#region Arthea License /*********************************************************************** * Arthea MUD by R. Jennings (2007) http://arthea.googlecode.com/ * * By using this code you comply with the Artistic and GPLv2 Licenses. * ***********************************************************************/ #endregion using Arthea.Connections.Players; using Arthea.Continents.Areas.Items; namespace Arthea.Commands.ItemCommands { /// <summary> /// Implementation of a get command. /// </summary> public class GetCommand : Command { #region [rgn] Constructors (1) /// <summary> /// Initializes a new instance of the <see cref="GetCommand"/> class. /// </summary> public GetCommand() : base("get", "gets an item from a room or item") { } #endregion [rgn] #region [rgn] Methods (1) // [rgn] Public Methods (1) /// <summary> /// Processes the command for a player. /// </summary> /// <param name="player">The player.</param> /// <param name="argument">The argument.</param> public override void Process(Player player, String argument) { Item item = player.Room.Items.FindName(argument); if (item == null) { player.WriteLine("You can't seem to find {0}.", argument); return; } item.CarriedBy = player; player.WriteLine("You get {0}.", item.ShortDescr); } #endregion [rgn] } }