// gold_key.c // Opens the lock to the chest. // Written: 12-13-92, DK #include <mudlib.h> inherit OBJECT; create() { set("to_lock", "golden key") ; set("name", "golden key"); set("long", "A golden key. Maybe it opens a chest?\n"); set("short", "a golden key"); set("id", ({ "key", "gold key", "golden key" })); set("lock_turn", 10); }