btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
Name             { Bandit }
Reference        { Bandit-H }
Type             { Vehicle }
Move_Type        { Hover }
Tons             { 50 }
Comment          { Saved by: Genitrix(#1511) at Thu Feb 15 13:17:56 2001 }
Tac_Range        { 30 }
LRS_Range        { 60 }
Scan_Range       { 30 }
Mech_BV          { 0 }
Cargo_Space      { 4096 }
Max_Speed        { 150.50 }
Specials         { CargoTech }
Left_Side
  Armor            { 40 }
  Internals        { 5 }
Right_Side
  Armor            { 40 }
  Internals        { 5 }
Front_Side
  Armor            { 42 }
  Internals        { 5 }
Aft_Side
  Armor            { 32 }
  Internals        { 5 }
Turret
  Armor            { 22 }
  Internals        { 5 }
    CRIT_1		  { IS.ERMediumLaser - - }
    CRIT_2		  { IS.StreakSRM-2 - - }
    CRIT_3		  { Ammo_IS.StreakSRM-2 50 - - }