btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& s()
 
  Syntax: s(string)
 
  This function performs pronoun substitution in a string, and then 
  returns that string. As usually, %n is the name, %s the subjective 
  pronoun, %o the objective, %p the possessive, and %a the absolute 
  possessive. It is important to note that the pronoun is that of the 
  triggering object.
 
  So, if the attribute ve of an object were: s(This is %n), and I were 
  to type @trigger <object>/ve, it would return "This is <myname>", 
  but if attribute vf were @trigger me/ve, then triggering the 
  attribute vf makes the Attribute ve return "This is <object>".
 
  See Also: subj(), obj()