btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& @femit
 
  Syntax: @femit[/<switches>] <object>=<message>
 
  Forces <object> to emit <message>.  This command is similar to the
  command '@force <object> = @emit <message>', except that it will 
  work so long as you own the object, whereas @force may fail if the 
  object has its INHERIT flag set and the object performing the 
  @force does not.

  The following switches are available:
     /here  - Sends the message to everyone in the same location as
              <object>.
     /room  - Sends the message to everyone in the room that contains
              the object that <object> is in.  Starting from your 
              location, this switch 'leaves' objects until it reaches 
              a room, and @emits the message there.

  If both switches are specified, the message is sent to both places. 

  If neither is specified, /here is assumed.
 
  Some MUXes may restrict the use of this command.
 
  See also: @remit, @emit, @fpose, @fsay, INHERIT, SPOOFING