tmi2/
tmi2/bin/
tmi2/etc/
tmi2/lib/
tmi2/lib/adm/
tmi2/lib/adm/daemons/languages/
tmi2/lib/adm/daemons/network/I3/
tmi2/lib/adm/daemons/virtual/template/
tmi2/lib/adm/obj/master/
tmi2/lib/adm/priv/
tmi2/lib/adm/shell/
tmi2/lib/adm/tmp/
tmi2/lib/cmds/
tmi2/lib/d/
tmi2/lib/d/Conf/
tmi2/lib/d/Conf/adm/
tmi2/lib/d/Conf/boards/
tmi2/lib/d/Conf/cmds/
tmi2/lib/d/Conf/data/
tmi2/lib/d/Conf/logs/
tmi2/lib/d/Conf/obj/
tmi2/lib/d/Conf/text/help/
tmi2/lib/d/Fooland/adm/
tmi2/lib/d/Fooland/data/
tmi2/lib/d/Fooland/data/attic/
tmi2/lib/d/Fooland/items/
tmi2/lib/d/TMI/
tmi2/lib/d/TMI/adm/
tmi2/lib/d/TMI/boards/
tmi2/lib/d/TMI/data/
tmi2/lib/d/TMI/rooms/
tmi2/lib/d/grid/
tmi2/lib/d/grid/adm/
tmi2/lib/d/grid/data/
tmi2/lib/d/std/
tmi2/lib/d/std/adm/
tmi2/lib/data/adm/
tmi2/lib/data/adm/daemons/
tmi2/lib/data/adm/daemons/doc_d/
tmi2/lib/data/adm/daemons/emoted/
tmi2/lib/data/adm/daemons/network/http/
tmi2/lib/data/adm/daemons/network/services/mail_q/
tmi2/lib/data/adm/daemons/network/smtp/
tmi2/lib/data/adm/daemons/news/archives/
tmi2/lib/data/attic/connection/
tmi2/lib/data/attic/user/
tmi2/lib/data/std/connection/b/
tmi2/lib/data/std/connection/l/
tmi2/lib/data/std/user/a/
tmi2/lib/data/std/user/b/
tmi2/lib/data/std/user/d/
tmi2/lib/data/std/user/f/
tmi2/lib/data/std/user/l/
tmi2/lib/data/std/user/x/
tmi2/lib/data/u/d/dm/working/doc_d/
tmi2/lib/data/u/l/leto/doc_d/
tmi2/lib/data/u/l/leto/smtp/
tmi2/lib/doc/
tmi2/lib/doc/driverdoc/applies/
tmi2/lib/doc/driverdoc/concepts/
tmi2/lib/doc/driverdoc/driver/
tmi2/lib/doc/driverdoc/efuns/arrays/
tmi2/lib/doc/driverdoc/efuns/buffers/
tmi2/lib/doc/driverdoc/efuns/compile/
tmi2/lib/doc/driverdoc/efuns/ed/
tmi2/lib/doc/driverdoc/efuns/floats/
tmi2/lib/doc/driverdoc/efuns/functions/
tmi2/lib/doc/driverdoc/efuns/general/
tmi2/lib/doc/driverdoc/efuns/numbers/
tmi2/lib/doc/driverdoc/efuns/parsing/
tmi2/lib/doc/driverdoc/lpc/constructs/
tmi2/lib/doc/driverdoc/lpc/preprocessor/
tmi2/lib/doc/driverdoc/lpc/types/
tmi2/lib/doc/driverdoc/platforms/
tmi2/lib/doc/mudlib/
tmi2/lib/ftp/
tmi2/lib/log/
tmi2/lib/obj/net/
tmi2/lib/obj/shells/
tmi2/lib/std/board/
tmi2/lib/std/body/
tmi2/lib/std/fun/
tmi2/lib/std/living/
tmi2/lib/std/object/
tmi2/lib/std/shop/
tmi2/lib/std/socket/
tmi2/lib/std/virtual/
tmi2/lib/student/
tmi2/lib/student/kalypso/
tmi2/lib/student/kalypso/armor/
tmi2/lib/student/kalypso/rooms/
tmi2/lib/student/kalypso/weapons/
tmi2/lib/u/l/leto/
tmi2/lib/u/l/leto/cmds/
tmi2/lib/www/errors/
tmi2/lib/www/gateways/
tmi2/lib/www/images/
tmi2/old/
tmi2/v21.7a10/
tmi2/v21.7a10/ChangeLog.old/
tmi2/v21.7a10/compat/simuls/
tmi2/v21.7a10/include/
tmi2/v21.7a10/testsuite/
tmi2/v21.7a10/testsuite/clone/
tmi2/v21.7a10/testsuite/command/
tmi2/v21.7a10/testsuite/data/
tmi2/v21.7a10/testsuite/etc/
tmi2/v21.7a10/testsuite/include/
tmi2/v21.7a10/testsuite/inherit/
tmi2/v21.7a10/testsuite/inherit/master/
tmi2/v21.7a10/testsuite/log/
tmi2/v21.7a10/testsuite/u/
tmi2/v21.7a10/tmp/
// file: /daemon/master.c

