#region Arthea License
/***********************************************************************
* Arthea MUD by R. Jennings (2007) http://arthea.googlecode.com/ *
* By using this code you comply with the Artistic and GPLv2 Licenses. *
***********************************************************************/
#endregion
using Arthea.Connections.Players;
using Arthea.Continents.Areas.Characters;
using Arthea.Environment;
namespace Arthea.Commands.Admin
{
/// <summary>
/// Implementation of a peace command.
/// </summary>
public class PeaceCommand : Command
{
#region [rgn] Constructors (1)
/// <summary>
/// Initializes a new instance of the <see cref="PeaceCommand"/> class.
/// </summary>
public PeaceCommand() : base("peace", "stops all fighting in a room", Levels.Admin)
{
}
#endregion [rgn]
#region [rgn] Methods (1)
// [rgn] Public Methods (1)
/// <summary>
/// Processes the command for a player.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="argument">The argument.</param>
public override void Process(Player player, String argument)
{
foreach (Character fighter in player.Room.Characters)
{
if (fighter.Fighting != null)
{
fighter.Fighting = null;
if (fighter is Player && fighter != player)
(fighter as Player).WriteLine("{0} imposes peace upon you.", player);
}
}
player.WriteLine("You command peace in your presence.");
}
#endregion [rgn]
}
}