btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& room()
 
  Syntax: room(obj)
 
  Returns the number of the room that <obj> is in, or would be in if 
  it executed leave commands until it got to a room. You can find out 
  the containing room of objects you own, nearby objects, and 
  findable players.
 
  Example:
 
  > i
  You are carrying:
  hat(#368)
  cat(#325)
  > look
  Mortal's Room(#367R)
  A bare room with nothing in it but a bed and a chair.
  > say I am in [room(me)], the cat is in room [room(cat)].
  You say "I am in #367, the cat is in room #367."
  > @fo hat=get cat 
  cat has left.
  > say The cat is in [loc(#325)] within room [room(#325)].
  You say "The cat is in #368 within room #367."
 
	See Also: loc(), UNFINDABLE