seen. ~ ~ 0 -1 8905 D2 The path wind its way through the tall trees, into the grove. ~ ~ 0 -1 8907 D3 You can barely see a path leading back towards the eastern road. ~ ~ 0 -1 8951 S #8905 The sacred glade~ You are standing in the middle of the sacred glades, where the citizens of Midgaard come to celebrate the spring, where farmers give thanks for bountiful harvest in the fall, and where lovers stroll in summer. You feel seasons of remembered happiness and joy taking Your sorrows and worries away from You, leaving You calm and invigorated, ready for the world. Paths lead into the holy grove to the east, north and west, while to the south a wide, sunny field slopes down to a sparkling lake. Above you is a strange shimmering, almost like something from another world.... ~ 0 0 3 D0 The path wind its way north, disappearing through the tall trees. ~ ~ 0 -1 8902 D1 The path wind its way through the tall trees, disappearing out of sight. ~ ~ 0 -1 8906 D2 To the south, a wide, sunny field stretch out, sloping down towards a brightly glittering lake. ~ ~ 0 -1 8908 D3 The path wind its way west between stately poplars and oaks. ~ ~ 0 -1 8904 D4 The shimmering grows in intensity as you look at it, beckoning you to reach upwards... ~ ~ 0 -1 9000 S #8906 The holy grove~ You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of joy and calm seeping through You, as if great burdens have been lifted from Your shoulders. To the south, You glimpse an open area through the trees, while paths lead away north and west. ~ 0 0 3 E mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ D0 The path wind its way through the tall trees, disappearing out of sight. ~ ~ 0 -1 8903 D1 ~ ~ 0 0 8952 D2 To the south, just beyond the trees, you can see a wide green lawn, and past the lawn, a softly shimmering, rainbow-colored mansion. ~ ~ 0 -1 8909 D3 The path wind its way through the tall trees, disappearing out of sight. ~ ~ 0 -1 8905 S #8907 The holy grove~ You are standing amidst the tall, majestic trees in the southern end of the holy grove. Paths lead north and east. To the east, You can see a wide, open field, sloping gently down towards a bright, glittering lake. Somehow, here you feel an inexplicable happiness, as if the world's troubles no longer really matter to you. ~ 0 0 3 E mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ D0 The path leading north is soon lost out of sight amongst the ancient oaks and poplars. ~ ~ 0 -1 8904 D1 To the east, the path leads out into a wide, sunny summer's field, sloping south towards a beautiful lake. Past the field You can see a stately mansion, shimmering gently in all the rainbow's colours. ~ ~ 0 -1 8908 S #8908 The sunny field~ You are standing in the middle of a wide, summery, sunlit field. There is a fragrance of spring in the air, a sound of summer and a feeling of eternal Saturday afternoon. To the south is a clear, sparkling lake, and to the north and west is the holy grove. In the wood's edge, to the east, is a stately man- sion, shimmering softly through the colors of the rainbow. You feel as if You could spend the rest of your life here, lying on your back and looking at the patterns of the clouds as they gently drift across the sky. ~ 0 8 2 E mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. There is a terrace in front of the house, next to the low wing, which is almost completely windows. ~ D0 There is a path leading north towards the sacred glade. ~ ~ 0 -1 8905 D1 To the east, You can see the rainbow-colored mansion, shimmering like some- thing out of this world. ~ ~ 0 -1 8919 D3 There is a small path leading into the woods to the west. ~ ~ 0 -1 8907 S #8909 The croquet lawn~ You are standing on a