& @tfail Syntax: @tfail <object> = <message> Attribute: Tfail Sets the message that a player sees when he tries to teleport to somewhere he does not have permission. You do not see this message if you couldn't teleport out of your present location. Function references and %-substitutions are allowed in teleport failure messages, and are evaluated when someone attempts to teleport to the specified destination. In function references, 'me' refers to the teleport destination, while %-substitutions that refer to the enactor (such as %n, %#, %p, etc) refer to the player attempting the teleport. When a player teleports another object (@tel <object> = <destination>), the lock is checked against the player, not the object. Example: @tfail here = A psychic barrier prevents you from teleporting there. See also: @teleport, @atfail, @otfail, @lock