btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& btdamagemech()2
 
  Hit Locations
 
  MECHS
  * 0 = Left Arm
  * 1 = Right Arm
  * 2 = Left Torso
  * 3 = Right Torso
  * 4 = Center Torso
  * 5 = Left Leg
  * 6 = Right Leg
  * 7 = Head
  * 8 = Left Arm (Rear)
  * 9 = Right Arm (Rear)
  * 10 = Left Torso (Rear)
  * 11 = Right Torso (Rear)
  * 12 = Center Torso (Rear)
  * 13 = Left Leg (Rear)
  * 14 = Right Leg (Rear)
  * 15 = Head (Rear) 

  VEHICLES
  * 0 = Left Side
  * 1 = Right Side
  * 2 = Front
  * 3 = Aft
  * 4 = Turret
  * 5 = Rotor