immaculately manicured green lawn, the kind you only get after 200 years of meticulous work. There is a winding stone path leading from the wood's edge to the north, to the softly shimmering, rainbow-colored mansion to the south. This place enjoys a perpetual cool, sunny summers after- noon. ~ 0 4 2 E mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ D0 To the north, the winding stone path leads into the holy grove. ~ ~ 0 -1 8906 D2 To the south, the path leads straight up to the front door of the mansion. ~ door~ 1 -1 8910 S #8910 The foyer~ You are standing in the foyer of Dragon's mansion. The wide double door to the croquet lawn is to the north, flanked by large windows. The walls are panelled in oak and hung with strange paintings. There is door in the south wall. ~ 0 12 0 E painting paintings~ They are strange indeed, works of breathtaking precision depicting obviously impossible motifs, like a sky filled with headless men, all dressed in some black costume (including hats), or a lady standing, blue from the waist up, or some pieces of plankwood that seems to be melting away like snow, or a night sky with a dove-shaped hole of bright day sky in the middle. ~ D0 Through the windows next to the door you can see the croquet lawn, bathed in afternoon sunlight. ~ door~ 1 -1 8909 D2 ~ door~ 1 -1 8911 S #8911 The hallway~ You are in the north end of a connecting hallway, tastefully decorated with oak paneling and the coat-of-arms of various famous nobles hung on the walls. The hallway leads south, and there is a door in the eastern wall. ~ 0 8 0 D0 ~ door~ 1 -1 8910 D1 ~ door~ 1 -1 8912 D2 ~ ~ 0 -1 8913 S #8912 The blue room~ You are in the blue room, one of the guest rooms in Dragon's mansion. The walls are (surprise!) Blue, and the rest of the room is decorated in similar shades, producing a very nice, cool effect. There is a large bed and a matching set of sofas, easy-chairs and a coffee table. Through the venetian blinds in front of the large east window you can see the edge of the grove. ~ 0 520 0 D3 ~ door~ 1 -1 8911 S #8913 The hallway~ You are standing in the south end of the hallway. There are doors in the elegant oak-panelled walls to the south, east and west. Many different coat-of-arms adorn the walls here. ~ 0 8 0 D0 ~ ~ 0 -1 8911 D1 ~ door~ 1 -1 8914 D2 ~ door~ 1 -1 8915 D3 ~ door~ 1 -1 8916 S #8914 The red room~ You are in the red room, one of the guest rooms in Dragon's mansion. The walls are wallpapered a deep warm red, and dark mahogany panelling nicely com- plements them. There is a large, warm waterbed and a sofa group in dark wood with leather upholstery, including a coffee table. Heavy brown curtains are pulled away from the wide windows, to reveal a nice view towards the grove. ~ 0 520 0 D3 ~ door~ 1 -1 8913 S #8915 The kitchen~ You are standing in the middle of Dragon's kitchen. Contrary to popular belief, He *doesn't* eat virgins, which is amply demonstrated by the large variety of foodstuffs found here on the shelves. There are numerous cans of tomatoes, peas, corn etc. , vines of garlic, a *Huge* array of small spice jars along several shelves and a large combo refrigerator/freezer. A big oven and stove is lurking in a corner. There is some proof here that Dragon is a less than meticulous housekeeper... There are doors to the north and west. ~ 0 8 0 D0 ~ door~ 1 -1 8913 D3 ~ door~ 1 -1 8918 S #8916 The ballroom~ You are standing in the middle of a vast palisander floor. This is where Dragon entertains large number of guests, but the cloth-covered chairs standing forlornly in a corner suggests that this does not happen often. There are doors in the south and east walls, while to the west there is a short corridor