& @apay Syntax: @apay <object> = <command-list> Attribute: Apay Sets the actions to be taken after the object is given the number of coins specified in its Cost attribute. If the giver tries to give more than that number of coins, the excess is refunded, and if less than the necessary amount is given then it is all given back and a snide message is sent to the giver. This attribute is only meaningful for players and things, and will never be automatically triggered on other object types. Example: @apay Coke machine = @clone Can of Coke; :drops a can on the floor. See also: give, @cost, @opay, @pay