#region Arthea License /*********************************************************************** * Arthea MUD by R. Jennings (2007) http://arthea.googlecode.com/ * * By using this code you comply with the Artistic and GPLv2 Licenses. * ***********************************************************************/ #endregion using Arthea.Connections.Players; namespace Arthea.Commands.Information { /// <summary> /// Implementation of a inventory command. /// </summary> public class InventoryCommand : Command { #region [rgn] Constructors (1) /// <summary> /// Initializes a new instance of the <see cref="InventoryCommand"/> class. /// </summary> public InventoryCommand() : base("inventory", "displays what you are carrying") { } #endregion [rgn] #region [rgn] Methods (1) // [rgn] Public Methods (1) /// <summary> /// Processes the command for a player. /// </summary> /// <param name="player">The player.</param> /// <param name="argument">The argument.</param> public override void Process(Player player, String argument) { player.WriteLine("You are carrying:"); if (player.Carrying.Count == 0) { player.WriteLine("Nothing."); } else { player.Carrying.ShowToPlayer(player, true); } } #endregion [rgn] } }