to the greenhouse. ~ 0 8 0 D1 ~ door~ 1 -1 8913 D2 ~ door~ 1 -1 8918 D3 ~ ~ 0 -1 8917 S #8917 The greenhouse~ This is Dragons' greenhouse. Green light filters in slantwise through the plants, giving the room a subtropical ambience. It is not really hot in here, though, rather a pleasantly warm temperature. The walls are all windows, except the eastern one joining the greenhouse to the main building, but it is hard to see out for all the greenery here. There is a set of easy-chairs and a glass coffee table. To the south, there is a wide double door out to a sunlit terrace. ~ 0 520 0 D1 ~ ~ 0 -1 8916 D2 ~ door~ 1 -1 8919 S #8918 The dining hall~ This is Dragons' dining hall. There is a large long solid oak table, seating at least 24, with heavy, wooden chairs to match. The oak panel walls are filled with paintings. There are doors to the north and east, and to the west there is a wide double door opening out onto the sunlit terrace. ~ 0 8 0 E painting paintings~ There are many, many beautiful paintings of famous dragons of history and literature. There is a big one of Smaug, a group picture of Cuspidorian Toxic Dragons, a rather fearsome picture of Norse Chaos incarnate, a grainy black- and-white photograph of Vorgulremik the Steel Dragon, a romantic picture of Dalvenjah the Mindijaran and Allan the man become dragon. There are three empty frames labeled 'The Chimerical', 'The Mythical' and 'The Hypothetical', A panoramic picture of Strabo flying between the worlds dominate one wall, while a dragons-eye view of Pern (with dragons in the foreground, of course) fills another. There even are a few rare medieval renditions of the great beast of the Revelation. Over the head of the table hangs a rather modest portrait of a silver Dragon, sparkling with blue lightening, looking amused. ~ D0 ~ door~ 1 -1 8916 D1 ~ door~ 1 -1 8915 D3 ~ wide door~ 1 -1 8919 S #8919 The terrace~ You are standing on a sunlit terrace in front of Dragon's mansion. To the west, there is a splendid view over the field down over the lake. To the north is the greenhouse, its large windowpanes shimmering with weird and wonderful colors, while a double door leads into the house proper to the east. It is warm and calm here. There is a white-painted table with a parasol here, together with a matched set of chairs. ~ 0 12 0 D0 ~ door~ 1 -1 8917 D1 ~ double door~ 1 -1 8918 D3 ~ ~ 0 -1 8908 S #8950 At the edge of the grove~ You are standing at the entrace of a beautiful grove of trees, and your heart is filled with pure, peaceful thoughts. This looks like a safe place to recover from the wounds of adventuring. A faint path through the grove lies to the north, and you can see the eastern road to the south. ~ 0 0 3 D0 A faint trail leads deeper into the grove. ~ ~ 0 -1 8951 S #8951 Inside the grove~ As you walk among the stately oaks of this grove, you feel at peace and in harmony with this beautiful forest. If only the rest of the lands were so tranquil. The trail turns towards the east, leading into the secluded trees of the druids' holy grove, and a path back to the eastern road lies south. ~ 0 0 3 D1 You see the stately oaks and poplars of the holy grove. ~ ~ 0 -1 8904 D2 A faint trail heads towards the eastern road. ~ ~ 0 -1 8950 S #8952 A Path to the Abbey~ {DLeaving the peacefulness of the Holy Grove one finds themselves on a strangely quiet path. The dirt path looks almost scorched. It is said if one follows the path to the north an old abandoned abbey sits hauntingly in it's charred remains. Perhaps going back west to the grove would be a wise decision for the faint of heart. ~ 0 5 11 D0 ~ ~ 0 0 8953 D3 ~ ~ 0 0 8906 S #8953 A Path to the Abbey~ {DAs this small path continues, a