A party is a group of players who have joined together to adventure and share the resulting exp. party_d is used to store the information about who is in which party and who is the leader of each party. Players interface with it by use of the command /cmds/std/_party.c The functions in the daemon called by the command are: void form_party(object le); void invite_member(object le, object me); void remove_invitation(mixed arg); void add_member(object le, object me); void disband_party(object le); void disband_member(object le, object me, int flag); void check_party(object le); object *query_members(object le); void change_leader(object le, object me); void party_list(object le); These are all fairly obvious and explained by the context in which they are called by the command. (briefly) documented by Pallando (93-08-18)