btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& @tofail
 
  Syntax: @tofail <object> = <message>
  Attribute: Tofail
 
  Sets the message that a player sees when he tries to teleport from
  somewhere he does not have permission.
 
  Function references and %-substitutions are allowed in teleport
  failure messages, and are evaluated when someone attempts to 
  teleport out of their location.  In function references, 'me' 
  refers to the player's current location, while %-substitutions 
  that refer to the enactor (such as %n, %#, %p, etc) refer to the 
  player attempting the teleport.
 
  Example: 
  @tofail here = A psychic barrier prevents you from teleporting         
  out.
 
  See also: @teleport, @atofail, @otofail, @lock