#include <mudlib.h> inherit ROOM ; void create() { ::create(); set ("light", 0) ; set ("long", "You are in a dark cave in the hills. The stench of orcs is everywhere.\n"+ "North takes you out of the cave, while south takes you deeper in.\n") ; set ("short", "Orc cave") ; set ("exits", ([ "south" : "/d/Fooland/orccave2.c" , "north" : "/d/grid/rooms/8,13.grid" ]) ) ; }