// _put.c // This is kind of a bad hack. The _put command is defined in the container // object. But you want players to be able to get help on it like any other. // The solution is to make up this little command file, which traps two // cases: first, the player using put when he doesn't have any containers; // and second, the player typing "help put". // Probably this isn't the best solution, but it's a short quick fix. // Embarrassingly written by Mobydick@TMI-2, 1-22-92 // Part of the MudOS mudlib. Please retain at least this part of the header // if you use this code. #include <mudlib.h> inherit DAEMON; #define SYNTAX "Syntax: put [object] into [container]\n" int help() { write( SYNTAX + "\n" + "This command will put the named object into the named container. The\n"+ "container must be open to receive the object.\n"+ "\nSee also: get, open, close, lock, unlock.\n") ; return 1; } int cmd_put() { notify_fail("Put what in what?\n"); return 0; }