btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
/*
 * $Id: mech.tic.h,v 1.1.1.1 2005/01/11 21:18:26 kstevens Exp $
 *
 * Author: Markus Stenberg <fingon@iki.fi>
 *
 *  Copyright (c) 1996 Markus Stenberg
 *  Copyright (c) 1998-2002 Thomas Wouters
 *  Copyright (c) 2000-2002 Cord Awtry
 *       All rights reserved
 *
 * Created: Fri Nov 22 20:42:02 1996 fingon
 * Last modified: Mon May 26 14:26:03 1997 fingon
 *
 */

#ifndef MECH_TIC_H
#define MECH_TIC_H

/* mech.tic.c */
void cleartic_sub(dbref player, MECH * mech, char *buffer);
void addtic_sub(dbref player, MECH * mech, char *buffer);
void deltic_sub(dbref player, MECH * mech, char *buffer);
void firetic_sub(dbref player, MECH * mech, char *buffer);
void listtic_sub(dbref player, MECH * mech, char *buffer);
void mech_cleartic(dbref player, void *data, char *buffer);
void mech_addtic(dbref player, void *data, char *buffer);
void mech_deltic(dbref player, void *data, char *buffer);
void mech_firetic(dbref player, void *data, char *buffer);
void mech_listtic(dbref player, void *data, char *buffer);
void heat_cutoff(dbref player, void *data, char *buffer);

#endif				/* MECH_TIC_H */