btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& @cset
 
  Syntax: @cset/<option> <channel>
 
  Changes the way a channel behaves.  <option> can be one of the
  following: public, private, loud, mute, quiet, object. 
  
  Public makes it show up on everyone's @clist, private hides it. 
  Loud makes it announce connects/disconnects.  Mute/quiet, shuts 
  them off.
 
  The object switch sets the channel object to whatever you specify.
  It will allow you to set a description for the @clist, by @descing
  the  object.  Also, the lock will be used to check to see if people
  should be able to join the channel or not.  
  
  See help channel object for more.