faint dark odor begins to permeate the air. The stench of death clings to everything. Grey is the only color that seems to be able to reside here. The leaves, the grass, the flora of any kind all seem to be the dull dark hue. The eerie silence of the stale air becomes almost deafening. ~ 0 1 11 D0 ~ ~ 0 0 8954 D2 ~ ~ 0 0 8952 S #8954 The Path Begins to Mist~ {DA dreary mist begins to form like swirling fingers upon the dank cold ground. To the east, barely visible from the thick heavy fog, are sorrowful headstones. To the north one can almost make out what seems to be a flight of crumbling stairs. ~ 0 1 11 D0 ~ ~ 0 0 8956 D1 ~ ~ 0 0 8955 D2 ~ ~ 0 0 8953 S #8955 A Small Misted Cemetary~ {DHere lies a small forgotten cemetary. The markers heavy with moss and crooked from decaying debris. Soft whimpers of lonliness from the souls that reside here ripple ominously through the silence. All seem to be abandoned, save one lone marker that is clean and upon its curved top lays a single perfect blood red rose {r@}{g-,-'-{X ~ 0 1 11 D3 ~ ~ 0 0 8954 S #8956 Steps to the Abbey's Tattered Entrance~ {DMist rolls up the stairs, almost inviting one to certain doom. The once magestic granite steps now stands cracked and crumbling. The huge oaken doors are filled with wormwood and rot. A pentagram painted with a slick crimson liquid mocks the Abbeys doorway, the sweet sticky blood ever oozing from the hideous symbol. ~ 0 1 11 D0 ~ ~ 1 0 8957 D2 ~ ~ 0 0 8954 S #8957 The Abbey's Foyer~ {DEntering the Abbey's foyer all one sees is destrution and desecration. Vile paintings done in sacrifical blood adorn the walls. The heaviness of oppressing evil cloaks every inch of this place. One small humble plaque stands untouched, almost a silent plea for help, reading... {y"All ye who enter these walls are promised peace and protection." ~ 0 5 0 D0 ~ ~ 0 0 8958 D2 ~ ~ 1 0 8956 S #8958 The Desecrated Sanctuary of the Abbey~ {DEvil lives here now. It came and ripped all thoughts of holiness and goodness from this place. Pools of dried blood lie in testament to the deaths that were offered up to the Master of Darkness. The pews lay askewed and overturned proving of the brute force that attacked this humble sanctuary. The brass crucifix hangs upside done upon the blood splattered wall. Giving praise to all that is unclean and demonic. ~ 0 1 0 D1 ~ ~ 0 0 8959 D2 ~ ~ 0 0 8957 D3 ~ ~ 0 0 8965 S #8959 A Crumbling Stairwell~ {DThe darkness ensnares those that try to master these crumbling stairs. Each step a deathtrap in itself with its weakness. A broken door to the north allows one to almost see into the room. The small oak door almost compeletly ripped from its hinges. ~ 0 1 0 D0 ~ ~ 0 0 8961 D3 ~ ~ 0 0 8958 D4 ~ ~ 0 0 8960 S #8960 A Crumbling Stairwell~ {DThe darkness ensnares those that try to master these crumbling stairs. Each step a deathtrap in itself with its weakness. ~ 0 1 0 D4 ~ ~ 0 0 8962 D5 ~ ~ 0 0 8959 S #8961 Prayer Room of Despair~ {DThis tiny room is void of anything, with the exception of heart sickening despair. ~ 0 1 0 D2 ~ ~ 0 0 8959 S #8962 A Crumbling Stairwell~ {DThe darkness ensnares those that try to master these crumbling stairs. Each step a deathtrap in itself with its weakness. Another small room seems to be to the north. ~ 0 1 0 D0 ~ ~ 0 0 8963 D4 ~ ~ 0 0 8964 D5 ~ ~ 0 0 8960 S #8963 The Bellringers Deserted Chambers~ {DThis dark dank room used to house the bellringer. A deaf mute with the mind of a simplton the sisters took in as just a babe. His only love was to feel the vibrations of the ringing bells. The small straw filled cot that was his lays in shreds, stained with innocent blood. ~ 0 1 0 D2 ~ ~ 0 0 8962 S #8964 A Silent Belfry~ {DThe