& btloadmech() Syntax: btloadmech(<MechOBJ>,<mechref>) This function loads <mechref> onto <MechOBJ>. The function returns 1 if successful. Note: This function loads the appropriate xcode values for <mechref> on <MechOBJ>, but it does not make a complete unit. Error Messages: * If <MechOBJ> is not a valid mech object the function will return #-1 INVALID TARGET * If <mechref> is not a valid mech reference the function will return #-1 UNABLE TO LOAD TEMPLATE Example: Given that #1234 is a valid Mech Object and EXT-4D is a valid mech reference: > think btloadmech(#1234,EXT-4D) 1