Standard Properties(4) LPC LOCAL FUNCTIONS Standard Properties(4) NAME Standard properties - common properties in all objects. SYNOPSIS set ( <property>, <value> ); DESCRIPTION The following is a list of properties common to all objects short A string which is the short description of the object. set ("short", "foo") replaces set_short("foo") in most applications. long A string which is the long description of the object. set ("long", "bar") replaces set_long("bar") in most applications. id An array of strings which are the names to which the object will respond via the present() efun. set ("id", ({ "biff", "bam", "kappow }) ) replaces set_id (({ "biff", "bam", "kapow" })) for most applications. light An integer which is 1 if the object is a light source and 0 if it is not. set ("light", 1) replaces set_light(1) in most applications. mass An integer which gives the mass of the object. In the default mudlib the mass of the player is 7500, although you can change the scale to anything you like. Players are limited to carrying 5000 mass units, and you can change this too. bulk An integer which gives the bulk of the object. In the default mudlib, a player bulks 1000 and can carry up to 500 bulk units. You can change these values if you like. Page 1 (printed 11/25/92)