brass bell that once peeled with happiness and joy now hangs silent and cracked. From is dull clapper hangs a noose and the corpse that felt the harsh yank of the coiled death. The four windowed openings that center each wall let one see all around the abbey's compound, witnessing the darkness that engulfs the surrounding lands like a hungry preditor. ~ 0 1 0 D5 ~ ~ 0 0 8962 S #8965 A Small Stuffy Waiting Room~ {DIt is here the abbot would sit and listen to the young sisters sing praises to their Lord, now its but a haunting reminder of what was lost when the Great Evil rained upon this small abbey. The abbot's robes for worship still hang upon a small wooden peg. As if waiting for the good man to be resurrected. ~ 0 1 0 D0 ~ ~ 0 0 8966 D1 ~ ~ 0 0 8958 D3 ~ ~ 0 0 8978 S #8966 A Quiet Hallway~ {DGoing north in this half burned up hallway takes one to the sleeping chambers of the abbey's lost residents. One's steps sounding like small explosions with every footfall. ~ 0 5 0 D0 ~ ~ 0 0 8968 D2 ~ ~ 0 0 8965 S #8967 The Abbot's Chamber~ {DThis room is a shambles, nothing has been left unmarred. With the cot so destroyed and the small wardrobe in pieces one can still feel the rage that it took to do so much damage. Pages of the holy man's bible lay scattered all about the room. A single page is tacked to the wall with a human finger bone.. The scripture "Jesus wept" underlined in blood. ~ 0 1 0 D3 ~ ~ 0 0 8968 S #8968 A Quiet Hallway~ {DThe charred hallway drones on. The abbots chambers are to the east of here, the thick wooden door laying flat upon the floor, making one wonder what kind of force it took to smash throught it. ~ 0 1 0 D0 ~ ~ 0 0 8969 D1 ~ ~ 0 0 8967 D2 ~ ~ 0 0 8966 S #8969 A Quiet Hallway~ {DThe hallway continues. South leads one back to the Sanctuary and the way out of this god forsaken place. North leads you further into the the destruction. ~ 0 1 0 D0 ~ ~ 0 0 8971 D1 ~ ~ 0 0 8977 D2 ~ ~ 0 0 8968 S #8970 Novice Sleeping Chamber~ {DThis once was a bright cheery room filled with hope and excitment, the young novices buzzed around this room asking eager questions about their lives at the Abbey. Looking around one sees the remains of these young hopefuls, laying prostrate upon their beds, chained, abused and left to rot. What once was their place of future now is their tomb. ~ 0 1 0 D1 ~ ~ 0 0 8971 S #8971 A Quiet Hallway~ {DThe hallway continues. South leads one back to the Sanctuary and the way out of this god forsaken place. North leads you further into the the destruction. ~ 0 1 0 D0 ~ ~ 0 0 8973 D1 ~ ~ 0 0 8980 D2 ~ ~ 0 0 8969 D3 ~ ~ 0 0 8970 S #8972 A Small Neglected Garden~ {DOnce upon a time this was a beautiful flourishing garden with roses that were the envy for miles around. Now it grows only darkness that evil plucks for a centerpiece. ~ 0 1 0 D3 ~ ~ 0 0 8973 S #8973 A Quiet Hallway~ {DThe hallway continues. South leads one back to the Sanctuary and the way out of this god forsaken place. North leads you further into the the destruction. The door to the west has been ripped from it's place leaving it opened for anyone to trespass. To the east one sees an opening to a small garden that surely was most beautiful at one time. ~ 0 1 0 D0 ~ ~ 0 0 8975 D1 ~ ~ 0 0 8972 D2 ~ ~ 0 0 8971 D3 ~ ~ 0 0 8974 S #8974 Sleeping Chambers for Sisters of Peace~ {DRows of neat tidy cots lay in a row here. Wooden pegs filled with wimples and long robes line the south wall. No blood, no destruction, nothing... Untill one looks up and sees the naked rotting form of one of the virginal sisters pegged spread eagle upon the ceiling. Her body drained of blood and in the center of her chest a pentagram has been carved into her leathery flesh. ~ 0 1 0 