// cat.c // A generic moving monster. Wanders around on its own power. // Comments on monster properties are found in /obj/foobird.c // Mobydick, 3-29-93. #include <mudlib.h> inherit MONSTER ; void create () { object ob1, ob2, ob3 ; ::create() ; seteuid(getuid()) ; set ("short", "a black cat") ; set ("long", "The cat is large and is jet black all over. It smirks back at you in the\n"+ "way that cats everywhere do.\n") ; set ("id", ({ "cat", "black cat" }) ) ; set ("capacity", 500) ; set ("max_cap", 500) ; set ("max_vol", 100) ; set ("volume", 100) ; set ("mass", 1500) ; set ("bulk", 120) ; set_name ("cat") ; set ("gender", "male") ; enable_commands() ; set_living_name("cat") ; set ("hit_points", 10) ; set ("max_hp",10) ; set ("attack_strength", 12) ; set ("damage", ({ 2,4 }) ) ; set ("weapon_name", "claws") ; set ("stat/strength", 6) ; set ("stat/dexterity", 22) ; set_skill("attack", 12, "strength") ; set_skill("defense", 14, "dexterity") ; set_verbs( ({ "slash at", "lunge at", "swipe at" }) ) ; // This monster moves around by itself. set ("moving", 1) ; set ("speed", 8) ; }