#include <globals.h>

// /inherit/master/valid.c contains all the valid_* functions
inherit "/inherit/master/valid";

object
connect()
{
	object login_ob;
	mixed err;
   
	err = catch(login_ob = new(LOGIN_OB));

	if (err) {
		write("It looks like someone is working on the player object.\n");
		write(err);
		destruct(this_object());
	}
	return login_ob;
}

// compile_object: This is used for loading MudOS "virtual" objects.
// It should return the object the mudlib wishes to associate with the
// filename named by 'file'.  It should return 0 if no object is to be
// associated.

mixed
compile_object(string file)
{
//	return (mixed)VIRTUAL_D->compile_object(file);
	return 0;
}

// This is called when there is a driver segmentation fault or a bus error,
// etc.  As it's static it can't be called by anything but the driver (and
// master).

static void
crash(string error, object command_giver, object current_object)
{
	shout("Master object shouts: Damn!\n");
	shout("Master object tells you: The game is crashing.\n");
#if 0
	log_file("crashes", MUD_NAME + " crashed on: " + ctime(time()) +
		", error: " + error + "\n");
	if (command_giver) {
		log_file("crashes", "this_player: " + file_name(command_giver) + "\n");
	}
	if (current_object) {
		log_file("crashes", "this_object: " + file_name(current_object) + "\n");
	}
#endif
}

// Function name:   update_file
// Description:     reads in a file, ignoring lines that begin with '#'
// Arguements:      file: a string that shows what file to read in.
// Return:          Array of nonblank lines that don't begin with '#'
// Note:            must be declared static (else a security hole)

static string *
update_file(string file)
{
	string *array;
	string str;
	int i;

	str = read_file(file);
	if (!str) {
		return ({});
	}
	array = explode(str, "\n");
	for (i = 0; i < sizeof(array); i++) {
		if (array[i][0] == '#') {
			array[i] = 0;
		}
	}
	return array;
}

// Function name:       epilog
// Return:              List of files to preload

string *
epilog(int load_empty)
{
	string *items;

	items = update_file(CONFIG_DIR + "/preload");
	return items;
}

// preload an object

void
preload(string file)
{
	int t1;
	string err;

	if (file_size(file + ".c") == -1)
		return;

	t1 = time();
	write("Preloading : " + file + "...");
	err = catch(call_other(file, "??"));
	if (err != 0) {
		write("\nError " + err + " when loading " + file + "\n");
	} else {
		t1 = time() - t1;
		write("(" + t1/60 + "." + t1 % 60 + ")\n");
	}
}

// Write an error message into a log file. The error occured in the object
// 'file', giving the error message 'message'.

void
log_error(string file, string message)
{
   string name, home;
   
	name = file_owner(file);
	if (name) {
		home = user_path(name);
	} else {
		home = LOG_DIR;
	}
	write_file(home + "/log", message);
}

// save_ed_setup and restore_ed_setup are called by the ed to maintain
// individual options settings. These functions are located in the master
// object so that the local admins can decide what strategy they want to use.

int
save_ed_setup(object who, int code)
{
   string file;
  
    if (!intp(code)) {
        return 0;
    }
    file = user_path(getuid(who)) + ".edrc";
    rm(file);
    return write_file(file, code + "");
}

// Retrieve the ed setup. No meaning to defend this file read from
// unauthorized access.

int
retrieve_ed_setup(object who)
{
   string file;
   int code;
  
    file = user_path(getuid(who)) + ".edrc";
    if (file_size(file) <= 0) {
        return 0;
    }
    sscanf(read_file(file), "%d", code);
    return code;
}

// When an object is destructed, this function is called with every
// item in that room.  We get the chance to save users from being destructed.

void
destruct_environment_of(object ob)
{
	if (!interactive(ob)) {
		return;
	}
	tell_object(ob, "The object containing you was dested.\n");
	ob->move(VOID_OB);
}

// make_path_absolute: This is called by the driver to resolve path names in ed.

string
make_path_absolute(string file)
{
	file = resolve_path((string)this_player()->query_cwd(), file);
	return file;
}

string
get_root_uid()
{
   return ROOT_UID;
}

string
get_bb_uid()
{
   return BACKBONE_UID;
}

string
creator_file(string str)
{
	return (string)call_other(SINGLE_DIR + "/simul_efun", "creator_file", str);
}

string
domain_file(string str)
{
	return (string)call_other(SINGLE_DIR + "/simul_efun", "domain_file", str);
}

string
author_file(string str)
{
	return (string)call_other(SINGLE_DIR + "/simul_efun", "author_file", str);
}

static void error_handler(mapping map, int flag){
  object ob;
  string str;
  
  ob = this_interactive() || this_player();
  if (flag) str = "*Error caught\n";
  else str = "";
  str += sprintf("Error: %s\nCurrent object: %O\nCurrent program: %s\nFile: %O Line: %d\n%O\n",
		 map["error"], (map["object"] || "No current object"),
		 (map["program"] || "No current program"),
		 map["file"], map["line"],
		 implode(map_array(map["trace"],
				   (: sprintf("Line: %O  File: %O Object: %O Program: %O", $1["line"], $1["file"], $1["object"] || "No object", $1["program"] ||
					      "No program") :)), "\n"));
  write_file("/log/log", str);
  if (ob) tell_object(ob, str);
}