D1 ~ ~ 0 0 8973 S #8975 The Hallway Ends~ {DThis is where the hall ends. The most tragic sacrilege is just to the west. You have been warned. ~ 0 1 0 D2 ~ ~ 0 0 8973 D3 ~ ~ 0 0 8976 S #8976 The Orphan's Sleeping Quarters~ {DIt is here the most morally depraved of tragedies took place. They were but innocent childern, the only love they had ever know was that of the Sisters of Peace. Then evil whispered to them, charmed them, gave them dreams of hope and family. Then one by one they were slaughtered like sweet lambs. Evil had never felt such pleasure. Only the small made cots, each adorned with a small toy that belonged to each child, are evidence these lone childern ever exsisted at all. ~ 0 1 0 D1 ~ ~ 0 0 8975 S #8977 Abbess' Sleeping Chamber~ {DThis room seems to be almost untouched, except for the pool of dried blood in the very center of the abbess' cot and a single lock her long chestnut hair coiled up on her pillow. ~ 0 1 0 D3 ~ ~ 0 0 8969 S #8978 A Battered Confessional~ {DThe burnt and blackened remains of the abbot still sits upon his side of the confessional booth. His jaw opened and dangling low, his silver cross hanging from his remaining teeth. The sins here are much to great to confess to anyone, so shall remain a secret forevermore. ~ 0 1 0 D1 ~ ~ 0 0 8965 S #8980 A Humble Dining Area~ {DA long table centers this modest room. The scattered remains of someone lays decaying upon its top. Seems like evil had an extra serving for lunch today. ~ 0 1 0 D1 ~ ~ 0 0 8981 D3 ~ ~ 0 0 8971 S #8981 A Forgetten Store Room~ {DThis room holds the supplies needed to run an abbey. Foodstuffs, cleaning supplies, linens and such still are neatly stacked. ~ 0 1 0 D3 ~ ~ 0 0 8980 S #8999 The fog~ You are in a grey fog, falling, screaming in pain as you realize that you are being torn to nothing, atom by atom, falling and falling and falling ....... ~ 0 4 0 S #0 #SPECIALS M 8900 spec_cast_cleric M 8901 spec_cast_cleric M 8902 spec_cast_cleric M 8903 spec_cast_cleric M 8908 spec_poison M 8909 spec_cast_cleric M 8910 spec_cast_cleric M 8915 spec_cast_mage M 8916 spec_cast_mage S #RESETS D 0 8909 2 1 D 0 8910 0 1 D 0 8910 2 1 D 0 8911 0 1 D 0 8911 1 1 D 0 8912 3 1 D 0 8913 1 1 D 0 8913 2 1 D 0 8913 3 1 D 0 8914 3 1 D 0 8915 0 1 D 0 8915 3 1 D 0 8916 1 1 D 0 8916 2 1 D 0 8917 2 1 D 0 8918 0 1 D 0 8918 1 1 D 0 8918 3 1 D 0 8919 0 1 D 0 8919 1 1 D 0 8956 0 1 D 0 8957 2 1 M 0 8901 1 8901 1 M 0 8902 1 8902 1 M 0 8907 4 8903 4 M 0 8907 4 8903 4 M 0 8903 1 8904 1 M 0 8900 1 8905 1 M 0 8904 2 8905 2 M 0 8906 1 8905 1 M 0 8905 2 8906 2 M 0 8908 9 8906 9 M 0 8909 2 8911 1 M 0 8910 2 8914 1 M 0 8910 2 8917 1 M 0 8909 2 8918 1 M 0 8913 6 8953 2 M 0 8913 6 8953 2 M 0 8912 6 8953 2 M 0 8912 6 8953 2 M 0 8911 6 8953 2 M 0 8911 6 8953 2 M 0 8911 6 8954 1 M 0 8912 6 8954 1 M 0 8913 6 8954 1 M 0 8913 6 8955 1 M 0 8912 6 8955 1 M 0 8911 6 8955 1 M 0 8914 1 8955 1 M 0 8911 6 8956 1 M 0 8912 6 8956 1 M 0 8913 6 8956 1 M 0 8917 1 8958 1 M 0 8919 6 8958 2 M 0 8919 6 8958 2 M 0 8923 4 8959 1 M 0 8915 4 8960 1 M 0 8927 4 8960 1 M 0 8924 2 8961 1 M 0 8916 4 8962 1 M 0 8923 4 8962 1 M 0 8918 1 8963 1 M 0 8921 4 8964 4 M 0 8921 4 8964 4 M 0 8921 4 8964 4 M 0 8921 4 8964 4 M 0 8922 4 8965 1 M 0 8915 4 8969 1 M 0 8925 4 8969 2 M 0 8925 4 8969 2 M 0 8925 4 8970 2 M 0 8925 4 8970 2 M 0 8923 4 8971 1 M 0 8919 6 8972 1 M 0 8923 4 8972 1 M 0 8922 4 8972 2 M 0 8922 4 8972 2 M 0 8919 6 8973 1 M 0 8919 6 8974 2 M 0 8919 6 8974 2 M 0 8916 4 8975 1 M 0 8915 4 8975 1 M 0 8915 4 8976 1 M 0 8916 4 8976 1 M 0 8920 1 8977 1 M 0 8919 6 8978 1 M 0 8924 2 8978 1 M 0 8916 4 8980 1 M 0 8927 4 8980 2 M 0 8927 4 8980 2 M 0 8919 6 8980 1 M 0 8922 4 8981 1 M 0 8926 2 8981 2 M 0 8926 2 8981 2 S #SHOPS 0 #$