/
etc/
lib/
src/Abilities/
src/Abilities/Skills/
src/Abilities/Spells/
src/Abilities/Spells/Enums/
src/Affects/
src/ArtheaConsole/
src/ArtheaConsole/Properties/
src/ArtheaGUI/Properties/
src/Clans/Enums/
src/Commands/Communication/
src/Commands/ItemCommands/
src/Connections/
src/Connections/Colors/
src/Connections/Enums/
src/Connections/Players/
src/Connections/Players/Enums/
src/Continents/
src/Continents/Areas/
src/Continents/Areas/Characters/
src/Continents/Areas/Characters/Enums/
src/Continents/Areas/Items/
src/Continents/Areas/Items/Enums/
src/Continents/Areas/Rooms/
src/Continents/Areas/Rooms/Enums/
src/Continents/Areas/Rooms/Exits/
src/Creation/
src/Creation/Attributes/
src/Creation/Interfaces/
src/Database/
src/Database/Interfaces/
src/Environment/
src/Properties/
src/Scripts/Enums/
src/Scripts/Interfaces/
#region Arthea License

/***********************************************************************
*  Arthea MUD by R. Jennings (2007)      http://arthea.googlecode.com/ *
*  By using this code you comply with the Artistic and GPLv2 Licenses. *
***********************************************************************/

#endregion

using System;
using Arthea.Connections.Players;
using Arthea.Continents;
using Arthea.Continents.Areas;
using Arthea.Continents.Areas.Characters;
using Arthea.Continents.Areas.Items;
using Arthea.Continents.Areas.Rooms;
using Arthea.Creation;
using Arthea.Environment;

namespace Arthea.Commands.Admin
{
    /// <summary>
    /// Implementation of a create command.
    /// </summary>
    public class CreateCommand : Command
    {
        #region [rgn] Fields (1)

        private static readonly Type[] creatables = {
                                                        typeof (Room), typeof (ItemIndex),
                                                        typeof (CharIndex), typeof (Area), typeof (Continent),
                                                        typeof (Help), typeof (Social)
                                                    };

        #endregion [rgn]

        #region [rgn] Constructors (1)

        /// <summary>
        /// Initializes a new instance of the <see cref="CreateCommand"/> class.
        /// </summary>
        public CreateCommand() : base("create", "creates a new object", Levels.Admin)
        {
        }

        #endregion [rgn]

        #region [rgn] Methods (2)

        // [rgn] Public Methods (1)

        /// <summary>
        /// Processes the command for a player.
        /// </summary>
        /// <param name="player">The player.</param>
        /// <param name="argument">The argument.</param>
        public override void Process(Player player, String argument)
        {
            String arg = argument.FirstArg();

            Olc.Create(player, GetCreateType(arg), argument);
        }

        // [rgn] Private Methods (1)

        /// <summary>
        /// Gets the type of object specified by an argument.
        /// </summary>
        /// <param name="arg">The arg.</param>
        /// <returns>a type of object that can be created.</returns>
        private static Type GetCreateType(String arg)
        {
            foreach (Type type in creatables)
            {
                if (arg.IsPrefixOf(type.Name))
                    return type;
            }
            return null;
        }

        #endregion [rgn]
    }
}