tmi2/
tmi2/bin/
tmi2/etc/
tmi2/lib/
tmi2/lib/adm/
tmi2/lib/adm/daemons/languages/
tmi2/lib/adm/daemons/network/I3/
tmi2/lib/adm/daemons/virtual/template/
tmi2/lib/adm/obj/master/
tmi2/lib/adm/priv/
tmi2/lib/adm/shell/
tmi2/lib/adm/tmp/
tmi2/lib/cmds/
tmi2/lib/d/
tmi2/lib/d/Conf/
tmi2/lib/d/Conf/adm/
tmi2/lib/d/Conf/boards/
tmi2/lib/d/Conf/cmds/
tmi2/lib/d/Conf/data/
tmi2/lib/d/Conf/logs/
tmi2/lib/d/Conf/obj/
tmi2/lib/d/Conf/text/help/
tmi2/lib/d/Fooland/adm/
tmi2/lib/d/Fooland/data/
tmi2/lib/d/Fooland/data/attic/
tmi2/lib/d/Fooland/items/
tmi2/lib/d/TMI/
tmi2/lib/d/TMI/adm/
tmi2/lib/d/TMI/boards/
tmi2/lib/d/TMI/data/
tmi2/lib/d/TMI/rooms/
tmi2/lib/d/grid/
tmi2/lib/d/grid/adm/
tmi2/lib/d/grid/data/
tmi2/lib/d/std/
tmi2/lib/d/std/adm/
tmi2/lib/data/adm/
tmi2/lib/data/adm/daemons/
tmi2/lib/data/adm/daemons/doc_d/
tmi2/lib/data/adm/daemons/emoted/
tmi2/lib/data/adm/daemons/network/http/
tmi2/lib/data/adm/daemons/network/services/mail_q/
tmi2/lib/data/adm/daemons/network/smtp/
tmi2/lib/data/adm/daemons/news/archives/
tmi2/lib/data/attic/connection/
tmi2/lib/data/attic/user/
tmi2/lib/data/std/connection/b/
tmi2/lib/data/std/connection/l/
tmi2/lib/data/std/user/a/
tmi2/lib/data/std/user/b/
tmi2/lib/data/std/user/d/
tmi2/lib/data/std/user/f/
tmi2/lib/data/std/user/l/
tmi2/lib/data/std/user/x/
tmi2/lib/data/u/d/dm/working/doc_d/
tmi2/lib/data/u/l/leto/doc_d/
tmi2/lib/data/u/l/leto/smtp/
tmi2/lib/doc/
tmi2/lib/doc/driverdoc/applies/
tmi2/lib/doc/driverdoc/concepts/
tmi2/lib/doc/driverdoc/driver/
tmi2/lib/doc/driverdoc/efuns/arrays/
tmi2/lib/doc/driverdoc/efuns/buffers/
tmi2/lib/doc/driverdoc/efuns/compile/
tmi2/lib/doc/driverdoc/efuns/ed/
tmi2/lib/doc/driverdoc/efuns/floats/
tmi2/lib/doc/driverdoc/efuns/functions/
tmi2/lib/doc/driverdoc/efuns/general/
tmi2/lib/doc/driverdoc/efuns/numbers/
tmi2/lib/doc/driverdoc/efuns/parsing/
tmi2/lib/doc/driverdoc/lpc/constructs/
tmi2/lib/doc/driverdoc/lpc/preprocessor/
tmi2/lib/doc/driverdoc/lpc/types/
tmi2/lib/doc/driverdoc/platforms/
tmi2/lib/doc/mudlib/
tmi2/lib/ftp/
tmi2/lib/log/
tmi2/lib/obj/net/
tmi2/lib/obj/shells/
tmi2/lib/std/board/
tmi2/lib/std/body/
tmi2/lib/std/fun/
tmi2/lib/std/living/
tmi2/lib/std/object/
tmi2/lib/std/shop/
tmi2/lib/std/socket/
tmi2/lib/std/virtual/
tmi2/lib/student/
tmi2/lib/student/kalypso/
tmi2/lib/student/kalypso/armor/
tmi2/lib/student/kalypso/rooms/
tmi2/lib/student/kalypso/weapons/
tmi2/lib/u/l/leto/
tmi2/lib/u/l/leto/cmds/
tmi2/lib/www/errors/
tmi2/lib/www/gateways/
tmi2/lib/www/images/
tmi2/old/
tmi2/v21.7a10/
tmi2/v21.7a10/ChangeLog.old/
tmi2/v21.7a10/compat/simuls/
tmi2/v21.7a10/include/
tmi2/v21.7a10/testsuite/
tmi2/v21.7a10/testsuite/clone/
tmi2/v21.7a10/testsuite/command/
tmi2/v21.7a10/testsuite/data/
tmi2/v21.7a10/testsuite/etc/
tmi2/v21.7a10/testsuite/include/
tmi2/v21.7a10/testsuite/inherit/
tmi2/v21.7a10/testsuite/inherit/master/
tmi2/v21.7a10/testsuite/log/
tmi2/v21.7a10/testsuite/u/
tmi2/v21.7a10/tmp/
#ifndef _SCRATCHPAD_H
#define _SCRATCHPAD_H

/* Tim Hollebeek
 *
 * The data must also consist of zero terminated chunks, with lengths in the
 * range 0 < len < 256.  Longer things can be handled, but they're just
 * malloc'ed.
 *
 * Designed to be used by the compile stack (if pointers get popped off due
 * to errors, we don't have to worry about them b/c we'll reclaim the space
 * when we throw away the scratchpad; this is another advantage), it could
 * be used by other things as well.
 */

#define SCRATCHPAD_SIZE  4096
#define SDEBUG(x) 
#define SDEBUG2(x) 

#define SCRATCH_MAGIC ((unsigned char)0xbb)

typedef struct sp_block_s {
    struct sp_block_s *next, *prev;
    char block[2]; /* block[0] must be nonzero, usually SCRATCH_MAGIC */
} sp_block_t;

#define scratch_free_last() \
    scr_tail = --scr_last; \
    scr_last -= *scr_tail; \
    while (!(*scr_last) && scr_tail != scr_last) { \
        /* check if the one before was already freed */ \
        scr_tail = --scr_last; \
        scr_last -= *scr_tail; \
    }

extern unsigned char *scr_last;
extern unsigned char *scr_tail;
extern unsigned char *scratch_end;

/*
 *  scratchpad.c
 */
void scratch_destroy PROT((void));
char *scratch_copy PROT((char *));
char *scratch_alloc PROT((int));
void scratch_free PROT((char *));
char *scratch_join PROT((char *, char *));
char *scratch_join2 PROT((char *, char *));
char *scratch_realloc PROT((char *, int));
char *scratch_copy_string PROT((char *));
char *scratch_large_alloc PROT((int));

#endif