// File : /include/ansi.h // Creator : Gothic@TMI-2 // // The standard set of ANSI codes for mudlib use. // // Hi-intensity black added by Blue, 941130. Why leave it out? #define ESC "" #define CSI ESC + "[" /* Foreground Colors */ #define BLK ESC+"[30m" /* Black */ #define RED ESC+"[31m" /* Red */ #define GRN ESC+"[32m" /* Green */ #define YEL ESC+"[33m" /* Yellow */ #define BLU ESC+"[34m" /* Blue */ #define MAG ESC+"[35m" /* Magenta */ #define CYN ESC+"[36m" /* Cyan */ #define WHT ESC+"[37m" /* White */ /* Hi Intensity Foreground Colors */ #define HIK ESC+"[1;30m" /* Black */ // Note hi-black comes out as dark grey. #define HIR ESC+"[1;31m" /* Red */ #define HIG ESC+"[1;32m" /* Green */ #define HIY ESC+"[1;33m" /* Yellow */ #define HIB ESC+"[1;34m" /* Blue */ #define HIM ESC+"[1;35m" /* Magenta */ #define HIC ESC+"[1;36m" /* Cyan */ #define HIW ESC+"[1;37m" /* White */ /* Background Colors */ #define BBLK ESC+"[40m" /* Black */ #define BRED ESC+"[41m" /* Red */ #define BGRN ESC+"[42m" /* Green */ #define BYEL ESC+"[43m" /* Yellow */ #define BBLU ESC+"[44m" /* Blue */ #define BMAG ESC+"[45m" /* Magenta */ #define BCYN ESC+"[46m" /* Cyan */ #define BWHT ESC+"[47m" /* White */ /* High Intensity Background Colors */ #define HBRED ESC+"[41;1m" /* Red */ #define HBGRN ESC+"[42;1m" /* Green */ #define HBYEL ESC+"[43;1m" /* Yellow */ #define HBBLU ESC+"[44;1m" /* Blue */ #define HBMAG ESC+"[45;1m" /* Magenta */ #define HBCYN ESC+"[46;1m" /* Cyan */ #define HBWHT ESC+"[47;1m" /* White */ #define NOR ESC+"[2;37;0m" /* Puts everything back to normal */ /* Additional ansi Esc codes added to ansi.h by Gothic april 23,1993 */ /* Note, these are Esc codes for VT100 terminals, and emmulators */ /* and they may not all work within the mud */ #define BOLD ESC+"[1m" /* Turn on bold mode */ #define CLR ESC+"[2J" /* Clear the screen */ #define HOME ESC+"[H" /* Send cursor to home position */ #define REF CLR+HOME /* Clear screen and home cursor */ #define BIGTOP ESC+"#3" /* Dbl height characters, top half */ #define BIGBOT ESC+"#4" /* Dbl height characters, bottem half */ #define SAVEC ESC+"[s" /* Save cursor position */ #define REST ESC+"[u" /* Restore cursor to saved position */ #define REVINDEX ESC+"M" /* Scroll screen in opposite direction */ #define SINGW ESC+"#5" /* Normal, single-width characters */ #define DBL ESC+"#6" /* Creates double-width characters */ #define FRTOP ESC+"[2;25r" /* Freeze top line */ #define FRBOT ESC+"[1;24r" /* Freeze bottom line */ #define UNFR ESC+"[r" /* Unfreeze top and bottom lines */ #define BLINK ESC+"[5m" /* Initialize blink mode */ #define U ESC+"[4m" /* Initialize underscore mode */ #define REV ESC+"[7m" /* Turns reverse video mode on */ #define HIREV ESC+"[1,7m" /* Hi intensity reverse video */ #define STRIP_ME ({ BLK,RED,GRN,YEL,BLU,MAG,CYN,WHI, \ HIK, HIR, HIG, HIY, HIB, HIM, HIC, HIW, \ BBLK, BRED, BGRN, BYEL, BBLU, BMAG, BCYN, BWHI, \ HBBLK, HBRED, HBGRN, HBYEL, HBBLU, HBMAG, HBCYN, HBWHI, \ NOR, BOLD, CLR< HOME, REF, BIGTOP, BIGBOT, SAVEC, REST, \ REVINDEX, SINGW, DBL, FRTOP, FRBOT, UNFR, BLINK, U ESC, REV ESC, HIREV ESC }) #define BEEP "^G"