QUERY_SKILL_POINTS(L) LOCAL FUNCTIONS QUERY_SKILL_POINTS(L) NAME query_skill_points() - return the number of use points of an object's skills. SYNOPSIS mapping query_skill_points() ; DESCRIPTION The query_skill_points() lfun is defined in /std/living/skills.c. In the TMI-2 mudlib, each time a player uses a skill, he is credited with a number of use points for that skill. When he accumulates enough use points, his skill level improves by one. The query_skill_points() lfun returns a copy of the mapping of skill points credited to each skill. The number of points required to advance the skill depends on the player's statistics, which are kept in a seperate mapping and which can be accessed by calling the query_skill_stats() lfun. Since query_skill_points() returns a copy of the mapping, you can safely alter the returned mapping without changing the original data in the original object. Conversely, you cannot alter a living object's skills this way: you must use the lfuns designed for that. SEE_ALSO init_skills(), query_skills(), query_skill_stats(), set_skill(), modify_skill(), improve_skill(), change_skill_level(), /std/living/skills.c. AUTHOR Mobydick@TMI-2 TMI-2 Release 0.9 Last change: 4-2-93